game2006/server/gameserver/bornpoint.h
aozhiwei 609dc6ed88 1
2023-05-19 16:14:28 +08:00

24 lines
338 B
C++

#pragma once
namespace MetaData
{
struct MapTplThing;
}
namespace mt
{
struct WorldObject;
}
class Room;
struct BornPoint
{
int player_num = 0;
int android_num = 0;
std::shared_ptr<mt::WorldObject> wo_meta;
int GetNum();
Position RandPoint(Room* room) const;
Position GetSrcPoint(Room* room) const;
};