aozhiwei a0dc185400 1
2021-08-24 19:26:34 +08:00

34 lines
607 B
C++

#pragma once
namespace cs
{
class MFWeapon;
class MFSkin;
}
namespace MetaData
{
struct Equip;
struct EquipUpgrade;
}
struct Weapon
{
int weapon_idx = 0;
int weapon_id = 0;
int weapon_lv = 0;
int ammo = 0;
MetaData::Equip* meta = nullptr;
MetaData::Equip* bullet_meta = nullptr;
void Clear();
void ToPB(cs::MFWeapon* pb_obj);
void Recalc();
int GetClipVolume();
float GetAttrValue(HumanAttrType_e attr_type);
MetaData::EquipUpgrade* GetUpgradeMeta() { return upgrade_meta;}
private:
MetaData::EquipUpgrade* upgrade_meta = nullptr;
};