game2006/server/gameserver/bornpoint.h
aozhiwei e6d8aa0903 1
2023-03-12 19:30:01 +08:00

22 lines
282 B
C++

#pragma once
namespace MetaData
{
struct MapTplThing;
}
namespace mt
{
struct WorldObject;
}
struct BornPoint
{
int player_num = 0;
int android_num = 0;
std::shared_ptr<mt::WorldObject> cfg;
int GetNum() { return 10;};
Position RandPoint() const;
};