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@ -12,7 +12,7 @@ require_once('models/Nft.php');
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require_once('services/AwardService.php');
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require_once('services/AwardService.php');
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require_once('services/PropertyChgService.php');
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require_once('services/PropertyChgService.php');
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require_once('services/LogService.php');
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require_once('services/NameService.php');
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require_once('services/NameService.php');
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use phpcommon\SqlHelper;
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use phpcommon\SqlHelper;
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@ -20,6 +20,7 @@ use models\Bag;
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use models\Hero;
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use models\Hero;
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use models\Gun;
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use models\Gun;
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use models\Nft;
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use models\Nft;
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use services\LogService;
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class BagController extends BaseAuthedController {
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class BagController extends BaseAuthedController {
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@ -137,6 +138,14 @@ class BagController extends BaseAuthedController {
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'item_num' => mt\Parameter::getVal('rename_diamond_cost', 0)
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'item_num' => mt\Parameter::getVal('rename_diamond_cost', 0)
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)
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)
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));
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));
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{
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//埋点
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$event = [
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'name' => LogService::USER_RENAME,
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'val' => mt\Parameter::getVal('rename_diamond_cost', 0)
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];
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LogService::consumeDiamond($event);
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}
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$this->propertyChgService->addUserChg();
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$this->propertyChgService->addUserChg();
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} else {
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} else {
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$this->_decItems(array(
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$this->_decItems(array(
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@ -206,6 +206,15 @@ class ChipController extends BaseAuthedController
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$this->_decItems($costItems);
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$this->_decItems($costItems);
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Bag::decItem(V_ITEM_CHIP_META,$stone);
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Bag::decItem(V_ITEM_CHIP_META,$stone);
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{
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//埋点
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$event = [
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'name' => LogService::CHIP_LEVEL_UP,
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'val' => $gold
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];
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LogService::consumeGold($event);
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}
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$propertyChgService = new services\PropertyChgService();
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$propertyChgService = new services\PropertyChgService();
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$propertyChgService->addChip();
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$propertyChgService->addChip();
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$propertyChgService->addBagChg();
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$propertyChgService->addBagChg();
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@ -150,15 +150,15 @@ class HeroController extends BaseAuthedController {
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'item_num' => $nextLevelMeta['serum']
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'item_num' => $nextLevelMeta['serum']
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)
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)
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);
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);
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$metaList = mt\Item::getMetaListByType(mt\Item::FRAGMENT_TYPE);
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// $metaList = mt\Item::getMetaListByType(mt\Item::FRAGMENT_TYPE);
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foreach ($metaList as $meta){
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// foreach ($metaList as $meta){
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if ($meta['relationship'] == $heroDb['hero_id']) {
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// if ($meta['relationship'] == $heroDb['hero_id']) {
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array_push($costItems,array(
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// array_push($costItems,array(
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'item_id' => $meta['id'],
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// 'item_id' => $meta['id'],
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'item_num' => $nextLevelMeta['piece'],
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// 'item_num' => $nextLevelMeta['piece'],
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));
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// ));
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}
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// }
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}
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// }
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$heroDto = Hero::toDto($heroDb);
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$heroDto = Hero::toDto($heroDb);
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$newHeroDto = $heroDto;
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$newHeroDto = $heroDto;
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$newHeroDto['hero_lv'] += 1;
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$newHeroDto['hero_lv'] += 1;
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@ -237,6 +237,14 @@ class HeroController extends BaseAuthedController {
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$this->_decItems($costItems);
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$this->_decItems($costItems);
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Bag::decItem($piece_item_id,$nextLevelMeta['piece']);
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Bag::decItem($piece_item_id,$nextLevelMeta['piece']);
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Bag::decItem(V_ITEM_HERO_META,$nextLevelMeta['serum']);
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Bag::decItem(V_ITEM_HERO_META,$nextLevelMeta['serum']);
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{
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//埋点
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$event = [
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'name' => LogService::HERO_LEVEL_UP,
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'val' => $nextLevelMeta['gold']
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];
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LogService::consumeGold($event);
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}
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$attrs = Hero::LvUpAddAttr($heroDb);
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$attrs = Hero::LvUpAddAttr($heroDb);
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Hero::update($heroUniId, array(
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Hero::update($heroUniId, array(
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@ -260,6 +268,85 @@ class HeroController extends BaseAuthedController {
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));
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));
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}
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}
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/*
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英雄升级
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*/
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public function upgradeLvNew()
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{
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$heroUniId = getReqVal('hero_uniid', 0);
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$heroDb = Hero::find($heroUniId);
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$oldHero = Hero::toDto($heroDb);
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if (!$heroDb) {
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$this->_rspErr(100, 'param error or null');
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return;
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}
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$heroMeta = mt\Hero::get($heroDb['hero_id']);
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if (!$heroMeta) {
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$this->_rspErr(100, 'server internal error');
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return;
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}
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$nextLevelMeta = mt\HeroLevel::getByLevel($heroDb['hero_lv'] + 1);
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if (!$nextLevelMeta) {
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$this->_rspErr(5, "It's already the highest level");
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return;
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}
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//校验英雄水晶数量
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$num = Bag::getItemCount(V_ITEM_HERO_META);
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if ($num < $nextLevelMeta['serum']){
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$this->_rspErr(3, "Lack of hero crystal");
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return;
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}
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//校验用户gold数量
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$costItems = array(
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array(
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'item_id' => V_ITEM_GOLD,
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'item_num' => $nextLevelMeta['gold']
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),
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);
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$lackItem = null;
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if (!$this->_hasEnoughItems($costItems, $lackItem)) {
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$this->_rspErr(3, $this->_getLackItemErrMsg($lackItem));
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return;
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}
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$this->_decItems($costItems);
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Bag::decItem(V_ITEM_HERO_META,$nextLevelMeta['serum']);
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{
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//埋点
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$event = [
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'name' => LogService::HERO_LEVEL_UP,
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'val' => $nextLevelMeta['gold']
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];
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LogService::consumeGold($event);
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}
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$attrs = Hero::LvUpAddAttr($heroDb);
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Hero::update($heroUniId, array(
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'hero_lv' => $heroDb['hero_lv'] + 1,
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'rand_attr' => json_encode($attrs),
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'state' => Hero::GETED_STATE,
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));
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if ($heroDb['hero_lv'] + 1 > myself()->_getV(TN_HERO_MAX_LEVEL, 0)) {
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myself()->_setV(TN_HERO_MAX_LEVEL, 0, $heroDb['hero_lv'] + 1);
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}
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$newHero = Hero::toDto(Hero::find($heroUniId));
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$propertyChgService = new services\PropertyChgService();
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$propertyChgService->addHeroChg();
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$propertyChgService->addUserChg();
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$propertyChgService->addBagChg();
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$this->_rspData(array(
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'property_chg' => $propertyChgService->toDto(),
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'old_hero' => $oldHero,
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'new_hero' => $newHero,
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));
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}
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/*
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/*
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英雄预设
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英雄预设
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*/
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*/
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@ -12,131 +12,66 @@ use models\User;
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use phpcommon\TGLog;
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use phpcommon\TGLog;
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class LogService extends BaseService
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class LogService extends BaseService
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{
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{
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const HERO_LEVEL_UP = "hero_levelUp"; //英雄升级
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const USER_RENAME = "user_rename"; //用户改名
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const HERO_LEVEL_UP_CONSUME = "hero_levelUp_consume"; //英雄升级mint
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const HERO_LEVEL_UP = "hero_level_Up"; //英雄升级
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const GUN_LEVEL_UP = "weapon_levelUp"; //枪械升级
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const CHIP_LEVEL_UP = "chip_level_Up"; //芯片升级
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const GUN_LEVEL_UP_CONSUME = "weapon_levelUp_consume"; //枪械升级mint
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const HERO_QUALITY_UP = "hero_qualityUp"; //英雄升星
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const HERO_QUALITY_UP_CONSUME = "hero_qualityUp_consume"; //英雄升星mint
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const HERO_QUALITY_UP_MATERIAL = "hero_qualityUp_material"; //英雄升星消耗材料
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const GUN_QUALITY_UP = "weapon_qualityUp"; //枪械升星
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const GUN_QUALITY_UP_CONSUME = "weapon_qualityUp_consume"; //枪械升星mint
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const GUN_QUALITY_UP_MATERIAL = "weapon_qualityUp_material";//枪械升星消耗材料
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const CHIP_DEMOUNT = "chip_demount"; //芯片拆卸mint
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const CHIP_LUCKY = "chip_lucky"; //芯片幸运值mint
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const CHIP_SYNTH_MATERIAL = "chip_synth_material"; //芯片合成材料
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const HERO_FRAGMENT = "hero_fragment_synth"; //英雄碎片合成U
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const GUN_FRAGMENT = "weapon_fragment_synth"; //枪械碎片合成U
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const FRAGMENT_SYNTH_MATERIAL = "fragment_synth_material"; //芯片合成材料
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const CONSUME = 0; //消耗 ↑
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const CONSUME_TYPE = 0; //消耗 ↑
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const PRODUCT = 1; //产出 ↓
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const PRODUCT_TYPE = 1; //产出 ↓
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const BATTLE_AWARD_PVP = "battle_award_pvp"; //PVP战斗奖励
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const BATTLE_AWARD_PVP = "battle_award_pvp"; //PVP战斗奖励
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const BATTLE_AWARD_PVE = "battle_award_pve"; //PVE战斗奖励
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const BATTLE_AWARD_RANK = "battle_award_rank"; //排位赛战斗奖励
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const BATTLE_AWARD_MATCH = "battle_award_match"; //排位赛战斗奖励
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const PRONAME = 'game_2006_api';
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const PRONAME = 'game_2006_api';
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const GAMEID = 2006;
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const GAMEID = 2006;
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public static function consumeCEG($event,$old_nft,$new_nft,$param = [])
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const GOLD_TYPE = 0;
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const DIAMOND_TYPE = 1;
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public static function consumeGold($event,$param = [])
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{
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{
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$logInfo = self::tokenRecord();
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$logInfo = self::tokenRecord();
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$data = self::userInfo();
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$data = self::userInfo();
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$data['type'] = self::CONSUME;
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$data['type'] = self::CONSUME_TYPE;
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$data['log_class'] = $event['name'];
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$data['event_name'] = $event['name'];
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$data['event_demand'] = 'CEG';
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$data['event_type'] = self::GOLD_TYPE;
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$data['event_demand'] = 'gold';
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$data['event_demand_val'] = $event['val'];
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$data['event_demand_val'] = $event['val'];
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$data['ceg_discount_rate'] = FormulaService::CEG_Discount_Rate(); //CEG折扣比率
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$nft = self::nftInfo($old_nft,$new_nft);
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$logInfo['properties'] = array_merge($data,$nft,$param);
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$logInfo['properties'] = array_merge($data,$param);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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}
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}
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public static function consumeCEC($event, $old_nft,$new_nft,$param = [])
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public static function consumeDiamond($event,$param = [])
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{
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{
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$logInfo = self::tokenRecord();
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$logInfo = self::tokenRecord();
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$data = self::userInfo();
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$data = self::userInfo();
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$data['type'] = self::CONSUME;
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$data['type'] = self::CONSUME_TYPE;
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$data['log_class'] = $event['name'];
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$data['event_name'] = $event['name'];
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$data['event_demand'] = 'CEC';
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$data['event_type'] = self::DIAMOND_TYPE;
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$data['event_demand'] = 'diamond';
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$data['event_demand_val'] = $event['val'];
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$data['event_demand_val'] = $event['val'];
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$data['cec_discount_rate'] = FormulaService::CEC_Discount_Rate(); //CEC折扣比率
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$nft = self::nftInfo($old_nft,$new_nft);
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$logInfo['properties'] = array_merge($data,$param);
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$logInfo['properties'] = array_merge($data,$nft,$param);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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}
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}
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public static function productCEG($event,$nft,$param = [])
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public static function productGold($event,$param = [])
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{
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{
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$logInfo = self::tokenRecord();
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$logInfo = self::tokenRecord();
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$data = self::userInfo();
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$data = self::userInfo();
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$data['type'] = self::PRODUCT;
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$data['type'] = self::PRODUCT_TYPE;
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$data['log_class'] = $event['name'];
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$data['event_name'] = $event['name'];
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$data['event_product'] = 'CEG';
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$data['event_type'] = self::GOLD_TYPE;
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$data['event_product'] = 'gold';
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$data['event_product_val'] = $event['val'];
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$data['event_product_val'] = $event['val'];
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$data['ceg_discount_rate'] = FormulaService::CEG_Discount_Rate(); //CEG折扣比率
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$nftInfo = self::nftProductInfo($nft);
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$logInfo['properties'] = array_merge($data,$nftInfo,$param);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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}
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public static function productFragment($event,$param = [])
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{
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$logInfo = self::tokenRecord();
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$data = self::userInfo();
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$data['type'] = self::PRODUCT;
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$data['log_class'] = $event['name'];
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$data['event_product'] = 'Fragment';
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$data['event_product_item_id'] = $event['item_id'];
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$data['event_product_val'] = $event['number'];
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$logInfo['properties'] = array_merge($data,$param);
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$logInfo['properties'] = array_merge($data,$param);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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}
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}
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public static function LevelUpOrQualityUp( $event, $old_nft,$new_nft)
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{
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$logInfo = self::tokenRecord();
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$data = self::userInfo();
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$data['log_class'] = $event['name'];
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$nft = self::nftInfo($old_nft,$new_nft);
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$logInfo['properties'] = array_merge($data,$nft);
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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}
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public static function fragmentSynth($event,$nft)
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{
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$logInfo = self::tokenRecord();
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$data = self::userInfo();
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$data['log_class'] = $event['name'];
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$data['event_demand'] = 'U';
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$data['event_demand_val'] = $event['val'];
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$data['nft_token_id'] = $nft['token_id'];
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$data['nft_item_id'] = $nft['item_id'];
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$data['nft_info'] = json_encode($nft);
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$logInfo['properties'] = $data;
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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}
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public static function ConsumableMaterial($event,$params)
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{
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$logInfo = self::tokenRecord();
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$data = self::userInfo();
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$data['log_class'] = $event['name'];
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foreach ($params as $k=>$v){
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$data['param'.($k+1)] = $v;
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}
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$logInfo['properties'] = $data;
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TGLog::writeToLog(self::PRONAME,self::GAMEID,$logInfo);
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}
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private static function userInfo()
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private static function userInfo()
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{
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{
|
||||||
@ -145,10 +80,11 @@ class LogService extends BaseService
|
|||||||
'account_id' => myself()->_getAccountId(), //账号id
|
'account_id' => myself()->_getAccountId(), //账号id
|
||||||
'channel' => myself()->_getChannel(), //账号channel
|
'channel' => myself()->_getChannel(), //账号channel
|
||||||
'openid' => myself()->_getOpenId(), //账号openid
|
'openid' => myself()->_getOpenId(), //账号openid
|
||||||
|
'adress' => myself()->_getAddress(), //账号openid
|
||||||
'name' => $user['name'], //用户名字
|
'name' => $user['name'], //用户名字
|
||||||
'rank' => $user['rank'], //段位
|
'rank' => $user['rank'], //段位
|
||||||
'gold' => $user['gold'], //CEG金币
|
'gold' => $user['gold'], //金币
|
||||||
'diamond' => $user['diamond'], //CEC钻石
|
'diamond' => $user['diamond'], //钻石
|
||||||
'account_register_time' => myself()->_getRegisterTime(), //账号注册时间
|
'account_register_time' => myself()->_getRegisterTime(), //账号注册时间
|
||||||
'ip' => $_SERVER['REMOTE_ADDR'], //用户ip
|
'ip' => $_SERVER['REMOTE_ADDR'], //用户ip
|
||||||
'_os' => getReqVal('_os', ''),
|
'_os' => getReqVal('_os', ''),
|
||||||
@ -157,61 +93,6 @@ class LogService extends BaseService
|
|||||||
return $info;
|
return $info;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function nftInfo($old_nft,$new_nft)
|
|
||||||
{
|
|
||||||
foreach ($old_nft as $k => $v){
|
|
||||||
if ($k == 'hero_id'){
|
|
||||||
$old_nft['item_id'] = $old_nft[$k];
|
|
||||||
}else if ($k == 'gun_id'){
|
|
||||||
$old_nft['item_id'] = $old_nft[$k];
|
|
||||||
}else if($k == 'item_id'){
|
|
||||||
$old_nft['item_id'] = $old_nft[$k];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
foreach ($new_nft as $k => $v){
|
|
||||||
if ($k == 'hero_id'){
|
|
||||||
$new_nft['item_id'] = $new_nft[$k];
|
|
||||||
}else if ($k == 'gun_id'){
|
|
||||||
$new_nft['item_id'] = $new_nft[$k];
|
|
||||||
}else if($k == 'item_id'){
|
|
||||||
$new_nft['item_id'] = $new_nft[$k];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
$info = array(
|
|
||||||
'nft_unique_id' => $old_nft['idx'], //NFT idx
|
|
||||||
'nft_token_id' => $old_nft['token_id']?$old_nft['token_id']:null, //NFT token ID
|
|
||||||
'nft_item_id' => $old_nft['item_id']?$old_nft['item_id']:null, //NFT item ID
|
|
||||||
'nft_quality' => isset($old_nft['quality']) ? $old_nft['quality'] : null, //NFT品阶
|
|
||||||
'nft_level' => $old_nft['level'] ? $old_nft['level'] : null, //NFT等级
|
|
||||||
'nft_quality2' => isset($new_nft['quality']) ? $new_nft['quality'] : null, //NFT品阶2
|
|
||||||
'nft_level2' => $new_nft['level'] ? $new_nft['level'] : null, //NFT等级2
|
|
||||||
'nft_info' => json_encode($old_nft),
|
|
||||||
'new_nft' => json_encode($new_nft)
|
|
||||||
);
|
|
||||||
return $info;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static function nftProductInfo($nft)
|
|
||||||
{
|
|
||||||
foreach ($nft as $k => $v){
|
|
||||||
if ($k == 'hero_id'){
|
|
||||||
$nft['item_id'] = $nft[$k];
|
|
||||||
}else if ($k == 'gun_id'){
|
|
||||||
$nft['item_id'] = $nft[$k];
|
|
||||||
}else if($k == 'item_id'){
|
|
||||||
$nft['item_id'] = $nft[$k];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
$info = array(
|
|
||||||
'nft_unique_id' => $nft['idx'], //NFT idx
|
|
||||||
'nft_token_id' => $nft['token_id']?$nft['token_id']:null, //NFT token ID
|
|
||||||
'nft_item_id' => $nft['item_id']?$nft['item_id']:null, //NFT item ID
|
|
||||||
'nft_info' => json_encode($nft),
|
|
||||||
);
|
|
||||||
return $info;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private static function tokenRecord()
|
private static function tokenRecord()
|
||||||
{
|
{
|
||||||
// $logInfo['log_class'] = $logInfo['log_class'];
|
// $logInfo['log_class'] = $logInfo['log_class'];
|
||||||
|
@ -725,13 +725,25 @@ class TameBattleDataService extends BaseService {
|
|||||||
foreach ($data['members'] as $member){
|
foreach ($data['members'] as $member){
|
||||||
if ($member['account_id'] == myself()->_getAccountId()){
|
if ($member['account_id'] == myself()->_getAccountId()){
|
||||||
if ($member['reward']['items']){
|
if ($member['reward']['items']){
|
||||||
|
$gold= 0;
|
||||||
$items = array();
|
$items = array();
|
||||||
foreach ($member['reward']['items'] as $value){
|
foreach ($member['reward']['items'] as $value){
|
||||||
|
if ($value['item_id'] == V_ITEM_GOLD){
|
||||||
|
$gold = $value['item_num'];
|
||||||
|
}
|
||||||
if ($value['item_id'] != V_ITEM_STAR){
|
if ($value['item_id'] != V_ITEM_STAR){
|
||||||
array_push($items,$value);
|
array_push($items,$value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
myself()->_addItems($items, $awardService,$propertyChgService);
|
myself()->_addItems($items, $awardService,$propertyChgService);
|
||||||
|
if ($gold > 0){
|
||||||
|
//埋点
|
||||||
|
$event = [
|
||||||
|
'name' => LogService::BATTLE_AWARD_PVP,
|
||||||
|
'val' => $gold
|
||||||
|
];
|
||||||
|
LogService::productGold($event);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if ($member['reward']['hero']['hero_uniid']){
|
if ($member['reward']['hero']['hero_uniid']){
|
||||||
Hero::update($member['reward']['hero']['hero_uniid'],
|
Hero::update($member['reward']['hero']['hero_uniid'],
|
||||||
|
Loading…
x
Reference in New Issue
Block a user