diff --git a/webapp/services/BattleDataService.php b/webapp/services/BattleDataService.php index c3e09f72..cb275452 100644 --- a/webapp/services/BattleDataService.php +++ b/webapp/services/BattleDataService.php @@ -523,13 +523,14 @@ class BattleDataService extends BaseService { $ranked = getReqVal('ranked', 0); $kills = getReqVal('kills', 0); $aliveTime = getReqVal('alive_time', 0); - $cond = (1 - ($ranked >= 30 ? 1 : 0)) * - ($kills >= 1 ? 1 : 0) * - ($aliveTime >= 30 ? 1 : 0); + $cond = (1 - ($ranked > 30 ? 1 : 0) * + ($kills < 1 ? 1 : 0) * + ($aliveTime < 30 ? 1 : 0)); if (!$cond) { return; } } + //print_r($this->reward);die; $todayPveGetFragmentNum = myself()->_getDailyV(TN_DAILY_PVE_GET_FRAGMENT_NUM, 0); $todayPvpGetFragmentNum = myself()->_getDailyV(TN_DAILY_PVP_GET_FRAGMENT_NUM, 0); @@ -620,9 +621,9 @@ class BattleDataService extends BaseService { 'match_mode' => getReqVal('match_mode', 0), 'room_uuid' => getReqVal('room_uuid', 0), ]; - $cond = (1 - ($ranked > 30 ? 1 : 0)) * + $cond = (1 - ($ranked > 30 ? 1 : 0) * ($kills < 1 ? 1 : 0) * - ($aliveTime < 30 ? 1 : 0); + ($aliveTime < 30 ? 1 : 0)); if (!$cond) { return; } diff --git a/webapp/services/FormulaService.php b/webapp/services/FormulaService.php index 12666266..2bbf4c0b 100644 --- a/webapp/services/FormulaService.php +++ b/webapp/services/FormulaService.php @@ -38,10 +38,7 @@ class FormulaService extends BaseService { (0.15 * $meta_heroTopX) + (0.05 * $meta_weaponTopX) + (0.05 * $meta_survivalTopX) - ) * - (1 - ($ranked > 30 ? 1 : 0)) * - ($kills < 1 ? 1 : 0) * - ($aliveTime < 30 ? 1 : 0); + ); return cegFormat(($ceg)); } @@ -93,10 +90,7 @@ class FormulaService extends BaseService { (0.15 * $meta_heroTopX) + (0.05 * $meta_weaponTopX) + (0.05 * $meta_survivalTopX) - ) * - (1 - ($ranked > 30 ? 1 : 0)) * - ($kills < 1 ? 1 : 0) * - ($aliveTime < 30 ? 1 : 0); + ) ; return cegFormat(($ceg)); } @@ -123,18 +117,20 @@ class FormulaService extends BaseService { $heroTopX = getXVal($params, 'hero_topx'); $weaponTopX = getXVal($params, 'weapon_topx'); $survivalTopX = getXVal($params, 'survival_topx'); - $meta = mt\FormulaPvp::getByRanked($rankedTopX); - if (!$meta) { - return 0; - } + + $meta_rankedTopX = mt\FormulaPvp::getByRanked($rankedTopX)?mt\FormulaPvp::getByRanked($rankedTopX)['ranked_topx']:0; + $meta_killsTopX = mt\FormulaPvp::getByRanked($killsTopX)?mt\FormulaPvp::getByRanked($killsTopX)['kills_topx']:0; + $meta_heroTopX = mt\FormulaPvp::getByRanked($heroTopX)?mt\FormulaPvp::getByRanked($heroTopX)['hero_topx']:0; + $meta_weaponTopX = mt\FormulaPvp::getByRanked($weaponTopX)?mt\FormulaPvp::getByRanked($weaponTopX)['weapon_topx']:0; + $meta_survivalTopX = mt\FormulaPvp::getByRanked($survivalTopX)?mt\FormulaPvp::getByRanked($survivalTopX)['survival_topx']:0; $heroProbability = min($heroFragmentNum / $onlineNum * 5 * ( - 0.5 * $rankedTopX * $meta['ranked_topx'] + - 0.25 * $killsTopX * $meta['kills_topx'] + - 0.15 * $heroTopX * $meta['hero_topx'] + - 0.05 * $weaponTopX * $meta['weapon_topx'] + - 0.05 * $survivalTopX * $meta['survival_topx'] + 0.5 * $meta_rankedTopX + + 0.25 * $meta_killsTopX + + 0.15 * $meta_heroTopX + + 0.05 * $meta_weaponTopX + + 0.05 * $meta_survivalTopX ) * pow(2, ($todayPvpBattleTimes % 10) - 1), 1); return max(0, $heroProbability); @@ -150,18 +146,19 @@ class FormulaService extends BaseService { $heroTopX = getXVal($params, 'hero_topx'); $weaponTopX = getXVal($params, 'weapon_topx'); $survivalTopX = getXVal($params, 'survival_topx'); - $meta = mt\FormulaPvp::getByRanked($rankedTopX); - if (!$meta) { - return 0; - } + $meta_rankedTopX = mt\FormulaPvp::getByRanked($rankedTopX)?mt\FormulaPvp::getByRanked($rankedTopX)['ranked_topx']:0; + $meta_killsTopX = mt\FormulaPvp::getByRanked($killsTopX)?mt\FormulaPvp::getByRanked($killsTopX)['kills_topx']:0; + $meta_heroTopX = mt\FormulaPvp::getByRanked($heroTopX)?mt\FormulaPvp::getByRanked($heroTopX)['hero_topx']:0; + $meta_weaponTopX = mt\FormulaPvp::getByRanked($weaponTopX)?mt\FormulaPvp::getByRanked($weaponTopX)['weapon_topx']:0; + $meta_survivalTopX = mt\FormulaPvp::getByRanked($survivalTopX)?mt\FormulaPvp::getByRanked($survivalTopX)['survival_topx']:0; $weaponProbability = min($weaponFragmentNum / $onlineNum * 5 * ( - 0.5 * $rankedTopX * $meta['ranked_topx'] + - 0.25 * $killsTopX * $meta['kills_topx'] + - 0.15 * $heroTopX * $meta['hero_topx'] + - 0.05 * $weaponTopX * $meta['weapon_topx'] + - 0.05 * $survivalTopX * $meta['survival_topx'] + 0.5 * $meta_rankedTopX + + 0.25 * $meta_killsTopX + + 0.15 * $meta_heroTopX + + 0.05 * $meta_weaponTopX + + 0.05 * $meta_survivalTopX ) * pow(2, ($todayPvpBattleTimes % 10) - 1), 1); return max(0, $weaponProbability);