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@ -579,6 +579,9 @@ CREATE TABLE `t_game_log` (
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-- Dump completed on 2015-08-19 18:51:22
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--
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-- Table structure for table `t_nft_active`
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--
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DROP TABLE IF EXISTS `t_nft_active`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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@ -596,4 +599,42 @@ CREATE TABLE `t_nft_active` (
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) ENGINE=InnoDB AUTO_INCREMENT=10000 DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `t_fragment_pool`
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--
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DROP TABLE IF EXISTS `t_fragment_pool`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `t_fragment_pool` (
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`idx` bigint NOT NULL AUTO_INCREMENT COMMENT '自增id',
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`fragment_id` int(11) NOT NULL DEFAULT '0' COMMENT '碎片id',
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`fragment_type` int(11) NOT NULL DEFAULT '0' COMMENT '碎片类型 0:英雄 1:武器',
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`fragment_num` int(11) NOT NULL DEFAULT '0' COMMENT '碎片数量',
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`alloc_time` int(11) NOT NULL DEFAULT '0' COMMENT '分配时间',
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`createtime` int(11) NOT NULL DEFAULT '0' COMMENT '创建时间',
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`modifytime` int(11) NOT NULL DEFAULT '0' COMMENT '修改时间',
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PRIMARY KEY (`idx`),
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KEY `alloc_time_fragment_type` (`alloc_time`, `fragment_type`),
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) ENGINE=InnoDB AUTO_INCREMENT=10000 DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `t_realtime_data`
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--
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DROP TABLE IF EXISTS `t_realtime_data`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `t_fragment_data` (
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`idx` bigint NOT NULL AUTO_INCREMENT COMMENT '自增id',
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`name` varchar(60) NOT NULL DEFAULT '' COMMENT '参数名',
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`value1` varchar(60) NOT NULL DEFAULT '' COMMENT '值1',
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`createtime` int(11) NOT NULL DEFAULT '0' COMMENT '创建时间',
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`modifytime` int(11) NOT NULL DEFAULT '0' COMMENT '修改时间',
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PRIMARY KEY (`idx`),
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UNIQUE KEY `name` (`name`)
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) ENGINE=InnoDB AUTO_INCREMENT=10000 DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Dump completed on 2015-08-19 18:51:22
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@ -7,4 +7,14 @@ use phpcommon\SqlHelper;
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class FragmentPool extends BaseModel {
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public static function dropHero()
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{
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}
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public static function dropGun()
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{
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}
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}
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28
webapp/models/RealtimeData.php
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28
webapp/models/RealtimeData.php
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@ -0,0 +1,28 @@
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<?php
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namespace models;
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use mt;
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use phpcommon\SqlHelper;
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class RealtimeData extends BaseModel {
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//获取在线人数
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public static function getOnline()
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{
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return self::internalGet('online_num');
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}
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private static function internalGet($name)
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{
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$row = SqlHelper::ormSelectOne
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(myself()->_getMysql($targetId),
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't_realtime_data',
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array(
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'name' => $name
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)
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);
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return $row ? $row : '';
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}
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}
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@ -528,6 +528,7 @@ class BattleDataService extends BaseService {
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return;
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}
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}
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private function rewardFragmentPve()
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