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@ -30,6 +30,7 @@ class Battle(object):
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_common.ReqHead(),
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_common.ReqHead(),
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['battle_uniid', '', 'battle_uuid'],
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['battle_uniid', '', 'battle_uuid'],
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['match_mode', 0, '0: 匹配赛模式 1: 排位赛 3: pve'],
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['match_mode', 0, '0: 匹配赛模式 1: 排位赛 3: pve'],
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['pve_instance_id', 0, 'pve副本id'],
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['is_valid_battle', 0, 'is_valid_battle'],
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['is_valid_battle', 0, 'is_valid_battle'],
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['payload', '', 'payload'],
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['payload', '', 'payload'],
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['map_id', 0, '地图id'],
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['map_id', 0, '地图id'],
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@ -64,6 +65,9 @@ class Battle(object):
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['weapons_slot', '', '武器信息 weapon_id:use_times|'],
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['weapons_slot', '', '武器信息 weapon_id:use_times|'],
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['heros', '', '武器信息 hero_id:skill_lv:weapon_lv|'],
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['heros', '', '武器信息 hero_id:skill_lv:weapon_lv|'],
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['pve_rank_score', 0, 'pve积分'],
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['pve_kill_boss', 0, 'pve boss是否被击杀'],
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['rank_score', 0, '排位积分'],
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['rank_score', 0, '排位积分'],
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#['pass_score', 0, '通行证积分'],
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#['pass_score', 0, '通行证积分'],
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['items', 0, '道具id:道具数量|'],
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['items', 0, '道具id:道具数量|'],
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@ -252,10 +252,12 @@ class BagController extends BaseAuthedController {
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return;
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return;
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}
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}
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$items = array(
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$items = array(
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'item_id' => itemId,
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array(
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'item_num' => 1
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'item_id' => $itemId,
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'item_num' => 1
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)
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);
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);
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$this->_addItems($items, $this->awardService, $this->propertyService);
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$this->_addItems($items, $this->awardService, $this->propertyChgService);
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$this->propertyChgService->addBagChg();
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$this->propertyChgService->addBagChg();
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$this->_rspData(array(
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$this->_rspData(array(
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'award' => $this->awardService->toDto(),
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'award' => $this->awardService->toDto(),
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