aozhiwei daa5f99bc6 1
2023-05-18 17:35:54 +08:00

26 lines
341 B
C++

#pragma once
#include "trigger.h"
class Creature;
class Weapon;
class Compose
{
public:
Compose(Creature* owner);
~Compose();
void Init();
private:
void Clear();
void TakeOnWeapon(Weapon* weapon);
void IncNum();
private:
Creature* owner_ = nullptr;
int num_ = 0;
std::vector<int> hold_buffs_;
};