From 2725daba43420e780d491e2bd56004ebaafaded4 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 6 Jan 2022 19:32:06 +0800 Subject: [PATCH] 1 --- webapp/controller/GunController.class.php | 62 +++++++++++------------ 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/webapp/controller/GunController.class.php b/webapp/controller/GunController.class.php index 0198bc0f..c90c303b 100644 --- a/webapp/controller/GunController.class.php +++ b/webapp/controller/GunController.class.php @@ -106,30 +106,30 @@ class GunController extends BaseAuthedController { public function upgradeLevel() { $costItemId = getReqVal('cost_item_id', 0); - $heroUniId = getReqVal('hero_uniid', 0); - $heroDb = Hero::find($heroUniId); - if (!$heroDb) { - $this->_rspErr(1, '英雄不存在'); + $gunUniId = getReqVal('gun_uniid', 0); + $gunDb = Gun::find($gunUniId); + if (!$gunDb) { + $this->_rspErr(1, '枪不存在'); return; } - if ($heroDb['state'] != Hero::GETED_STATE) { - $this->_rspErr(3, '试用英雄不能操作'); + if ($gunDb['state'] != Gun::GETED_STATE) { + $this->_rspErr(3, '试用枪不能操作'); return; } - if ($heroDb['unlock_time'] > $this->_getNowTime()) { + if ($gunDb['unlock_time'] > $this->_getNowTime()) { $this->_rspErr(2, '锁定期间不能操作'); return; } - if ($heroDb['unlock_trade_time'] > $this->_getNowTime()) { + if ($gunDb['unlock_trade_time'] > $this->_getNowTime()) { $this->_rspErr(2, '锁定期间不能操作'); return; } - $currLevelMeta = mt\HeroLevel::getByQualityLevel($heroDb['quality'], $heroDb['hero_lv']); + $currLevelMeta = mt\GunLevel::getByQualityLevel($gunDb['quality'], $gunDb['gun_lv']); if (!$currLevelMeta) { $this->_rspErr(100, '服务器内部错误'); return; } - $nextLevelMeta = mt\HeroLevel::getByQualityLevel($heroDb['quality'], $heroDb['hero_lv'] + 1); + $nextLevelMeta = mt\GunLevel::getByQualityLevel($gunDb['quality'], $gunDb['gun_lv'] + 1); if (!$nextLevelMeta) { $this->_rspErr(5, '已满级'); return; @@ -168,16 +168,16 @@ class GunController extends BaseAuthedController { $this->_rspErr(3, $this->_getLackItemErrMsg($lackItem)); return; } - $attrs = emptyReplace(json_decode($heroDb['rand_attr'], true), array()); - $ret = mt\HeroLevel::addRandAttr($nextLevelMeta, $attrs); + $attrs = emptyReplace(json_decode($gunDb['rand_attr'], true), array()); + $ret = mt\GunLevel::addRandAttr($nextLevelMeta, $attrs); if (!$ret) { $this->_rspErr(2, '服务器内部错误'); return; } $this->_decItems($costItems); - Hero::update($heroUniId, + Gun::update($gunUniId, array( - 'hero_lv' => $heroDb['hero_lv'] + 1, + 'gun_lv' => $gunDb['gun_lv'] + 1, 'rand_attr' => json_encode($attrs) ) ); @@ -191,35 +191,35 @@ class GunController extends BaseAuthedController { public function upgradeQuality() { $costItemId = getReqVal('cost_item_id', 0); - $heroUniId = getReqVal('hero_uniid', 0); - $heroDb = Hero::find($heroUniId); - if (!$heroDb) { - $this->_rspErr(1, '英雄不存在'); + $gunUniId = getReqVal('gun_uniid', 0); + $gunDb = Gun::find($gunUniId); + if (!$gunDb) { + $this->_rspErr(1, '枪不存在'); return; } - if ($heroDb['state'] != Hero::GETED_STATE) { - $this->_rspErr(3, '试用英雄不能操作'); + if ($gunDb['state'] != Gun::GETED_STATE) { + $this->_rspErr(3, '试用枪不能操作'); return; } - if ($heroDb['unlock_time'] > $this->_getNowTime()) { + if ($gunDb['unlock_time'] > $this->_getNowTime()) { $this->_rspErr(2, '锁定期间不能操作'); return; } - if ($heroDb['unlock_trade_time'] > $this->_getNowTime()) { + if ($gunDb['unlock_trade_time'] > $this->_getNowTime()) { $this->_rspErr(2, '锁定期间不能操作'); return; } - $currQualityMeta = mt\HeroQuality::getByQuality($heroDb['quality']); + $currQualityMeta = mt\GunQuality::getByQuality($gunDb['quality']); if (!$currQualityMeta) { $this->_rspErr(100, '服务器内部错误'); return; } - $nextQualityMeta = mt\HeroQuality::getByQuality($heroDb['quality'] + 1); + $nextQualityMeta = mt\GunQuality::getByQuality($gunDb['quality'] + 1); if (!$nextQualityMeta) { $this->_rspErr(5, '已满级1'); return; } - $nextLevelMeta = mt\HeroLevel::getByQualityLevel($heroDb['quality'] + 1, $heroDb['hero_lv']); + $nextLevelMeta = mt\GunLevel::getByQualityLevel($gunDb['quality'] + 1, $gunDb['gun_lv']); if (!$nextLevelMeta) { $this->_rspErr(5, '已满级2'); return; @@ -258,23 +258,23 @@ class GunController extends BaseAuthedController { $this->_rspErr(3, $this->_getLackItemErrMsg($lackItem)); return; } - $attrs = emptyReplace(json_decode($heroDb['rand_attr'], true), array()); + $attrs = emptyReplace(json_decode($gunDb['rand_attr'], true), array()); { - $obtainAttrs = mt\HeroQuality::getRandAttr($nextQualityMeta); + $obtainAttrs = mt\GunQuality::getRandAttr($nextQualityMeta); mt\AttrHelper::mergeAttr($attrs, $obtainAttrs); } { - $ret = mt\HeroLevel::addRandAttr($nextLevelMeta, $attrs); + $ret = mt\GunLevel::addRandAttr($nextLevelMeta, $attrs); if (!$ret) { $this->_rspErr(2, '服务器内部错误'); return; } } $this->_decItems($costItems); - Hero::update($heroUniId, + Gun::update($gunUniId, array( - 'hero_lv' => $heroDb['hero_lv'], - 'quality' => $heroDb['quality'] + 1, + 'gun_lv' => $gunDb['gun_lv'], + 'quality' => $gunDb['quality'] + 1, 'rand_attr' => json_encode($attrs) ) );