From ff45399f0148672c3486151de00075630f4ab7a3 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Wed, 21 Sep 2022 17:00:35 +0800 Subject: [PATCH] 1 --- server/game2006service/tasks/fragment.js | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/server/game2006service/tasks/fragment.js b/server/game2006service/tasks/fragment.js index 3c7408bc..f7201473 100644 --- a/server/game2006service/tasks/fragment.js +++ b/server/game2006service/tasks/fragment.js @@ -112,18 +112,18 @@ class Fragment { switch (key) { case PVP_TYPE: { - value.set('normalHeroNum', normalHeroNum * PVP_RATIO); - value.set('specHeroNum', specHeroNum * PVP_RATIO); - value.set('normalGunNum', normalGunNum * PVP_RATIO); - value.set('specGunNum', specGunNum * PVP_RATIO); + value.set('normalHeroNum', Math.floor(normalHeroNum * PVP_RATIO)); + value.set('specHeroNum', Math.floor(specHeroNum * PVP_RATIO)); + value.set('normalGunNum', Math.floor(normalGunNum * PVP_RATIO)); + value.set('specGunNum', Math.floor(specGunNum * PVP_RATIO)); } break; case PVE_TYPE: { - value.set('normalHeroNum', normalHeroNum * PVE_RATIO); - value.set('specHeroNum', specHeroNum * PVE_RATIO); - value.set('normalGunNum', normalGunNum * PVE_RATIO); - value.set('specGunNum', specGunNum * PVE_RATIO); + value.set('normalHeroNum', Math.floor(normalHeroNum * PVE_RATIO)); + value.set('specHeroNum', Math.floor(specHeroNum * PVE_RATIO)); + value.set('normalGunNum', Math.floor(normalGunNum * PVE_RATIO)); + value.set('specGunNum', Math.floor(specGunNum * PVE_RATIO)); } break; default: @@ -132,7 +132,7 @@ class Fragment { break; } } - ); + );//end forEach } getYesterDayHeroNum() {