Merge branch 'hjb' of git.kingsome.cn:server/game2006api into hjb

This commit is contained in:
aozhiwei 2024-03-20 17:29:34 +08:00
commit 16e417ec47
3 changed files with 197 additions and 17 deletions

View File

@ -4,6 +4,7 @@ require_once('phpcommon/bignumber.php');
require_once('phpcommon/sqlhelper.php');
require_once('services/BlockChainService.php');
use models\Battle;
use phpcommon\SqlHelper;
use services\BlockChainService;
@ -12,10 +13,10 @@ class ToolsController extends BaseController {
public function _handlePre()
{
parent::_handlePre();
if (SERVER_ENV == _ONLINE) {
die("can't create ToolsController");
return;
}
// if (SERVER_ENV == _ONLINE) {
// die("can't create ToolsController");
// return;
// }
}
public function test()
@ -256,4 +257,184 @@ class ToolsController extends BaseController {
fclose($fp);
}
public function geneTestBattleData(){
// $data = json_decode($this->testBattleData,JSON_OBJECT_AS_ARRAY);
$str = '{
"abandon_battle": 0,
"account_id": "6513_2006_qWceQesI1syq80htV04BokwUS4FtN7C4",
"alive_time": 156050,
"assist": 8,
"damage_in": 236,
"damage_out": 15004,
"dead": 0,
"destory_car_times": 0,
"diving_times": 0,
"full_level_idx": 0,
"game_duration": 160,
"game_time": 1710920097,
"head": "",
"head_frame": 0,
"hero_id": 30800,
"hero_uniid": "50366",
"heros": "",
"is_mvp": 0,
"is_run_away": 0,
"kills": 4,
"max_hero_skill_lv": 0,
"move_distance": 6156.5,
"name": "alkl",
"open_airdrop_times": 0,
"pvp_assist": 8,
"pvp_damage": 15004,
"pvp_kill": 4,
"pvp_personal_rank": 1,
"pvp_recover": 151,
"pvp_rescue": 0,
"pvp_survia_time": 156050,
"ranked": 1,
"recover_hp": 151,
"rescue_teammate_times": 0,
"ride_car_kills": 0,
"ride_car_move_distance": 0,
"sex": 0,
"skin_id": 40801,
"use_camouflage_times": 0,
"use_medicine_times": 0,
"use_skill_times": 7,
"weapon_uuid1": "0",
"weapon_uuid2": "0",
"weapons_slot": "20711:77|30204:2|",
"weapons_type": "20711:4:13906:0|",
"battle_uuid": "1011223897643738990592",
"map_id": 2004,
"moba_enemy_team_kills": 2,
"moba_my_team_kills": 12,
"pvp_alive_human_num": -11,
"pvp_match_mode": 0,
"pvp_settelement_color": 1,
"pvp_settelement_type": 1,
"pvp_team_kills": 12,
"pvp_team_rank": 1,
"pvp_total_human_num": 8,
"pvp_total_team_num": 2,
"room_mode": 2,
"room_uuid": "1011223897612059412480",
"team_id": 1
}';
$data = json_decode($str,JSON_OBJECT_AS_ARRAY);
for ($i = 0 ;$i<100;$i++){
$hisBattleData = array();
if (!isset($hisBattleData['data'])) {
$hisBattleData['data'] = array(
'createtime' => myself()->_getNowTime(),
'modifytime' => myself()->_getNowTime()
);
}
$account = "6666_2006_testAccount".$i.rand(11111111,99999999);
$data['pvp_team_rank'] = rand(1,10);
$data['kills'] = rand(0,10);
$data['damage_out'] = rand(100,1000);
$data['damage_in'] = rand(100,1000);
$data['recover_hp'] = rand(0,200);
$data['alive_time'] = rand(100000,400000);
$data['pvp_assist'] = rand(5,20);
$this->apply($hisBattleData['data'],$data);
if (!isset($hisBattleData['moba_data'])) {
$hisBattleData['moba_data'] = array(
'createtime' => myself()->_getNowTime(),
'modifytime' => myself()->_getNowTime()
);
}
$data['pvp_team_rank'] = rand(1,2);
$data['kills'] = rand(0,15);
$data['damage_out'] = rand(5000,50000);
$data['damage_in'] = rand(100,1000);
$data['recover_hp'] = rand(0,200);
$data['alive_time'] = rand(100000,400000);
$data['pvp_assist'] = rand(0,10);
$data['hero_lv'] = rand(1,10);
$this->apply($hisBattleData['moba_data'],$data);
SqlHelper::upsert
(myself()->_getMysql("6513_2006_qWceQesI1syq80htV04BokwUS4FtN7C4"),
't_battle',
array(
'account_id' => $account,
),
array(
'battle_data' => json_encode($hisBattleData),
'modifytime' => myself()->_getNowTime(),
),
array(
'account_id' => $account,
'battle_data' => json_encode($hisBattleData),
'kills_modifytime' => myself()->_getNowTime(),
'createtime' => myself()->_getNowTime(),
'modifytime' => myself()->_getNowTime()
)
);
}
}
private function apply(&$battleData,$battleInfo)
{
//战斗次数
$this->incValue($battleData, 'total_battle_times', 1);
//排名
$ranked = getXVal($battleInfo,'pvp_team_rank', 0);
if ($ranked == 1) {
//吃鸡次数
$this->incValue($battleData, 'total_win_times', 1);
}
//击杀总次数
$kills = getXVal($battleInfo,'kills', 0);
$this->incValue($battleData, 'total_kills_times', $kills);
//输出
$damageOut = getXVal($battleInfo,'damage_out', 0);
$this->incValue($battleData, 'total_damage_out', $damageOut);
//承伤
$damageIn = getXVal($battleInfo,'damage_in', 0);
$this->incValue($battleData, 'total_damage_in', $damageIn);
//回复
$recoverHp = getXVal($battleInfo,'recover_hp', 0);
$this->incValue($battleData, 'total_recover_hp', $recoverHp);
//存活时间
$aliveTime = getXVal($battleInfo,'alive_time', 0);
$this->incValue($battleData, 'total_alive_time', $aliveTime);
//助攻次数
$assistTime = getXVal($battleInfo,'pvp_assist', 0);
$this->incValue($battleData, 'total_assist_time', $assistTime);
//等级
$level = getXVal($battleInfo,'hero_lv', 1);
$this->incValue($battleData, 'total_level', $level);
//救援次数
$this->incValue($battleData, 'rescue_teammate_times', getXVal($battleInfo,'rescue_teammate_times', 0));
//潜水次数
$this->incValue($battleData, 'diving_times', getXVal($battleInfo,'diving_times', 0));
//开启空投次数
$this->incValue($battleData, 'open_airdrop_times', getXVal($battleInfo,'open_airdrop_times', 0));
//使用药品次数
$this->incValue($battleData, 'use_medicine_times', getXVal($battleInfo,'use_medicine_times', 0));
//击毁机甲次数
$this->incValue($battleData, 'destory_car_times', getXVal($battleInfo,'destory_car_times', 0));
//使用伪装次数
$this->incValue($battleData, 'use_camouflage_times', getXVal($battleInfo,'use_camouflage_times', 0));
//使用技能次数
$this->incValue($battleData, 'use_skill_times', getXVal($battleInfo,'use_skill_times', 0));
//驾驶机甲移动距离
$this->incValue($battleData, 'ride_car_move_distance', getXVal($battleInfo,'ride_car_move_distance', 0));
//驾驶机甲击杀数
$this->incValue($battleData, 'ride_car_kills', getXVal($battleInfo,'ride_car_kills', 0));
}
private function incValue(&$battleData, $key, $val)
{
if ($val > 0) {
$battleData[$key] = getXVal($battleData, $key, 0) + $val;
}
}
}

View File

@ -654,7 +654,7 @@ class UserController extends BaseAuthedController {
$mobaDataInfo = isset($battleData) ? getXVal($battleData, 'moba_data', array()) : array();
$gameTimesMoba = getXVal($mobaDataInfo, 'total_battle_times', 0);
$winTimesMoba = getXVal($mobaDataInfo, 'total_win_times', 0);
$totalLevelMoba = getXVal($mobaDataInfo, 'total_level', 0);
$totalLevelMoba = getXVal($mobaDataInfo, 'total_level', 1);
$levelPerMoba = $gameTimesMoba > 0 ? intval($totalLevelMoba / $gameTimesMoba) : 0;
$totalKillsMoba = getXVal($mobaDataInfo, 'total_kills_times', 0);
$killsPerMoba = $gameTimesMoba > 0 ? intval($totalKillsMoba / $gameTimesMoba) : 0;
@ -733,7 +733,7 @@ class UserController extends BaseAuthedController {
"pvp_damage_avg" => round($totalDamagePerPvp / $number,2),
"pvp_recover_avg" => round($totalRecoverHpPerPvp / $number,2),
);
$userChartData["pvp_state"] = $totalGameTimesPvp > Battle::VALID_BATTLE_COUNT ? 1 :0;
$userChartData["pvp_state"] = $totalGameTimesPvp >= Battle::VALID_BATTLE_COUNT ? 1 :0;
if ($userChartData['pvp_server_data']['pvp_alive_avg'] == 0 ||
$userChartData['pvp_server_data']['pvp_kills_avg'] == 0 ||
$userChartData['pvp_server_data']['pvp_assist_avg'] == 0 ||
@ -742,15 +742,13 @@ class UserController extends BaseAuthedController {
$userChartData["pvp_state"] = 0;
}
$userChartData['moba_server_data'] = array(
"moba_level_avg" => round($totalLevelPerMoba / $number,2),
"moba_kills_avg" => round($totalKillsPerMoba / $number,2),
"moba_assist_avg" => round($totalAssistPerMoba / $number,2),
"moba_damage_avg" => round($totalDamagePerMoba / $number,2),
"moba_recover_avg" => round($totalRecoverHpPerMoba / $number,2),
);
$userChartData["moba_state"] = $totalGameTimesMoba > Battle::VALID_BATTLE_COUNT ? 1 :0;
if ( $userChartData['moba_server_data']['moba_level_avg'] == 0 ||
$userChartData['moba_server_data']['moba_kills_avg'] == 0 ||
$userChartData["moba_state"] = $totalGameTimesMoba >= Battle::VALID_BATTLE_COUNT ? 1 :0;
if ( $userChartData['moba_server_data']['moba_kills_avg'] == 0 ||
$userChartData['moba_server_data']['moba_assist_avg'] == 0 ||
$userChartData['moba_server_data']['moba_damage_avg'] == 0 ||
$userChartData['moba_server_data']['moba_recover_avg'] == 0 ){
@ -762,20 +760,20 @@ class UserController extends BaseAuthedController {
$r = (2*$param-1) / (1-$param);
if ($gameTimes >= Battle::VALID_GAME_TIMES){
// t=x/u r=(2s-1)/(1-s)
$t1 = $userChartData['pvp_server_data']['pvp_kills_avg']>0 ? intval($killsPer / $userChartData['pvp_server_data']['pvp_kills_avg']) :0;
$t1 = $userChartData['pvp_server_data']['pvp_kills_avg']>0 ? ($killsPer / $userChartData['pvp_server_data']['pvp_kills_avg']) :0;
$pvpData['star_kills'] = round((pow($r,$t1) - 1) / (pow($r,$t1)+$r-2),2);
$t2 = $userChartData['pvp_server_data']['pvp_alive_avg']>0 ? intval($alivePer / $userChartData['pvp_server_data']['pvp_alive_avg']) :0;
$t2 = $userChartData['pvp_server_data']['pvp_alive_avg']>0 ? ($alivePer / $userChartData['pvp_server_data']['pvp_alive_avg']) :0;
$pvpData['star_alive'] = round((pow($r,$t2) - 1) / (pow($r,$t2)+$r-2),2);
$t3 = $userChartData['pvp_server_data']['pvp_assist_avg']>0 ? intval($assistPer / $userChartData['pvp_server_data']['pvp_assist_avg']) :0;
$t3 = $userChartData['pvp_server_data']['pvp_assist_avg']>0 ? ($assistPer / $userChartData['pvp_server_data']['pvp_assist_avg']) :0;
$pvpData['star_assist'] = round((pow($r,$t3) - 1) / (pow($r,$t3)+$r-2),2);
$t4 = $userChartData['pvp_server_data']['pvp_damage_avg']>0 ? intval($damagePer / $userChartData['pvp_server_data']['pvp_damage_avg']) :0;
$t4 = $userChartData['pvp_server_data']['pvp_damage_avg']>0 ? ($damagePer / $userChartData['pvp_server_data']['pvp_damage_avg']) :0;
$pvpData['star_damage'] = round((pow($r,$t4) - 1) / (pow($r,$t4)+$r-2),2);
$t5 = $userChartData['pvp_server_data']['pvp_recover_avg']>0 ? intval($recoverHpPer / $userChartData['pvp_server_data']['pvp_recover_avg']) :0;
$t5 = $userChartData['pvp_server_data']['pvp_recover_avg']>0 ? ($recoverHpPer / $userChartData['pvp_server_data']['pvp_recover_avg']) :0;
$pvpData['star_recover'] = round((pow($r,$t5) - 1) / (pow($r,$t5)+$r-2),2);
}
if ($gameTimesMoba >= Battle::VALID_GAME_TIMES){
$t6 = $userChartData['moba_server_data']['moba_kills_avg']>0 ? intval($killsPerMoba / $userChartData['moba_server_data']['moba_kills_avg']) :0;
$t6 = $userChartData['moba_server_data']['moba_kills_avg']>0 ? ($killsPerMoba / $userChartData['moba_server_data']['moba_kills_avg']) :0;
$mobaData['star_kills'] = round((pow($r,$t6) - 1) / (pow($r,$t6)+$r-2),2);
$t8 = $userChartData['moba_server_data']['moba_assist_avg']>0 ? intval($assistPerMoba / $userChartData['moba_server_data']['moba_assist_avg']) :0;
$mobaData['star_assist'] = round((pow($r,$t8) - 1) / (pow($r,$t8)+$r-2),2);

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@ -8,7 +8,7 @@ use phpcommon\SqlHelper;
class Battle extends BaseModel {
const VALID_GAME_TIMES = 5;
const VALID_BATTLE_COUNT = 1000;
const VALID_BATTLE_COUNT = 100;
public static function find($accountId){
$row = SqlHelper::ormSelectOne(
@ -76,6 +76,7 @@ class Battle extends BaseModel {
public static function getBattleDataLimit(){
$limit = self::VALID_BATTLE_COUNT;
return myself()->_getSelfMysql()->execQuery("SELECT idx,account_id,battle_data FROM t_battle ORDER BY idx DESC LIMIT {$limit}");
}
}