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@ -41,6 +41,10 @@ class BattleDataService extends BaseService {
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const MAX_DROP_NUM = 2;
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const MATCH_MODE_PVP = 0;
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const MATCH_MODE_MATCH = 1;
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const MATCH_MODE_PVE = 2;
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private $seasonDb = array();
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private $heroDto = null;
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private $heroMeta = null;
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@ -82,7 +86,8 @@ class BattleDataService extends BaseService {
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return false;
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}
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$this->reward['hero']['hero_uniid'] = $this->heroDto['hero_uniid'];
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$this->reward['hero']['ceg_uplimit'] = $matchMode == 2 ? $this->heroDto['pve_ceg_uplimit'] : $this->heroDto['pvp_ceg_uplimit'];
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$this->reward['hero']['ceg_uplimit'] = $matchMode == self::MATCH_MODE_PVE ?
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$this->heroDto['pve_ceg_uplimit'] : $this->heroDto['pvp_ceg_uplimit'];
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}
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{
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$weaponUuid1 = getReqVal('weapon_uuid1', '');
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@ -93,7 +98,8 @@ class BattleDataService extends BaseService {
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}
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$this->weapon1Dto = Gun::toDto($weaponDb);
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$this->reward['weapon1']['gun_uniid'] = $this->weapon1Dto['gun_uniid'];
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$this->reward['weapon1']['ceg_uplimit'] = $matchMode == 2 ? $this->weapon1Dto['pve_ceg_uplimit'] : $this->weapon1Dto['pvp_ceg_uplimit'];
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$this->reward['weapon1']['ceg_uplimit'] = $matchMode == self::MATCH_MODE_PVE ?
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$this->weapon1Dto['pve_ceg_uplimit'] : $this->weapon1Dto['pvp_ceg_uplimit'];
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}
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}
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{
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@ -105,7 +111,8 @@ class BattleDataService extends BaseService {
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}
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$this->weapon2Dto = Gun::toDto($weaponDb);
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$this->reward['weapon2']['gun_uniid'] = $this->weapon2Dto['gun_uniid'];
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$this->reward['weapon2']['ceg_uplimit'] = $matchMode == 2 ? $this->weapon2Dto['pve_ceg_uplimit'] : $this->weapon2Dto['pvp_ceg_uplimit'];
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$this->reward['weapon2']['ceg_uplimit'] = $matchMode == self::MATCH_MODE_PVE ?
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$this->weapon2Dto['pve_ceg_uplimit'] : $this->weapon2Dto['pvp_ceg_uplimit'];
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}
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}
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switch ($matchMode) {
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@ -697,6 +704,7 @@ class BattleDataService extends BaseService {
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private function procDrop($dropIdx)
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{
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$matchMode = getReqVal('match_mode');
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if ($dropIdx == 0) {
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$itemId = FragmentPool::dropHero();
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if ($itemId) {
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@ -705,7 +713,11 @@ class BattleDataService extends BaseService {
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'item_id' => $itemId,
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'item_num' => 1
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));
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$this->_incDailyV(TN_DAILY_PVP_GET_FRAGMENT_NUM, 1);
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if ($matchMode == self::MATCH_MODE_PVE) {
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$this->_incDailyV(TN_DAILY_PVE_GET_FRAGMENT_NUM, 1);
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} else {
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$this->_incDailyV(TN_DAILY_PVP_GET_FRAGMENT_NUM, 1);
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}
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}
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} else if ($dropIdx == 1) {
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$itemId = FragmentPool::dropGun();
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@ -715,7 +727,11 @@ class BattleDataService extends BaseService {
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'item_id' => $itemId,
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'item_num' => 1
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));
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$this->_incDailyV(TN_DAILY_PVP_GET_FRAGMENT_NUM, 1);
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if ($matchMode == self::MATCH_MODE_PVE) {
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$this->_incDailyV(TN_DAILY_PVE_GET_FRAGMENT_NUM, 1);
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} else {
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$this->_incDailyV(TN_DAILY_PVP_GET_FRAGMENT_NUM, 1);
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}
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}
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}
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}
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