238 lines
6.5 KiB
Vue
238 lines
6.5 KiB
Vue
<template>
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<div class="app-container">
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<div class="filter-container">
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<el-button class="filter-item" style="margin-left: 10px;" type="primary" @click="handleCreate">
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新增
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</el-button>
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</div>
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<el-table
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:data="gameapihosts"
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border
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fit
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highlight-current-row
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style="width: 100%;"
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:empty-text="emptytext"
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height="480"
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>
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<el-table-column
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label="host(ip)"
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prop="gameapi_host"
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/>
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<el-table-column
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label="port"
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prop="gameapi_port"
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/>
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<el-table-column
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label="是否生效"
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prop="enable"
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>
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<template slot-scope="scope">
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<svg-icon v-if="scope.row.enable === 0" icon-class="no" style="font-size: 20px;" />
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<svg-icon v-else icon-class="ok" style="font-size: 20px;" />
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</template>
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</el-table-column>
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<el-table-column
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fixed="right"
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label="操作"
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>
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<template slot-scope="scope">
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<el-button type="text" size="small" @click="handleUpdate(scope.row)">编辑</el-button>
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</template>
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</el-table-column>
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</el-table>
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<el-pagination
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background
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:current-page="curpage"
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:page-size="page_size"
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:page-count="totalpage"
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layout="prev, pager, next"
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@current-change="handleCurrentChange"
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/>
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<el-dialog :title="dialogTitle" :visible.sync="dialogFormVisible" :close-on-click-modal="false" @close="handleDialogClose()">
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<el-form ref="form" :rules="rules" :model="form" label-position="left" label-width="130px" style="width: 400px; margin-left:50px;">
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<el-form-item label="host(ip)" prop="gameapi_host">
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<el-input v-model="form.gameapi_host" :readonly="dialogStatus!=='create'" />
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</el-form-item>
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<el-form-item label="port" prop="gameapi_port">
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<el-input v-model.number="form.gameapi_port" :readonly="dialogStatus!=='create'" />
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</el-form-item>
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<el-form-item label="是否生效" prop="enable">
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<el-switch
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v-model="form.enable"
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:active-value="1"
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:inactive-value="0"
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active-color="#13ce66"
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inactive-color="#ff4949"
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/>
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</el-form-item>
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</el-form>
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<div slot="footer" class="dialog-footer">
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<el-button @click="dialogFormVisible = handleDialogClose()">
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Cancel
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</el-button>
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<el-button type="primary" @click="dialogStatus==='create'?createData():updateData()">
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Confirm
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</el-button>
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</div>
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</el-dialog>
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</div>
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</template>
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<script>
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// import Pagination from '@/components/Pagination/index.vue'
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import { addGameapi, getGameapiList, updateGameapi } from '@/api/workertool'
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import { parseTime } from '@/utils'
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export default {
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components: {
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},
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data() {
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return {
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form: {
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gameapi_host: '',
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gameapi_port: '',
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enable: 1
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},
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dialogFormVisible: false,
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dialogStatus: '',
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gameapihosts: [],
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dialogTitle: '新增',
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emptytext: ' ',
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totalpage: 0,
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curpage: 1,
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page_size: 8,
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rules: {
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gameapi_host: [{ required: true, message: 'required', trigger: 'blur' }],
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gameapi_port: [{ required: true, message: 'required', trigger: 'blur' }],
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type: [{ required: true, message: 'required', trigger: 'blur' }]
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},
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uploadUrl: '',
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uploadData: {
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file: ''
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},
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filelist: []
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}
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},
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created() {
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this.getList()
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},
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methods: {
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parseTime,
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handleDialogClose() {
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// this.getList()
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},
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handleUpdate(row) {
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this.form.enable = row.enable
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this.form.gameapi_host = row.gameapi_host
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this.form.gameapi_port = row.gameapi_port
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this.dialogStatus = 'update'
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this.dialogTitle = '编辑'
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this.dialogFormVisible = true
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this.$nextTick(() => {
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this.$refs['form'].clearValidate()
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})
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},
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/* handleDel(row) {
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this.$confirm('此操作将无法恢复, 是否继续?', '提示', {
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confirmButtonText: '确定',
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cancelButtonText: '取消',
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type: 'warning'
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}).then(() => {
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delWhiteList({ gameapi_host: row.gameapi_host }).then(response => {
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if (response.code === 0) {
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if (this.gameapihosts.length === 1 && this.curpage === this.totalpage && this.curpage > 1) {
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this.curpage--
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}
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this.getList()
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this.$notify({
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title: 'Success',
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message: 'Deleted Successfully',
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type: 'success',
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duration: 2000
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})
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}
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})
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}).catch(() => {
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})
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}, */
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getList() {
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const data = {
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'page_dto': {
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'page': this.curpage,
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'pageSize': this.page_size
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}
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}
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getGameapiList(data).then(response => {
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this.gameapihosts = response.data
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this.totalpage = response.total_page
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this.curpage = response.cur_page
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if (this.gameapihosts === undefined || this.gameapihosts.length <= 0) {
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this.emptytext = 'No data'
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}
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})
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},
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handleCurrentChange(val) {
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this.curpage = val
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this.getList()
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},
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handleCreate() {
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this.resetTemp()
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this.dialogStatus = 'create'
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this.dialogTitle = '新增'
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this.dialogFormVisible = true
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this.$nextTick(() => {
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this.$refs['form'].clearValidate()
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})
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},
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resetTemp() {
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this.form = {
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gameapi_host: '',
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gameapi_port: '',
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enable: 0
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}
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},
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createData() {
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this.$refs['form'].validate((valid) => {
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if (valid) {
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addGameapi(this.form).then(response => {
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if (response.code === 0) {
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this.dialogFormVisible = false
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this.getList()
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this.$notify({
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title: 'Success',
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message: 'Created Successfully',
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type: 'success',
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duration: 2000
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})
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}
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})
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}
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})
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},
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updateData() {
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this.$refs['form'].validate((valid) => {
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if (valid) {
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updateGameapi(this.form).then(response => {
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if (response.code === 0) {
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this.dialogFormVisible = false
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this.getList()
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this.$notify({
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title: 'Success',
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message: 'Updated Successfully',
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type: 'success',
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duration: 2000
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})
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}
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})
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}
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})
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}
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}
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}
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</script>
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