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@ -77,7 +77,7 @@ class HeroController extends BaseAuthedController {
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$hero_attr = [];
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}
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\mt\AttrHelper::mergeAttr($hero_attr,$chipAttr);
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$base_attr = [
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$base_attr = [ //英雄基本属性
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['attr_id'=>1,'type'=>1,'val'=>$hero['hp']],
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['attr_id'=>5,'type'=>1,'val'=>$hero['speed']],
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['attr_id'=>3,'type'=>1,'val'=>$hero['atk']],
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@ -120,15 +120,20 @@ class HeroController extends BaseAuthedController {
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}
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$item = explode('|',$heroDb['skill_common']);
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$skill_common = \mt\SkillCommon::get($item[$skillIndex]);
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if ($skill_common['skill_level'] == 10){
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$this->_rspErr(1, "Max level");
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if (!$skill_common){
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$this->_rspErr(1, "You don't have the skill yet");
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return;
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}
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if($heroDb['quality'] < $skill_common['skill_limit_star']){
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$next_skill_common = \mt\SkillCommon::get($skill_common['nextlv_skill']);
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if (! $next_skill_common){
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$this->_rspErr(1, "It's already the highest level");
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return;
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}
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if($heroDb['quality'] < $next_skill_common['skill_limit_star']){
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$this->_rspErr(1, "Hero level is not enough");
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return;
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}
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if($heroDb['skill_points'] < $skill_common['skill_point_cost']){
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if($heroDb['skill_points'] < $next_skill_common['skill_point_cost']){
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$this->_rspErr(1, "Not enough hero skill points");
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return;
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}
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@ -136,7 +141,7 @@ class HeroController extends BaseAuthedController {
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$item[$skillIndex] = $skill_common['nextlv_skill'];
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$where = [
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'skill_common'=>implode('|',$item),
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'skill_points'=>$heroDb['skill_points']-$skill_common['skill_point_cost'],
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'skill_points'=>$heroDb['skill_points']-$next_skill_common['skill_point_cost'],
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'modifytime' => $this->_getNowTime()
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];
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Hero::update($heroUniId, $where);
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@ -166,15 +171,16 @@ class HeroController extends BaseAuthedController {
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$this->_rspErr(1, "You don't have the skill yet");
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return;
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}
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if ($skill['level_skill'] == 15){
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$this->_rspErr(1, "Max level");
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$next_skill = \mt\Skill::get($skill['nextlv_skill']);
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if (!$next_skill){
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$this->_rspErr(1, "It's already the highest level");
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return;
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}
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if($heroDb['quality'] < $skill['skill_limit_star']){
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if($heroDb['quality'] < $next_skill['skill_limit_star']){
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$this->_rspErr(1, "Hero level is not enough");
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return;
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}
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if(! $heroDb['skill_points'] || $heroDb['skill_points'] < $skill['skill_point']){
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if(! $heroDb['skill_points'] || $heroDb['skill_points'] < $next_skill['skill_point']){
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$this->_rspErr(1, "Not enough hero skill points");
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return;
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}
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