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@ -7,9 +7,9 @@ use phpcommon\SqlHelper;
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class FragmentPool extends BaseModel {
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class FragmentPool extends BaseModel {
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public static function dropHero()
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public static function dropHero($type)
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{
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{
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$items = self::internalGet(0);
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$items = self::internalGet(0, $type);
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if (count($items)) {
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if (count($items)) {
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$idx = array_rand($items, 1);
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$idx = array_rand($items, 1);
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$fragmentId = $items[$idx]['fragment_id'];
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$fragmentId = $items[$idx]['fragment_id'];
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@ -19,9 +19,9 @@ class FragmentPool extends BaseModel {
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return 0;
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return 0;
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}
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}
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public static function dropGun()
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public static function dropGun($type)
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{
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{
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$items = self::internalGet(1);
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$items = self::internalGet(1, $type);
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if (count($items)) {
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if (count($items)) {
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$idx = array_rand($items, 1);
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$idx = array_rand($items, 1);
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$fragmentId = $items[$idx]['fragment_id'];
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$fragmentId = $items[$idx]['fragment_id'];
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@ -31,9 +31,9 @@ class FragmentPool extends BaseModel {
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return 0;
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return 0;
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}
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}
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public static function getHeroNum()
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public static function getHeroNum($type)
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{
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{
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$items = self::internalGet(0);
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$items = self::internalGet(0, $type);
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$num = 0;
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$num = 0;
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foreach ($items as $item) {
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foreach ($items as $item) {
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$num += $item['fragment_num'];
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$num += $item['fragment_num'];
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@ -41,9 +41,9 @@ class FragmentPool extends BaseModel {
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return $num;
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return $num;
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}
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}
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public static function getGunNum()
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public static function getGunNum($type)
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{
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{
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$items = self::internalGet(1);
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$items = self::internalGet(1, $type);
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$num = 0;
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$num = 0;
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foreach ($items as $item) {
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foreach ($items as $item) {
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$num += $item['fragment_num'];
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$num += $item['fragment_num'];
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@ -51,14 +51,15 @@ class FragmentPool extends BaseModel {
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return $num;
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return $num;
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}
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}
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private static function internalGet($type)
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private static function internalGet($fragmentType, $type)
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{
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{
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$allocTime = self::getAllocTime();
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$allocTime = self::getAllocTime();
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$rows = SqlHelper::ormSelect
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$rows = SqlHelper::ormSelect
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(myself()->_getSelfMysql(),
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(myself()->_getSelfMysql(),
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't_fragment_pool',
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't_fragment_pool',
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array(
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array(
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'fragment_type' => $type,
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'type' => $type,
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'fragment_type' => $fragmentType,
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'alloc_time' => $allocTime,
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'alloc_time' => $allocTime,
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)
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)
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);
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);
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@ -524,8 +524,8 @@ class BattleDataService extends BaseService {
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$todayPvpBattleTimes = myself()->_getDailyV(TN_DAILY_PVP_BATTLE_TIMES, 0);
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$todayPvpBattleTimes = myself()->_getDailyV(TN_DAILY_PVP_BATTLE_TIMES, 0);
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$onlineNum = RealtimeData::getOnline();
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$onlineNum = RealtimeData::getOnline();
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$heroFragmentNum = FragmentPool::getHeroNum();
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$heroFragmentNum = FragmentPool::getHeroNum0();
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$gunFragmentNum = FragmentPool::getGunNum();
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$gunFragmentNum = FragmentPool::getGunNum(0);
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$heroProbability = FormulaService::calcHeroFragmentProbabilityPvp
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$heroProbability = FormulaService::calcHeroFragmentProbabilityPvp
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($_REQUEST,
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($_REQUEST,
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@ -553,8 +553,8 @@ class BattleDataService extends BaseService {
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if ($todayPveGetFragmentNum + $todayPvpGetFragmentNum < self::MAX_DROP_NUM) {
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if ($todayPveGetFragmentNum + $todayPvpGetFragmentNum < self::MAX_DROP_NUM) {
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$onlineNum = RealtimeData::getOnline();
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$onlineNum = RealtimeData::getOnline();
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$heroFragmentNum = FragmentPool::getHeroNum();
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$heroFragmentNum = FragmentPool::getHeroNum(1);
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$gunFragmentNum = FragmentPool::getGunNum();
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$gunFragmentNum = FragmentPool::getGunNum(1);
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$instanceLevel = $this->pveGeminiMeta['gemini_lv'];
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$instanceLevel = $this->pveGeminiMeta['gemini_lv'];
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$instanceRank = $this->instanceRank;
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$instanceRank = $this->instanceRank;
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@ -756,8 +756,12 @@ class BattleDataService extends BaseService {
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$propertyChgService = new services\PropertyChgService();
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$propertyChgService = new services\PropertyChgService();
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$awardService = new services\AwardService();
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$awardService = new services\AwardService();
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$matchMode = getReqVal('match_mode', 0);
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$matchMode = getReqVal('match_mode', 0);
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$type = 0;
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if ($matchMode == self::MATCH_MODE_PVE) {
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$type = 1;
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}
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if ($dropIdx == 0) {
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if ($dropIdx == 0) {
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$itemId = FragmentPool::dropHero();
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$itemId = FragmentPool::dropHero($type);
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if ($itemId) {
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if ($itemId) {
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array_push($this->reward['items'],
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array_push($this->reward['items'],
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array(
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array(
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@ -781,7 +785,7 @@ class BattleDataService extends BaseService {
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}
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}
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}
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}
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} else if ($dropIdx == 1) {
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} else if ($dropIdx == 1) {
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$itemId = FragmentPool::dropGun();
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$itemId = FragmentPool::dropGun($type);
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if ($itemId) {
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if ($itemId) {
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array_push($this->reward['items'],
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array_push($this->reward['items'],
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array(
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array(
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