This commit is contained in:
hujiabin 2022-08-22 14:16:36 +08:00
parent 7489d1e32f
commit 761fce24aa
3 changed files with 192 additions and 70 deletions

View File

@ -53,12 +53,13 @@ class Chip(object):
'url': 'webapp/index.php?c=Chip&a=inlayChip',
'params': [
_common.ReqHead(),
['hero_id', '', '英雄idx'],
['type', '', '1 英雄2 枪械'],
['unique_id', '', '英雄或枪械的唯一id'],
['token_id', '', '芯片token id'],
],
'response': [
_common.RspHead(),
['!data', [_common.Hero()], '英雄加成信息']
['!data', [_common.Hero()], '英雄或枪械加成信息,用英雄举例']
]
},{
'name': 'demountChip',
@ -67,12 +68,13 @@ class Chip(object):
'url': 'webapp/index.php?c=Chip&a=demountChip',
'params': [
_common.ReqHead(),
['hero_id', '', '英雄idx'],
['type', '', '1 英雄2 枪械'],
['unique_id', '', '英雄或枪械的唯一id'],
['token_id', '', '芯片token id'],
],
'response': [
_common.RspHead(),
['!data', [_common.Hero()], '英雄加成信息']
['!data', [_common.Hero()], '英雄或枪械加成信息,用英雄举例']
]
},{
'name': 'replaceChip',
@ -81,13 +83,14 @@ class Chip(object):
'url': 'webapp/index.php?c=Chip&a=replaceChip',
'params': [
_common.ReqHead(),
['hero_id', '', '英雄idx'],
['type', '', '1 英雄2 枪械'],
['unique_id', '', '英雄或枪械的唯一id'],
['token_id_new', '', '新芯片token id'],
['token_id_old', '', '被替换的芯片token id'],
],
'response': [
_common.RspHead(),
['!data', [_common.Hero()], '英雄加成信息']
['!data', [_common.Hero()], '英雄或枪械加成信息,用英雄举例']
]
},{
'name': 'aKeyInlayChip',

View File

@ -265,6 +265,7 @@ CREATE TABLE `t_gun` (
`last_pve_get_ceg_time` bigint NOT NULL DEFAULT '0' COMMENT '最后pve获取金币的时间',
`createtime` int(11) NOT NULL DEFAULT '0' COMMENT '创建时间',
`modifytime` int(11) NOT NULL DEFAULT '0' COMMENT '修改时间',
`chip_ids` varchar(100) NOT NULL DEFAULT '0' COMMENT '已镶嵌的芯片idx组',
PRIMARY KEY (`idx`),
UNIQUE KEY `token_id` (`token_id`),
KEY `account_id` (`account_id`)

View File

@ -2,12 +2,14 @@
require_once('models/Chip.php');
require_once('models/Hero.php');
require_once('models/Gun.php');
require_once('mt/ChipAttr.php');
require_once('mt/AttrHelper.php');
require_once('services/FormulaService.php');
use models\Chip;
use models\Hero;
use models\Gun;
use services\NftService;
use phpcommon\SqlHelper;
@ -23,7 +25,9 @@ class ChipController extends BaseAuthedController
$chipList = Chip::all($type);
$chipDtoList = array();
foreach ($chipList as $item) {
array_push($chipDtoList, Chip::toDto($item));
if ($item['inlay_state'] == 0){
array_push($chipDtoList, Chip::toDto($item));
}
}
$this->_rspData(array(
'data' => $chipDtoList,
@ -40,7 +44,9 @@ class ChipController extends BaseAuthedController
$chipList = Chip::all($type);
$chipDtoList = array();
foreach ($chipList as $item) {
array_push($chipDtoList, Chip::toDto($item));
if ($item['inlay_state'] == 0){
array_push($chipDtoList, Chip::toDto($item));
}
}
$data = $this->_orderByChip($chipDtoList,$order);
$this->_rspData(array(
@ -57,7 +63,7 @@ class ChipController extends BaseAuthedController
$chipList = Chip::all($type);
$chipDtoList = array();
foreach ($chipList as $item) {
if ($item['supper_state']==0 && $item['inlay_state']==0 && $item['state']==0){
if ($item['supper_state']==0 && $item['inlay_state']==0){
array_push($chipDtoList, Chip::toDto($item));
}
}
@ -67,73 +73,110 @@ class ChipController extends BaseAuthedController
}
public function inlayChip(){
$hero_id = trim(getReqVal('hero_id', 0));
$type = trim(getReqVal('type', 0));
$unique_id = trim(getReqVal('unique_id', 0));
$token_id = trim(getReqVal('token_id', 0));
if (! $token_id || ! $hero_id) {
if (!$type || ! $token_id || ! $unique_id) {
$this->_rspErr(1, 'Please enter instructions');
return;
}
$this->_doInlay($hero_id,$token_id);
$hero = $this->_inLayNewAttr($hero_id);
$chip_core = $this->_chipCore($hero_id);
$hero['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero]);
if ($type == 1){
$this->_doInlayHero($unique_id,$token_id);
$hero = $this->_inLayNewAttr($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$hero['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero]);
}else{
$this->_doInlayGun($unique_id,$token_id);
$gun = $this->_inLayNewAttrGun($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$gun['chip_core'] = $chip_core;
$this->_rspData(['data'=>$gun]);
}
}
public function demountChip(){
$hero_id = trim(getReqVal('hero_id', 0));
$type = trim(getReqVal('type', 0));
$unique_id = trim(getReqVal('unique_id', 0));
$token_id = trim(getReqVal('token_id', 0));
if (! $token_id || ! $hero_id) {
if (!$type || ! $token_id || ! $unique_id) {
$this->_rspErr(1, 'Please enter instructions');
return;
}
$this->_doDemount($hero_id,$token_id);
$hero = $this->_inLayNewAttr($hero_id);
$chip_core = $this->_chipCore($hero_id);
$hero['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero]);
if ($type == 1){
$this->_doDemount($unique_id,$token_id);
$hero = $this->_inLayNewAttr($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$hero['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero]);
}else{
$this->_doDemountGun($unique_id,$token_id);
$gun = $this->_inLayNewAttrGun($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$gun['chip_core'] = $chip_core;
$this->_rspData(['data'=>$gun]);
}
}
public function replaceChip(){
$hero_id = trim(getReqVal('hero_id', 0));
$type = trim(getReqVal('type', 0));
$unique_id = trim(getReqVal('unique_id', 0));
$token_id_new = trim(getReqVal('token_id_new', 0));
$token_id_old = trim(getReqVal('token_id_old', 0));
if (! $token_id_new ||! $token_id_old || ! $hero_id) {
if (! $token_id_new ||! $token_id_old || ! $unique_id || !$type) {
$this->_rspErr(1, 'Please enter instructions');
return;
}
$this->_doDemount($hero_id,$token_id_old);
$this->_doInlay($hero_id,$token_id_new);
$hero = $this->_inLayNewAttr($hero_id);
$chip_core = $this->_chipCore($hero_id);
$hero['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero]);
if ($type == 1){
$this->_doDemount($unique_id,$token_id_old);
$this->_doInlayHero($unique_id,$token_id_new);
$hero = $this->_inLayNewAttr($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$hero['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero]);
}else{
$this->_doDemountGun($unique_id,$token_id_old);
$this->_doInlayGun($unique_id,$token_id_new);
$gun = $this->_inLayNewAttrGun($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$gun['chip_core'] = $chip_core;
$this->_rspData(['data'=>$gun]);
}
}
public function aKeyInlayChip(){
$hero_id = trim(getReqVal('hero_id', 0));
if ( ! $hero_id) {
$type = trim(getReqVal('type', 0));
$unique_id = trim(getReqVal('unique_id', 0));
if ( ! $type || ! $unique_id) {
$this->_rspErr(1, 'Please enter instructions');
return;
}
$hero = Hero::find($hero_id);
if (! $hero){
$this->_rspErr(1, 'Not enough hero');
if ($type == 1){
$hero_or_gun = Hero::find($unique_id);
}else{
$hero_or_gun = Gun::find($unique_id);
}
if (! $hero_or_gun){
$this->_rspErr(1, 'Not enough hero or gun');
return;
}
$limit = 0;
if (! $hero['chip_ids'] ){
if (! $hero_or_gun['chip_ids'] ){
$limit = 4;
}
if ($hero['chip_ids'] && !strpos($hero['chip_ids'], '|')){
if ($hero_or_gun['chip_ids'] && !strpos($hero_or_gun['chip_ids'], '|')){
$limit = 3;
}
if ($hero['chip_ids'] && strpos($hero['chip_ids'], '|')){
$chipIdsArr = explode('|',$hero['chip_ids']);
if ($hero_or_gun['chip_ids'] && strpos($hero_or_gun['chip_ids'], '|')){
$chipIdsArr = explode('|',$hero_or_gun['chip_ids']);
$limit = 4-count($chipIdsArr);
}
$chipList = Chip::all(1);
$chipList = Chip::all($type);
if (! $chipList){
$this->_rspErr(1, 'Not enough chip');
return;
@ -150,14 +193,23 @@ class ChipController extends BaseAuthedController
$this->_rspErr(1, 'The chip slot is full');
return;
}
foreach ($res as $val){
$this->_doInlay($hero_id,$val['token_id']);
if ($type == 1){
foreach ($res as $val){
$this->_doInlayHero($unique_id,$val['token_id']);
}
$hero_new = $this->_inLayNewAttr($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$hero_new['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero_new]);
}else{
foreach ($res as $val){
$this->_doInlayGun($unique_id,$val['token_id']);
}
$gun_new = $this->_inLayNewAttrGun($unique_id);
$chip_core = $this->_chipCore($unique_id,$type);
$gun_new['chip_core'] = $chip_core;
$this->_rspData(['data'=>$gun_new]);
}
$hero_new = $this->_inLayNewAttr($hero_id);
$chip_core = $this->_chipCore($hero_id);
$hero_new['chip_core'] = $chip_core;
$this->_rspData(['data'=>$hero_new]);
}
public function beforeSynthetic(){
@ -172,7 +224,7 @@ class ChipController extends BaseAuthedController
return;
}
if ($chip['chip_grade'] == 15){
$this->_rspErr(1, "Chip level upper limit");
$this->_rspErr(1, "Chip Lv upper limit");
return;
}
$chip = Chip::toDto($chip);
@ -246,7 +298,7 @@ class ChipController extends BaseAuthedController
//合成成功
$this->_upgraded($chip_main);
$chip_new = Chip::toDto(Chip::getChipByTokenId($token_id_main));
$chip_new['strength_temporary'] = \services\FormulaService::getChipPhysicalStrengthValue($chip_new['chip_grade'],$chip_new['lucky_final']+$chip_new['lucky_temporary']);
$chip_new['strength_temporary'] = \services\FormulaService::getChipPhysicalStrengthValue($chip_new['chip_grade'],$chip_new['lucky_temporary']);
$this->_rspData(['data'=>$chip_new]);
}
}
@ -259,9 +311,9 @@ class ChipController extends BaseAuthedController
}
$chip = Chip::getChipByTokenId($token_id);
$fieldsKv = [
'lucky_final'=>$chip['lucky_final']+$chip['lucky_temporary'],
'lucky_final'=>$chip['lucky_temporary'],
'lucky_temporary'=>0,
'strength' => \services\FormulaService::getChipPhysicalStrengthValue($chip['chip_grade'],$chip['lucky_final']+$chip['lucky_temporary'])
'strength' => \services\FormulaService::getChipPhysicalStrengthValue($chip['chip_grade'],$chip['lucky_temporary'])
];
Chip::update($chip['token_id'],$fieldsKv);
$this->_rspOk();
@ -304,7 +356,7 @@ class ChipController extends BaseAuthedController
$chip = Chip::getChipByTokenId($token_id);
$upgrade_cost =\services\FormulaService::getChipUpgradeCost($chip['chip_grade']+1); //芯片升星价值
$chipList = Chip::all(1);
$chipList = Chip::all($chip['chip_type']);
$chipDtoList = array();
foreach ($chipList as $item) {
if ($item['supper_state']==0 && $item['inlay_state']==0 && $item['state']==0 && $item['token_id'] != $token_id && $item['chip_grade'] <= $chip['chip_grade']){
@ -364,14 +416,7 @@ class ChipController extends BaseAuthedController
}
public function test(){
$chip = Chip::getChipByTokenId(1660629357);
print_r($chip);
}
private function _doInlay($hero_id,$token_id){
private function _doInlayHero($hero_id,$token_id){
$chip = Chip::getChipByTokenId($token_id);
$hero = Hero::find($hero_id);
if (! $chip || ! $hero){
@ -395,9 +440,33 @@ class ChipController extends BaseAuthedController
Chip::updateChipInlayState($token_id,1);
}
private function _doDemount($hero_id,$token_id){
private function _doInlayGun($gun_id,$token_id){
$chip = Chip::getChipByTokenId($token_id);
$hero = Hero::find($hero_id);
$gun = Gun::find($gun_id);
if (! $chip || ! $gun){
$this->_rspErr(1, 'Not enough chip or gun');
return;
}
if (! $gun['chip_ids']){
$fieldsKv = ['chip_ids'=>$chip['idx']];
}
if ($gun['chip_ids'] && !strpos($gun['chip_ids'], '|')){
$chipIdsArr = [$gun['chip_ids']];
array_push($chipIdsArr,$chip['idx']);
$fieldsKv = ['chip_ids'=>implode('|',$chipIdsArr)];
}
if ($gun['chip_ids'] && strpos($gun['chip_ids'], '|')){
$chipIdsArr = explode('|',$gun['chip_ids']);
array_push($chipIdsArr,$chip['idx']);
$fieldsKv = ['chip_ids'=>implode('|',$chipIdsArr)];
}
Gun::update($gun_id,$fieldsKv);
Chip::updateChipInlayState($token_id,1);
}
private function _doDemount($unique_id,$token_id){
$chip = Chip::getChipByTokenId($token_id);
$hero = Hero::find($unique_id);
if (! $chip || ! $hero){
$this->_rspErr(1, 'Not enough chip or hero');
return;
@ -406,9 +475,23 @@ class ChipController extends BaseAuthedController
$k = array_search($chip['idx'],$chipIdsArr);
unset($chipIdsArr[$k]);
$fieldsKv = ['chip_ids'=>implode('|',$chipIdsArr)];
Hero::update($hero_id,$fieldsKv);
Hero::update($unique_id,$fieldsKv);
Chip::updateChipInlayState($token_id,0);
}
private function _doDemountGun($unique_id,$token_id){
$chip = Chip::getChipByTokenId($token_id);
$gun = Gun::find($unique_id);
if (! $chip || ! $gun){
$this->_rspErr(1, 'Not enough chip or gun');
return;
}
$chipIdsArr = explode('|',$gun['chip_ids']);
$k = array_search($chip['idx'],$chipIdsArr);
unset($chipIdsArr[$k]);
$fieldsKv = ['chip_ids'=>implode('|',$chipIdsArr)];
Gun::update($unique_id,$fieldsKv);
Chip::updateChipInlayState($token_id,0);
}
private function _inLayNewAttr($hero_id){
@ -442,9 +525,45 @@ class ChipController extends BaseAuthedController
return $hero;
}
private function _chipCore($hero_id){
private function _inLayNewAttrGun($gun_id){
$gun = Gun::find($gun_id);
if (! $gun){
$this->_rspErr(1, 'Not enough gun');
return;
}
$chipAttr = [];
if (! $gun['chip_ids'] ){
return $gun;
}
if ($gun['chip_ids'] && !strpos($gun['chip_ids'], '|')){
$chip =Chip::toDto(Chip::getChipByIdx($gun['chip_ids']));
foreach ($chip['rand_attr'] as $val){
array_push($chipAttr,$val);
}
}
if ($gun['chip_ids'] && strpos($gun['chip_ids'], '|')){
$chipIdsArr = explode('|',$gun['chip_ids']);
foreach ($chipIdsArr as $val){
$chip = Chip::toDto(Chip::getChipByIdx($val));
foreach ($chip['rand_attr'] as $v){
array_push($chipAttr,$v);
}
}
}
$gun_attr = emptyReplace(json_decode($gun['rand_attr'], true), array());
\mt\AttrHelper::mergeAttr($gun_attr,$chipAttr);
$gun['rand_attr'] = $gun_attr;
return $gun;
}
private function _chipCore($unique_id,$type){
$chipCore = [];
$hero = Hero::find($hero_id);
if ($type==1){
$hero = Hero::find($unique_id);
}else{
$hero = Gun::find($unique_id);
}
if ($hero['chip_ids'] && strpos($hero['chip_ids'], '|')){
$chipIdsArr = explode('|',$hero['chip_ids']);
if (count($chipIdsArr) == 4){
@ -457,7 +576,7 @@ class ChipController extends BaseAuthedController
}
$chipCoreList = getMetaTable('chipCore@chipCore.php');
foreach ($chipCoreList as $val){
if ($val['chip_core_type']==1 && $val['chip_core_lv']<=$min){
if ($val['chip_core_type']==$type && $val['chip_core_lv']<=$min){
array_push($chipCore,$val);
}
}
@ -521,9 +640,8 @@ class ChipController extends BaseAuthedController
if ($new_grade == 3 || $new_grade == 5){
Chip::updateRandAttr($chip);
}
$lucky = \services\FormulaService::getChipLuckyValue($chip['chip_grade']);
$lucky_pro = \services\FormulaService::getChipLuckyValue($new_grade);
Chip::update($chip['token_id'],['lucky_temporary'=>$lucky_pro-$lucky, 'chip_grade'=>$new_grade]);
$lucky = ltrim(\services\FormulaService::getChipLuckyValue($new_grade),'-') ;
Chip::update($chip['token_id'],['lucky_temporary'=>$lucky, 'chip_grade'=>$new_grade]);
}
private function _bestFun($upgrade_cost,$chip_param,$chip_param_out){