diff --git a/webapp/controller/PassController.class.php b/webapp/controller/PassController.class.php index f6280d5a..227cad58 100644 --- a/webapp/controller/PassController.class.php +++ b/webapp/controller/PassController.class.php @@ -270,6 +270,12 @@ class PassController extends BaseAuthedController return; } $this->_decItems($costItems); + //埋点 + $event = [ + 'name' => LogService::BUY_BATTLE_PASS, + 'val' => \mt\Parameter::getVal('battlepass_price', '') + ]; + LogService::consumeDiamond($event); //激活白金通行证状态 User::update(array( 'activated' => 1, @@ -303,6 +309,12 @@ class PassController extends BaseAuthedController return; } $this->_decItems($costItems); + //埋点 + $event = [ + 'name' => LogService::BUY_PASS_EXP, + 'val' => $celPrice + ]; + LogService::consumeDiamond($event); //提升通行证等级 $items = array( array( diff --git a/webapp/services/LogService.php b/webapp/services/LogService.php index dc0a6854..4f1b8057 100644 --- a/webapp/services/LogService.php +++ b/webapp/services/LogService.php @@ -15,6 +15,8 @@ class LogService extends BaseService const USER_RENAME = "user_rename"; //用户改名 const HERO_LEVEL_UP = "hero_level_Up"; //英雄升级 const CHIP_LEVEL_UP = "chip_level_Up"; //芯片升级 + const BUY_BATTLE_PASS = "buy_battle_pass"; //通行证购买 + const BUY_PASS_EXP = "buy_pass_exp"; //购买通行证经验 const SHOP_BUY_ITEM = "shop_buy_item_normal"; //商城购买物品 const SHOP_BUY_ITEM_DAILY = "shop_buy_item_daily"; //商城每日精选购买物品 diff --git a/webapp/services/TameBattleDataService.php b/webapp/services/TameBattleDataService.php index 988d50cf..5d5ec388 100644 --- a/webapp/services/TameBattleDataService.php +++ b/webapp/services/TameBattleDataService.php @@ -452,7 +452,6 @@ class TameBattleDataService extends BaseService { if ($winningPro){ $newScore = FormulaService::calcBattleAfterRankScore($this->userInfo,$this->battleInfo,$winningPro); //赛后排位积分 - error_log("addBattleSettlementSingle : ".$newScore); //黄金以下段位,失败时不扣积分 if ($newScore < $this->userInfo['score'] && $this->userInfo['score']< 1300){ $newScore = $this->userInfo['score']; @@ -553,7 +552,6 @@ class TameBattleDataService extends BaseService { $winningPro = $this->celWinningPro($userDb); if ($winningPro){ $newScore = FormulaService::calcBattleAfterRankScore($userDb,$info,$winningPro); //赛后排位积分 - error_log("addBattleSettlementTeam : ".$newScore); //黄金以下段位,失败时不扣积分 if ($newScore < $userDb['score'] && $userDb['score']< 1300){ $newScore = $userDb['score']; @@ -844,7 +842,6 @@ class TameBattleDataService extends BaseService { $winningPro = $this->celWinningPro($this->userInfo); if ($winningPro){ $newScore = FormulaService::calcBattleAfterRankScore($this->userInfo,$this->battleInfo,$winningPro); //赛后排位积分 - error_log("updateScore : ".$newScore); //黄金以下段位,失败时不扣积分 if ($newScore < $this->userInfo['score'] && $this->userInfo['score']< 1300){ $newScore = $this->userInfo['score'];