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@ -47,6 +47,15 @@ class SeasonController extends BaseAuthedController {
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// $this->awardService = new services\AwardService();
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// $this->awardService = new services\AwardService();
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$this->userInfo = $this->_safeGetOrmUserInfo();
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$this->userInfo = $this->_safeGetOrmUserInfo();
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$this->redisService = $this->_getRedis($this->redis_key_ranking);
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$this->redisService = $this->_getRedis($this->redis_key_ranking);
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$this->myRankedInfo = array(
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'ranking' => 10001,
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'name' => $this->userInfo['name'],
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'head_id' => $this->userInfo['head_id'],
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'head_frame' => $this->userInfo['head_frame'],
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'rank' => $this->userInfo['rank'],
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'score' => $this->userInfo['score'],
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'point' => 0,
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);
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if ($this->redisService->exists(RANKING_KEY.$this->redis_key_account)){
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if ($this->redisService->exists(RANKING_KEY.$this->redis_key_account)){
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$myInfo = $this->userInfo;
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$myInfo = $this->userInfo;
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if ($this->redisService->hexists(RANKING_KEY.$this->redis_key_account,$myInfo['account_id'])){
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if ($this->redisService->hexists(RANKING_KEY.$this->redis_key_account,$myInfo['account_id'])){
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@ -452,6 +452,7 @@ class TameBattleDataService extends BaseService {
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if ($winningPro){
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if ($winningPro){
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$newScore = FormulaService::calcBattleAfterRankScore($this->userInfo,$this->battleInfo,$winningPro); //赛后排位积分
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$newScore = FormulaService::calcBattleAfterRankScore($this->userInfo,$this->battleInfo,$winningPro); //赛后排位积分
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error_log("addBattleSettlementSingle : ".$newScore);
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//黄金以下段位,失败时不扣积分
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//黄金以下段位,失败时不扣积分
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if ($newScore < $this->userInfo['score'] && $this->userInfo['score']< 1300){
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if ($newScore < $this->userInfo['score'] && $this->userInfo['score']< 1300){
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$newScore = $this->userInfo['score'];
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$newScore = $this->userInfo['score'];
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@ -552,9 +553,10 @@ class TameBattleDataService extends BaseService {
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$winningPro = $this->celWinningPro($userDb);
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$winningPro = $this->celWinningPro($userDb);
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if ($winningPro){
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if ($winningPro){
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$newScore = FormulaService::calcBattleAfterRankScore($userDb,$info,$winningPro); //赛后排位积分
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$newScore = FormulaService::calcBattleAfterRankScore($userDb,$info,$winningPro); //赛后排位积分
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error_log("addBattleSettlementTeam : ".$newScore);
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//黄金以下段位,失败时不扣积分
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//黄金以下段位,失败时不扣积分
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if ($newScore < $this->userInfo['score'] && $this->userInfo['score']< 1300){
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if ($newScore < $userDb['score'] && $userDb['score']< 1300){
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$newScore = $this->userInfo['score'];
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$newScore = $userDb['score'];
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}
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}
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mt\Rank::calcNewRankAndScore( $newRank, $newScore);
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mt\Rank::calcNewRankAndScore( $newRank, $newScore);
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}
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}
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@ -842,6 +844,7 @@ class TameBattleDataService extends BaseService {
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$winningPro = $this->celWinningPro($this->userInfo);
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$winningPro = $this->celWinningPro($this->userInfo);
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if ($winningPro){
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if ($winningPro){
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$newScore = FormulaService::calcBattleAfterRankScore($this->userInfo,$this->battleInfo,$winningPro); //赛后排位积分
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$newScore = FormulaService::calcBattleAfterRankScore($this->userInfo,$this->battleInfo,$winningPro); //赛后排位积分
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error_log("updateScore : ".$newScore);
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//黄金以下段位,失败时不扣积分
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//黄金以下段位,失败时不扣积分
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if ($newScore < $this->userInfo['score'] && $this->userInfo['score']< 1300){
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if ($newScore < $this->userInfo['score'] && $this->userInfo['score']< 1300){
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$newScore = $this->userInfo['score'];
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$newScore = $this->userInfo['score'];
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