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26
doc/BattleHistory.py
Normal file
26
doc/BattleHistory.py
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@ -0,0 +1,26 @@
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# -*- coding: utf-8 -*-
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import _common
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class BattleHistory(object):
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def __init__(self):
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self.apis = [
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{
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'name': 'getBattleList',
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'desc': '历史战绩',
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'group': 'BattleHistory',
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'url': 'webapp/index.php?c=BattleHistory&a=getBattleList',
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'params': [
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_common.ReqHead(),
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['target_id', '', ' 用户 account'],
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['room_mode', '', ' 0:pvp 2:moba'],
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],
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'response': [
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_common.RspHead(),
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['!data', [_common.BattleSettlementMembersInfo()], '战绩数据'],
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]
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},
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]
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30
webapp/controller/BattleHistoryController.class.php
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30
webapp/controller/BattleHistoryController.class.php
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@ -0,0 +1,30 @@
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<?php
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require_once('models/BattleSettlement.php');
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require_once('models/BattleHistory.php');
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use models\BattleSettlement;
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use models\BattleHistory;
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class BattleHistoryController extends BaseAuthedController {
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public function getBattleList(){
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$accountId = getReqVal('target_id', 0);
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$room_mode = getReqVal('room_mode', 0);
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if (!$accountId){
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$accountId = myself()->_getAccountId();
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}
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$singleList = BattleSettlement::getSingleList($accountId,$room_mode);
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$historyList = BattleHistory::orderBy($singleList,'desc');
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$data = array();
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foreach ($historyList as $k=>$history){
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if ($k < 40){
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array_push($data,$history);
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}
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}
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$this->_rspData(array(
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'data' => $data
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));
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}
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}
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@ -128,11 +128,6 @@ class UserController extends BaseAuthedController {
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'item_id' => V_ITEM_GOLD,
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'item_id' => V_ITEM_GOLD,
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'item_num' => 500000
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'item_num' => 500000
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));
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));
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array_push($addItems,
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array(
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'item_id' => V_ITEM_STAR,
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'item_num' => 400
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));
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}
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}
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$awardService = new services\AwardService();
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$awardService = new services\AwardService();
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@ -815,32 +810,53 @@ class UserController extends BaseAuthedController {
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}
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}
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$param = 0.95;
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$param = 0.95;
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$r = (2*$param-1) / (1-$param);
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$r = (2*$param-1) / (1-$param);
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$h = \mt\Parameter::getVal("radar_axis_min",0.2);
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if ($gameTimes >= Battle::VALID_GAME_TIMES){
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if ($gameTimes >= Battle::VALID_GAME_TIMES){
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// t=x/u r=(2s-1)/(1-s)
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// t=x/u r=(2s-1)/(1-s)
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$t1 = $userChartData['pvp_server_data']['pvp_kills_avg']>0 ? ($killsPer / $userChartData['pvp_server_data']['pvp_kills_avg']) :0;
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$t1 = $userChartData['pvp_server_data']['pvp_kills_avg']>0 ? ($killsPer / $userChartData['pvp_server_data']['pvp_kills_avg']) :0;
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$pvpData['star_kills'] = round((pow($r,$t1) - 1) / (pow($r,$t1)+$r-2),2);
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$y1 = (pow($r,$t1) - 1) / (pow($r,$t1)+$r-2);
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$pvpData['star_kills'] = round((1-$h) * $y1 + $h ,2);
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// $pvpData['star_kills'] = round((pow($r,$t1) - 1) / (pow($r,$t1)+$r-2),2);
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$t2 = $userChartData['pvp_server_data']['pvp_alive_avg']>0 ? ($alivePer / $userChartData['pvp_server_data']['pvp_alive_avg']) :0;
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$t2 = $userChartData['pvp_server_data']['pvp_alive_avg']>0 ? ($alivePer / $userChartData['pvp_server_data']['pvp_alive_avg']) :0;
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$pvpData['star_alive'] = round((pow($r,$t2) - 1) / (pow($r,$t2)+$r-2),2);
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$y2 = (pow($r,$t2) - 1) / (pow($r,$t2)+$r-2) ;
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$pvpData['star_alive'] = round((1-$h) * $y2 + $h ,2);
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// $pvpData['star_alive'] = round((pow($r,$t2) - 1) / (pow($r,$t2)+$r-2),2);
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$t3 = $userChartData['pvp_server_data']['pvp_assist_avg']>0 ? ($assistPer / $userChartData['pvp_server_data']['pvp_assist_avg']) :0;
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$t3 = $userChartData['pvp_server_data']['pvp_assist_avg']>0 ? ($assistPer / $userChartData['pvp_server_data']['pvp_assist_avg']) :0;
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$pvpData['star_assist'] = round((pow($r,$t3) - 1) / (pow($r,$t3)+$r-2),2);
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$y3 = (pow($r,$t3) - 1) / (pow($r,$t3)+$r-2) ;
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$pvpData['star_assist'] = round((1-$h) * $y3 + $h ,2);
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// $pvpData['star_assist'] = round((pow($r,$t3) - 1) / (pow($r,$t3)+$r-2),2);
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$t4 = $userChartData['pvp_server_data']['pvp_damage_avg']>0 ? ($damagePer / $userChartData['pvp_server_data']['pvp_damage_avg']) :0;
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$t4 = $userChartData['pvp_server_data']['pvp_damage_avg']>0 ? ($damagePer / $userChartData['pvp_server_data']['pvp_damage_avg']) :0;
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$pvpData['star_damage'] = round((pow($r,$t4) - 1) / (pow($r,$t4)+$r-2),2);
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$y4 = (pow($r,$t4) - 1) / (pow($r,$t4)+$r-2);
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$pvpData['star_damage'] = round((1-$h) * $y4 + $h ,2);
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// $pvpData['star_damage'] = round((pow($r,$t4) - 1) / (pow($r,$t4)+$r-2),2);
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$t5 = $userChartData['pvp_server_data']['pvp_recover_avg']>0 ? ($recoverHpPer / $userChartData['pvp_server_data']['pvp_recover_avg']) :0;
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$t5 = $userChartData['pvp_server_data']['pvp_recover_avg']>0 ? ($recoverHpPer / $userChartData['pvp_server_data']['pvp_recover_avg']) :0;
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$pvpData['star_recover'] = round((pow($r,$t5) - 1) / (pow($r,$t5)+$r-2),2);
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$y5 = (pow($r,$t5) - 1) / (pow($r,$t5)+$r-2);
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$pvpData['star_recover'] = round((1-$h) * $y5 + $h ,2);
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// $pvpData['star_recover'] = round((pow($r,$t5) - 1) / (pow($r,$t5)+$r-2),2);
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}
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}
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if ($gameTimesMoba >= Battle::VALID_GAME_TIMES){
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if ($gameTimesMoba >= Battle::VALID_GAME_TIMES){
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$t6 = $userChartData['moba_server_data']['moba_kills_avg']>0 ? ($killsPerMoba / $userChartData['moba_server_data']['moba_kills_avg']) :0;
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$t6 = $userChartData['moba_server_data']['moba_kills_avg']>0 ? ($killsPerMoba / $userChartData['moba_server_data']['moba_kills_avg']) :0;
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$mobaData['star_kills'] = round((pow($r,$t6) - 1) / (pow($r,$t6)+$r-2),2);
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$y6 = (pow($r,$t6) - 1) / (pow($r,$t6)+$r-2);
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$mobaData['star_kills'] = round((1-$h) * $y6 + $h ,2);
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// $mobaData['star_kills'] = round((pow($r,$t6) - 1) / (pow($r,$t6)+$r-2),2);
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$t8 = $userChartData['moba_server_data']['moba_assist_avg']>0 ? intval($assistPerMoba / $userChartData['moba_server_data']['moba_assist_avg']) :0;
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$t8 = $userChartData['moba_server_data']['moba_assist_avg']>0 ? intval($assistPerMoba / $userChartData['moba_server_data']['moba_assist_avg']) :0;
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$mobaData['star_assist'] = round((pow($r,$t8) - 1) / (pow($r,$t8)+$r-2),2);
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$y8 = (pow($r,$t8) - 1) / (pow($r,$t8)+$r-2);
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$mobaData['star_assist'] = round((1-$h) * $y8 + $h ,2);
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// $mobaData['star_assist'] = round((pow($r,$t8) - 1) / (pow($r,$t8)+$r-2),2);
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$t9 = $userChartData['moba_server_data']['moba_damage_avg']>0 ? intval($damagePerMoba / $userChartData['moba_server_data']['moba_damage_avg']) :0;
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$t9 = $userChartData['moba_server_data']['moba_damage_avg']>0 ? intval($damagePerMoba / $userChartData['moba_server_data']['moba_damage_avg']) :0;
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$mobaData['star_damage'] = round((pow($r,$t9) - 1) / (pow($r,$t9)+$r-2),2);
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$y9 = (pow($r,$t9) - 1) / (pow($r,$t9)+$r-2);
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$mobaData['star_damage'] = round((1-$h) * $y9 + $h ,2);
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// $mobaData['star_damage'] = round((pow($r,$t9) - 1) / (pow($r,$t9)+$r-2),2);
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$t10 = $userChartData['moba_server_data']['moba_recover_avg']>0 ? intval($recoverHpPerMoba / $userChartData['moba_server_data']['moba_recover_avg']) :0;
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$t10 = $userChartData['moba_server_data']['moba_recover_avg']>0 ? intval($recoverHpPerMoba / $userChartData['moba_server_data']['moba_recover_avg']) :0;
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$mobaData['star_recover'] = round((pow($r,$t10) - 1) / (pow($r,$t10)+$r-2),2);
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$y10 = (pow($r,$t10) - 1) / (pow($r,$t10)+$r-2);
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$mobaData['star_recover'] = round((1-$h) * $y10 + $h ,2);
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// $mobaData['star_recover'] = round((pow($r,$t10) - 1) / (pow($r,$t10)+$r-2),2);
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$paramMeta = mt\Parameter::getListValue("radar_moba_level");
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$paramMeta = mt\Parameter::getListValue("radar_moba_level");
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$mobaData['star_level'] = round(($levelPerMoba - $paramMeta[0]) / ($paramMeta[1] - $paramMeta[0]),2);
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$y7 = ($levelPerMoba - $paramMeta[0]) / ($paramMeta[1] - $paramMeta[0]);
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$mobaData['star_level'] = round((1-$h) * $y7 + $h ,2);
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// $mobaData['star_level'] = round(($levelPerMoba - $paramMeta[0]) / ($paramMeta[1] - $paramMeta[0]),2);
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}
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}
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}
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}
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@ -10,6 +10,7 @@ class BattleSettlement extends BaseModel
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const ROOM_MODE_PVP = 0;
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const ROOM_MODE_PVP = 0;
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// const MATCH_MODE_MATCH = 1;
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// const MATCH_MODE_MATCH = 1;
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const ROOM_MODE_PVE = 1;
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const ROOM_MODE_PVE = 1;
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const ROOM_MODE_MOBA = 2;
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const MATCH_MODE_PVP = 0;
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const MATCH_MODE_PVP = 0;
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const MATCH_MODE_RANK = 1;
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const MATCH_MODE_RANK = 1;
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@ -47,6 +48,18 @@ class BattleSettlement extends BaseModel
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return $row;
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return $row;
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}
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}
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public static function findSingle($battleUuid){
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$row = SqlHelper::ormSelectOne
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(myself()->_getSelfMysql(),
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't_battle_settlement_single',
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array(
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'account_id' => myself()->_getAccountId(),
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'battle_uniid' => $battleUuid,
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)
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);
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return $row;
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}
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public static function addSingle($battleUuid, $roomUuid, $data)
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public static function addSingle($battleUuid, $roomUuid, $data)
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{
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{
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SqlHelper::upsert
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SqlHelper::upsert
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@ -56,7 +69,10 @@ class BattleSettlement extends BaseModel
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'account_id' => myself()->_getAccountId(),
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'account_id' => myself()->_getAccountId(),
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'battle_uuid' => $battleUuid,
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'battle_uuid' => $battleUuid,
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),
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),
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array(),
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array(
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'data' => json_encode($data),
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'modifytime' => myself()->_getNowTime(),
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),
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array(
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array(
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'account_id' => myself()->_getAccountId(),
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'account_id' => myself()->_getAccountId(),
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'battle_uuid' => $battleUuid,
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'battle_uuid' => $battleUuid,
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@ -68,7 +84,7 @@ class BattleSettlement extends BaseModel
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);
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);
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}
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}
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public static function getSingleList($accountId,$roomMode, $matchMode)
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public static function getSingleList($accountId,$roomMode)
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{
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{
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$rows = SqlHelper::ormSelect
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$rows = SqlHelper::ormSelect
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(myself()->_getSelfMysql(),
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(myself()->_getSelfMysql(),
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@ -77,36 +93,27 @@ class BattleSettlement extends BaseModel
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'account_id' => $accountId,
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'account_id' => $accountId,
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)
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)
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);
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);
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$pvpMatchList = array();
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$pvpBattleList = array();
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$pvpRankList = array();
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$mobaBattleList = array();
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$pveMatchList = array();
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foreach ($rows as $row) {
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foreach ($rows as $row) {
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$data = emptyReplace(json_decode($row['data'], true), array());
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$data = emptyReplace(json_decode($row['data'], true), array());
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if ($data['room_mode'] == self::ROOM_MODE_PVP && $data['pvp_mode'] == self::MATCH_MODE_PVP) {
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if ($data['room_mode'] == self::ROOM_MODE_PVP ) {
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array_push($pvpMatchList, self::singleDto($row));
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array_push($pvpBattleList, self::singleDto($row));
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} else if ($data['room_mode'] == self::ROOM_MODE_PVP && $data['pvp_mode'] == self::MATCH_MODE_RANK) {
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} else if ($data['room_mode'] == self::ROOM_MODE_MOBA) {
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array_push($pvpRankList, self::singleDto($row));
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array_push($mobaBattleList, self::singleDto($row));
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} else if ($data['room_mode'] == self::ROOM_MODE_PVE) {
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array_push($pveMatchList, self::singleDto($row));
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}
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}
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}
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}
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switch ($roomMode) {
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switch ($roomMode) {
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case self::ROOM_MODE_PVP :
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case self::ROOM_MODE_PVP :
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{
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{
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switch ($matchMode) {
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return $pvpBattleList;
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case self::MATCH_MODE_PVP :
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{
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return $pvpMatchList;
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}
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case self::MATCH_MODE_RANK :
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{
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return $pvpRankList;
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}
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}
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}
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}
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case self::ROOM_MODE_PVE :
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case self::ROOM_MODE_MOBA :
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{
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{
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return $pveMatchList;
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return $mobaBattleList;
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}
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default : {
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return array();
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}
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}
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}
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}
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}
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}
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@ -40,10 +40,10 @@ class BattleRandAttribute {
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foreach ($strs as $str){
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foreach ($strs as $str){
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$attrStr = explode(':', $str);
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$attrStr = explode(':', $str);
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$rnd = rand($attrStr[1]*100000 , $attrStr[2]*100000) / 100000;
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$rnd = rand($attrStr[1]*100000 , $attrStr[2]*100000) / 100000;
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$val = $attrStr[1] + ($attrStr[2] - $attrStr[1]) * $rnd;
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// $val = $attrStr[1] + ($attrStr[2] - $attrStr[1]) * $rnd;
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array_push($attrArray,array(
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array_push($attrArray,array(
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"attr_id" => $attrStr[0],
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"attr_id" => $attrStr[0],
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"val" => $val,
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"val" => $rnd,
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));
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));
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}
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}
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return $attrArray;
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return $attrArray;
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@ -135,6 +135,13 @@ class RoomBattleDataService extends BaseService {
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if ($userDb && $heroDb){
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if ($userDb && $heroDb){
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$this->_getBattleRewards($userDb,$heroDb,$battleScore,$member['reward']);
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$this->_getBattleRewards($userDb,$heroDb,$battleScore,$member['reward']);
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myself()->_addItems($member['reward'], $awardService,$propertyChgService);
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myself()->_addItems($member['reward'], $awardService,$propertyChgService);
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|
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$battleSingleDb = BattleSettlement::findSingle($this->battleSettlementDb['battle_uuid']);
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if ($battleSingleDb){
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$battleSingleData = emptyReplace(json_decode($battleSingleDb['data'], true), array());
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$battleSingleData['reward'] = $member['reward'];
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BattleSettlement::addSingle($battleSingleDb['battle_uuid'],$battleSingleDb['room_uuid'],$battleSingleData);
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}
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}
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}
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|
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}
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}
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@ -165,7 +172,8 @@ class RoomBattleDataService extends BaseService {
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}
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}
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//金币模式检验
|
//金币模式检验
|
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if ($this->mapMode == mt\MapMode::GOLD_MODE &&
|
if ($this->mapMode == mt\MapMode::GOLD_MODE &&
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(!Hero::verifyValid($heroDb) || $goldModeTimes >= $mapModeMeta['rewards_max_time'] )){
|
($goldModeTimes >= $mapModeMeta['rewards_max_time'] )){
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// (!Hero::verifyValid($heroDb) || $goldModeTimes >= $mapModeMeta['rewards_max_time'] )){
|
||||||
error_log("金币模式:出战英雄没有打金时间或每日打金场次上限");
|
error_log("金币模式:出战英雄没有打金时间或每日打金场次上限");
|
||||||
}else{
|
}else{
|
||||||
if (!empty($rewardMeta['goldLoot'])){
|
if (!empty($rewardMeta['goldLoot'])){
|
||||||
|
@ -443,10 +443,12 @@ class TameBattleDataService extends BaseService {
|
|||||||
$battleUuid = getXVal($this->allInfo,'battle_uuid', 0);
|
$battleUuid = getXVal($this->allInfo,'battle_uuid', 0);
|
||||||
$roomUuid = getXVal($this->allInfo,'room_uuid', 0);
|
$roomUuid = getXVal($this->allInfo,'room_uuid', 0);
|
||||||
|
|
||||||
|
$oldRank = $this->userInfo['rank'];
|
||||||
$newRank = $this->userInfo['rank'];
|
$newRank = $this->userInfo['rank'];
|
||||||
|
$oldScore = $this->userInfo['score'];
|
||||||
$newScore = $this->userInfo['score'];
|
$newScore = $this->userInfo['score'];
|
||||||
|
$oldElo = $this->userInfo['elo'];
|
||||||
$newElo = $this->userInfo['elo'];
|
$newElo = $this->userInfo['elo'];
|
||||||
|
|
||||||
if ($pvp_mode == self::MATCH_MODE_RANK){
|
if ($pvp_mode == self::MATCH_MODE_RANK){
|
||||||
myself()->_setV(TN_LAST_RANKING_TIME,0,getXVal($this->battleInfo,'game_time', 0));
|
myself()->_setV(TN_LAST_RANKING_TIME,0,getXVal($this->battleInfo,'game_time', 0));
|
||||||
$winningPro = $this->celWinningPro($this->userInfo);
|
$winningPro = $this->celWinningPro($this->userInfo);
|
||||||
@ -462,30 +464,72 @@ class TameBattleDataService extends BaseService {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// $data = array(
|
||||||
|
// "battle_uuid" => $battleUuid,
|
||||||
|
// "account_id" => getXVal($this->battleInfo,'account_id', 0),
|
||||||
|
// "room_mode" => getXVal($this->allInfo,'room_mode', 0),
|
||||||
|
// "pvp_mode" => $pvp_mode,
|
||||||
|
// "team_mode" => getXVal($this->allInfo,'team_mode', 0),
|
||||||
|
// "battle_rank" => getXVal($this->battleInfo,'pvp_personal_rank', 0),
|
||||||
|
// "team_rank" => getXVal($this->allInfo,'pvp_team_rank', 0),
|
||||||
|
// "team_kills" => getXVal($this->allInfo,'pvp_team_kills', 0),
|
||||||
|
// "is_win" => getXVal($this->battleInfo,'pve_boss_killed', 0),
|
||||||
|
// "kills" => getXVal($this->battleInfo,'kills', 0),
|
||||||
|
// "hero_id" => getXVal($this->battleInfo,'hero_uniid', 0),
|
||||||
|
// "weapon1" => getXVal($this->battleInfo,'weapon_uuid1', 0),
|
||||||
|
// "weapon2" => getXVal($this->battleInfo,'weapon_uuid2', 0),
|
||||||
|
// "battle_end_time" => getXVal($this->battleInfo,'game_time', 0),
|
||||||
|
// "current_level_class" => $newRank,
|
||||||
|
// "current_level_class_score" => $newScore,
|
||||||
|
// "level_class_score_chg" => $newScore - $this->userInfo['score'], // 排位分改变
|
||||||
|
// "pve_rank_score" => getXVal($this->battleInfo,'pve_score', 0),
|
||||||
|
// "pve_kill_boss" => getXVal($this->battleInfo,'pve_boss_killed', 0),
|
||||||
|
// "pve_instance_id" => getXVal($this->allInfo,'pve_instance_id', 0),
|
||||||
|
//// "pve_instance_mode" => getXVal($this->allInfo,'pve_instance_mode', 0),
|
||||||
|
// "old_elo" => $this->userInfo['elo'],
|
||||||
|
// "new_elo" => $newElo,
|
||||||
|
// 'reward' => array(),
|
||||||
|
// );
|
||||||
$data = array(
|
$data = array(
|
||||||
"battle_uuid" => $battleUuid,
|
|
||||||
"account_id" => getXVal($this->battleInfo,'account_id', 0),
|
|
||||||
"room_mode" => getXVal($this->allInfo,'room_mode', 0),
|
"room_mode" => getXVal($this->allInfo,'room_mode', 0),
|
||||||
"pvp_mode" => $pvp_mode,
|
"pvp_mode" => $pvp_mode,
|
||||||
"team_mode" => getXVal($this->allInfo,'team_mode', 0),
|
"team_mode" => getXVal($this->allInfo,'team_mode', 0),
|
||||||
"battle_rank" => getXVal($this->battleInfo,'pvp_personal_rank', 0),
|
"pvp_team_kills" => getXVal($this->allInfo,'pvp_team_kills', 0),
|
||||||
"team_rank" => getXVal($this->allInfo,'pvp_team_rank', 0),
|
"pvp_team_rank" => getXVal($this->allInfo,'pvp_team_rank', 0),
|
||||||
"team_kills" => getXVal($this->allInfo,'pvp_team_kills', 0),
|
'account_id'=> getXVal($this->battleInfo,'account_id', 0),
|
||||||
"is_win" => getXVal($this->battleInfo,'pve_boss_killed', 0),
|
'name'=> getXVal($this->battleInfo,'name', 0),
|
||||||
"kills" => getXVal($this->battleInfo,'kills', 0),
|
'head'=> getXVal($this->battleInfo,'head', 0),
|
||||||
"hero_id" => getXVal($this->battleInfo,'hero_uniid', 0),
|
'head_frame'=> getXVal($this->battleInfo,'head_frame', 0),
|
||||||
"weapon1" => getXVal($this->battleInfo,'weapon_uuid1', 0),
|
'sex'=> getXVal($this->battleInfo,'sex', 0),
|
||||||
"weapon2" => getXVal($this->battleInfo,'weapon_uuid2', 0),
|
'hero_uniid'=> getXVal($this->battleInfo,'hero_uniid', 0),
|
||||||
"battle_end_time" => getXVal($this->battleInfo,'game_time', 0),
|
'hero_id'=> getXVal($this->battleInfo,'hero_id', 0),
|
||||||
"current_level_class" => $newRank,
|
'dead'=> getXVal($this->battleInfo,'dead', 0),
|
||||||
"current_level_class_score" => $newScore,
|
'skin_id'=> getXVal($this->battleInfo,'skin_id', 0),
|
||||||
"level_class_score_chg" => $newScore - $this->userInfo['score'], // 排位分改变
|
'is_mvp'=> getXVal($this->battleInfo,'is_mvp', 0),
|
||||||
"pve_rank_score" => getXVal($this->battleInfo,'pve_score', 0),
|
'old_rank'=> $oldRank,
|
||||||
"pve_kill_boss" => getXVal($this->battleInfo,'pve_boss_killed', 0),
|
'new_rank'=> $newRank,
|
||||||
"pve_instance_id" => getXVal($this->allInfo,'pve_instance_id', 0),
|
'old_score'=> $oldScore,
|
||||||
// "pve_instance_mode" => getXVal($this->allInfo,'pve_instance_mode', 0),
|
'new_score'=> $newScore,
|
||||||
"old_elo" => $this->userInfo['elo'],
|
'old_elo'=> $oldElo,
|
||||||
"new_elo" => $newElo,
|
'new_elo'=> $newElo,
|
||||||
|
'pvp_kill'=> getXVal($this->battleInfo,'pvp_kill', 0),
|
||||||
|
'pvp_damage'=> getXVal($this->battleInfo,'pvp_damage', 0),
|
||||||
|
'pvp_assist'=> getXVal($this->battleInfo,'pvp_assist', 0),
|
||||||
|
'pvp_survia_time'=> getXVal($this->battleInfo,'pvp_survia_time', 0),
|
||||||
|
'pvp_recover'=> getXVal($this->battleInfo,'pvp_recover', 0),
|
||||||
|
'pvp_rescue'=> getXVal($this->battleInfo,'pvp_rescue', 0),
|
||||||
|
'pvp_personal_rank'=> getXVal($this->battleInfo,'pvp_personal_rank', 0),
|
||||||
|
'pve_order'=> getXVal($this->battleInfo,'pve_order', 0),
|
||||||
|
'pve_score'=> getXVal($this->battleInfo,'pve_score', 0),
|
||||||
|
'pve_star'=> getXVal($this->battleInfo,'pve_star', 0),
|
||||||
|
'pve_damage'=> getXVal($this->battleInfo,'pve_damage', 0),
|
||||||
|
'pve_revive'=> getXVal($this->battleInfo,'pve_revive', 0),
|
||||||
|
'pve_survia_time'=> getXVal($this->battleInfo,'pve_survia_time', 0),
|
||||||
|
'pve_wave'=> getXVal($this->battleInfo,'pve_wave', 0),
|
||||||
|
'pve_max_wave'=> getXVal($this->battleInfo,'pve_max_wave', 0),
|
||||||
|
'pve_boss_killed'=> getXVal($this->battleInfo,'pve_boss_killed', 0),
|
||||||
|
'hero_lv'=> getXVal($this->battleInfo,'hero_lv', 1),
|
||||||
|
'reward' => array(),
|
||||||
);
|
);
|
||||||
BattleSettlement::addSingle($battleUuid,$roomUuid,$data);
|
BattleSettlement::addSingle($battleUuid,$roomUuid,$data);
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user