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@ -563,12 +563,12 @@ class UserController extends BaseAuthedController {
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'game_times' => 0,
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'total_kills' => 0,
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'win_times' => 0,
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'win_avg' => 0,
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'alive_avg' => 0,
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'kills_avg' => 0,
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'assist_avg' => 0,
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'damage_avg' => 0,
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'recover_avg' => 0,
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'star_win' => 0,
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'star_alive' => 0,
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'star_kills' => 0,
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'star_assist' => 0,
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'star_damage' => 0,
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@ -596,7 +596,9 @@ class UserController extends BaseAuthedController {
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$gameTimes = getXVal($dataInfo, 'total_battle_times', 0); //游戏场次
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$winTimes = getXVal($dataInfo, 'total_win_times', 0); //胜利场次
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// $maxWin = $winTimes > 0 ? 1 : 0; //最高胜利
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$winPer = $gameTimes > 0 ? intval($winTimes / $gameTimes) : 0; //胜率
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// $winPer = $gameTimes > 0 ? intval($winTimes / $gameTimes) : 0; //胜率
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$aliveTime = getXVal($dataInfo, 'total_alive_time', 0) / 1000; //生存时间
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$alivePer = $gameTimes > 0 ? intval($aliveTime / $gameTimes) : 0; //胜率
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$totalKills = getXVal($dataInfo, 'total_kills_times', 0); //总击杀
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// $maxKills = getXVal($dataInfo, 'max_kills_times', 0); //最高击杀
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$killsPer = $gameTimes > 0 ? intval($totalKills / $gameTimes) : 0; //场均击杀
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@ -612,7 +614,7 @@ class UserController extends BaseAuthedController {
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$pvpData['game_times'] = $gameTimes;
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$pvpData['total_kills'] = $totalKills;
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$pvpData['win_times'] = $winTimes;
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$pvpData['win_avg'] = $winPer;
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$pvpData['alive_avg'] = $alivePer;
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$pvpData['kills_avg'] = $killsPer;
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$pvpData['assist_avg'] = $assistPer;
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$pvpData['damage_avg'] = $damagePer;
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@ -644,7 +646,7 @@ class UserController extends BaseAuthedController {
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if (!$userChartData){
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$battlesDb = Battle::getBattleDataLimit();
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$totalBattleCount = Battle::getBattleCount();
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$totalWinPerPvp = 0;
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$totalAlivePerPvp = 0;
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$totalKillsPerPvp = 0;
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$totalAssistPerPvp = 0;
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$totalDamagePerPvp = 0;
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@ -659,8 +661,8 @@ class UserController extends BaseAuthedController {
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$battleDataEx = json_decode($battle['battle_data'], true);
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$pvpDataInfoEx = isset($battleDataEx) ? getXVal($battleDataEx, 'data', array()) : array();
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$gameTimes_pvp = getXVal($pvpDataInfoEx, 'total_battle_times', 0);
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$winTimes_pvp = getXVal($pvpDataInfoEx, 'total_win_times', 0);
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$totalWinPerPvp += $gameTimes_pvp > 0 ? intval($winTimes_pvp / $gameTimes_pvp) : 0;
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$aliveTimes_pvp = getXVal($pvpDataInfoEx, 'total_alive_time', 0);
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$totalAlivePerPvp += $gameTimes_pvp > 0 ? intval($aliveTimes_pvp / $gameTimes_pvp) : 0;
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$totalKills_pvp = getXVal($pvpDataInfoEx, 'total_kills_times', 0);
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$totalKillsPerPvp += $gameTimes_pvp > 0 ? intval($totalKills_pvp / $gameTimes_pvp) : 0;
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$totalAssist_pvp = getXVal($pvpDataInfoEx, 'total_assist_time', 0);
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@ -684,7 +686,7 @@ class UserController extends BaseAuthedController {
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$totalRecoverHpPerMoba += $gameTimes_moba > 0 ? intval($totalRecoverHp_moba / $gameTimes_moba) : 0;
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}
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$userChartData['pvp_server_data'] = array(
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"pvp_win_avg" => intval($totalWinPerPvp / $totalBattleCount),
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"pvp_alive_avg" => intval($totalAlivePerPvp / $totalBattleCount),
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"pvp_kills_avg" => intval($totalKillsPerPvp / $totalBattleCount),
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"pvp_assist_avg" => intval($totalAssistPerPvp / $totalBattleCount),
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"pvp_damage_avg" => intval($totalDamagePerPvp / $totalBattleCount),
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@ -705,8 +707,8 @@ class UserController extends BaseAuthedController {
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// t=x/u r=(2s-1)/(1-s)
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$t1 = intval($killsPer / $userChartData['pvp_server_data']['pvp_kills_avg']);
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$pvpData['star_kills'] = round((pow($r,$t1) - 1) / (pow($r,$t1)+$r-2),2);
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$t2 = intval($winPer / $userChartData['pvp_server_data']['pvp_win_avg']);
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$pvpData['star_win'] = round((pow($r,$t2) - 1) / (pow($r,$t2)+$r-2),2);
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$t2 = intval($alivePer / $userChartData['pvp_server_data']['pvp_alive_avg']);
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$pvpData['star_alive'] = round((pow($r,$t2) - 1) / (pow($r,$t2)+$r-2),2);
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$t3 = intval($assistPer / $userChartData['pvp_server_data']['pvp_assist_avg']);
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$pvpData['star_assist'] = round((pow($r,$t3) - 1) / (pow($r,$t3)+$r-2),2);
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$t4 = intval($damagePer / $userChartData['pvp_server_data']['pvp_damage_avg']);
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