635 lines
21 KiB
PHP
635 lines
21 KiB
PHP
<?php
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namespace models;
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require_once('mt/Hero.php');
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require_once('mt/HeroLevelAttr.php');
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require_once('mt/HeroQuality.php');
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require_once('mt/HeroLevel.php');
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require_once('mt/AttrHelper.php');
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require_once('mt/Item.php');
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require_once('models/HeroSkin.php');
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require_once('models/Chip.php');
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require_once('models/User.php');
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require_once('models/ChipPlugin.php');
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require_once('services/NftService.php');
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require_once('services/FormulaService.php');
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require_once('services/ContractConfig.php');
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use mt;
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use phpcommon;
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use phpcommon\SqlHelper;
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use services\NftService;
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use services\FormulaService;
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use services\ContractConfig;
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use models\ChipPlugin;
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use models\User;
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class Hero extends BaseModel {
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const GETED_STATE = 0;
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const FREE_STATE = 1;
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const NO_LOCK = 0;
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const LEVEL_LOCK = 1;
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const QUALITY_LOCK = 2;
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const SEND_LOCK = 3;
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const COST_LOCK = 4;
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//需要材料所需等级
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const LV_1 = 4;
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const LV_2 = 9;
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const LV_3 = 14;
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public static function find($heroUniId)
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{
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return self::internalFind(myself()->_getAccountId(), myself()->_getAddress(), $heroUniId);
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}
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public static function findEx($heroUniId){
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$row = SqlHelper::ormSelectOne(
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myself()->_getMysql(myself()->_getAccountId()),
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't_hero',
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array(
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'idx' => $heroUniId,
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)
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);
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if ($row) {
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if ($row['account_id'] != myself()->_getAccountId()) {
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$row = null;
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}
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}
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return $row;
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}
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public static function findByAccountId($accountId, $heroUniId)
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{
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return self::internalFind($accountId, User::findUserAddress($accountId), $heroUniId);
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}
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public static function findByTokenId($tokenId)
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{
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$row = SqlHelper::ormSelectOne(
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myself()->_getMysql($tokenId),
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't_hero',
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array(
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'token_id' => $tokenId,
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)
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);
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if ($row) {
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$row['hero_uniid'] = $row['idx'];
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if (!NftService::isHeroOwner(myself()->_getAddress(), $row['token_id'])) {
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$row = null;
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}
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}
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return $row;
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}
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public static function findByTokenId2($tokenId)
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{
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$row = SqlHelper::ormSelectOne(
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myself()->_getMysql($tokenId),
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't_hero',
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array(
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'token_id' => $tokenId,
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)
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);
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return $row;
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}
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private static function internalFind($accountId, $address, $heroUniId)
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{
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$row = SqlHelper::ormSelectOne(
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myself()->_getMysql($accountId),
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't_hero',
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array(
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'idx' => $heroUniId,
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)
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);
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if ($row) {
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$row['hero_uniid'] = $row['idx'];
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if ($row['account_id'] != $accountId) {
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$openId = $address;
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if (!NftService::isHeroOwner($openId, $row['token_id'])) {
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$row = null;
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}
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}
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}
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return $row;
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}
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public static function getValidHero($heroId)
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{
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$heroList = array();
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Hero::getHeroList(function ($row) use($heroId, &$heroList) {
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if ($row['hero_id'] == $heroId && $row['state'] == self::GETED_STATE) {
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array_push($heroList, Hero::toDto($row));
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}
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});
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return !empty($heroList) ? $heroList[0] : null;
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}
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public static function getRawPveCegUpLimit()
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{
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$cegUpLimit = 0;
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self::getHeroList(function ($row) use(&$cegUpLimit) {
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$heroDto = self::toDto($row);
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$cegUpLimit += $heroDto['raw_pve_ceg_uplimit'];
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});
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return $cegUpLimit;
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}
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public static function getHeroList($cb)
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{
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SqlHelper::ormSelect(
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myself()->_getSelfMysql(),
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't_hero',
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array(
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'account_id' => myself()->_getAccountId()
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),
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function ($row) use($cb) {
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$row['tags'] = '';
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$cb($row);
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}
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);
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foreach (NftService::getHeros(myself()->_getAddress()) as $nftDb) {
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if (! $nftDb['deleted']){
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$row = SqlHelper::ormSelectOne(
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myself()->_getSelfMysql(),
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't_hero',
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array(
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'token_id' => $nftDb['token_id'],
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)
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);
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//将NFT表的数据同步到中心化英雄表 (以后可能删除)
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// if (!$row) {
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// $itemMeta = mt\Item::get($nftDb['item_id']);
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// if ($itemMeta) {
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// self::addNftHero($itemMeta, $nftDb['token_id']);
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// $row = SqlHelper::ormSelectOne(
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// myself()->_getSelfMysql(),
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// 't_hero',
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// array(
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// 'token_id' => $nftDb['token_id'],
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// )
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// );
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// }
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// }
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if ($row) {
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if (!$row['activate']) {
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self::activateHero($row);
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$row = SqlHelper::ormSelectOne(
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myself()->_getSelfMysql(),
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't_hero',
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array(
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'token_id' => $nftDb['token_id'],
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)
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);
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}
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$row['tags'] = $nftDb['tags'];
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$cb($row);
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}
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}
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}
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}
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private static function activateHero($row){
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$itemMeta = mt\Item::get($row['hero_id']);
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if (!$itemMeta) {
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return;
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}
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// $randAttr = array();
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$fieldsKv = array(
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// 'hero_lv' => 1,
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// 'quality' => 1,
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// 'hero_tili' => 0,
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// 'state' => self::GETED_STATE,
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// 'skill_lv1' => 1,
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// 'skill_lv2' => 1,
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// 'rand_attr' => json_encode($randAttr),
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'lock_type' => self::NO_LOCK,
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'unlock_time' => 0,
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'unlock_trade_time' => 0,
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'activate' => 1,
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'modifytime' => myself()->_getNowTime()
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);
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self::updateByTokenId($row['token_id'],$fieldsKv);
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}
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public static function toDto($row)
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{
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$attr = emptyReplace(json_decode($row['rand_attr'], true), array());
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if (!$attr){
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$heroMeta = mt\Hero::get($row['hero_id']);
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$attr = mt\Hero::getHeroAttr($heroMeta);
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}
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// $lockType = 0;
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// $unlockTime = 0;
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// if ($row['lock_type'] != 0 && $row['unlock_time'] - myself()->_getNowTime() > 0) {
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// $lockType = $row['lock_type'];
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// $unlockTime = $row['unlock_time'];
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// }
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{
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$lockType = $row['lock_type'];
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$unlockTime = $row['unlock_time'];
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}
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$levelMeta = mt\HeroLevel::getByLevel($row['hero_lv']);
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$todayGetGold = $row['today_get_gold'];
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$lastGetGoldTime = $row['last_get_gold_time'];
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if (myself()->_getDaySeconds($lastGetGoldTime) <
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myself()->_getNowDaySeconds()) {
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$todayGetGold = 0;
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}
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$userDb = myself()->_getOrmUserInfo();
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$isSelect = 0;
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if ($row['idx'] == $userDb['hero_id']){
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$isSelect = 1;
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}
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$skinDb = HeroSkin::findBx($row['hero_id']);
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$dto = array(
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'idx' => $row['idx'],
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'token_id' => $row['token_id'],
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'hero_uniid' => $row['idx'],
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'hero_id' => $row['hero_id'],
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'hero_lv' => $row['hero_lv'],
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'hero_tili' => $row['hero_tili'],
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'state' => $row['state'],
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'skin_id' => $skinDb?$skinDb['skin_id']:0,
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'quality' => $row['quality'],
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'skill_lv1' => $row['skill_lv1'],
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'skill_lv2' => $row['skill_lv2'],
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'rand_attr' => $attr,
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'try_count' => $row['try_count'],
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'lock_type' => $lockType,
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'unlock_time' => $unlockTime,
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'unlock_lefttime' => max(0,
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$unlockTime - myself()->_getNowTime()),
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'current_get_gold' => $todayGetGold / 100,
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'last_get_gold_time' => $lastGetGoldTime,
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'gold_uplimit' => $levelMeta['gold_limit'],
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'unlock_trade_time' => $row['unlock_trade_time'],
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'advanced_count' => $row['advanced_count'],
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'offer_reward_state' => 0,
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'tags' => isset($row['tags'])?$row['tags']:'',
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'is_select' => $isSelect,
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);
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$nft_address = '';
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$contract = ContractConfig::find(ContractConfig::ERC721);
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if ($row['token_id']){
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$nft_address = $contract ? $contract['hero'] : "";
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}
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$dto['nft_address'] = $nft_address;
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return $dto;
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}
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public static function addFreeHero($heroMeta)
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{
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return self::internalAddHero(
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myself()->_getSelfMysql(),
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$heroMeta,
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myself()->_getAccountId(),
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null,
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self::FREE_STATE);
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}
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public static function addHero($heroMeta)
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{
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return self::internalAddHero(
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myself()->_getSelfMysql(),
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$heroMeta,
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myself()->_getAccountId(),
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null,
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self::GETED_STATE);
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}
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public static function addNftHero($heroMeta, $tokenId)
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{
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return self::internalAddHero(
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myself()->_getMysql($tokenId),
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$heroMeta,
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null,
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$tokenId,
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self::GETED_STATE);
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}
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public static function internalAddHero($conn, $heroMeta, $accountId, $tokenId,$state)
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{
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$skinItemMeta = \mt\Item::getMetaListByType(\mt\Item::HERO_SKIN_TYPE);
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if ($skinItemMeta){
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foreach ($skinItemMeta as $value){
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if ($value['playerid'] == $heroMeta['id'] && $value['isdefaultskin'] ==1){
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HeroSkin::addSkin($value);
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}
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}
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}
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$realHeroMeta = mt\Hero::get($heroMeta['id']);
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$randAttr = array();
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$fieldsKv = array(
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'hero_id' => $heroMeta['id'],
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'hero_lv' => 1,
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'quality' => 1,
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'hero_tili' => FormulaService::Hero_NFT_Maximum_Physical_Strength(1,FormulaService::Hero_Advanced_Lucky_Value(1)),
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'state' => $state,
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'skill_lv1' => 1,
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'skill_lv2' => 1,
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'rand_attr' => json_encode($randAttr),
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'lock_type' => self::NO_LOCK,
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'unlock_time' => 0,
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'unlock_trade_time' => 0,
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'activate' => 1,
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'createtime' => myself()->_getNowTime(),
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'modifytime' => myself()->_getNowTime()
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);
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if ($accountId) {
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$fieldsKv['account_id'] = $accountId;
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}
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if ($tokenId) {
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$fieldsKv['token_id'] = $tokenId;
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}
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SqlHelper::insert(
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$conn,
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't_hero',
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$fieldsKv
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);
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}
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public static function update($heroUniId, $fieldsKv)
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{
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if (self::find($heroUniId)) {
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SqlHelper::update
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(myself()->_getSelfMysql(),
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't_hero',
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array(
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'idx' => $heroUniId,
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),
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$fieldsKv
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);
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}
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}
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public static function updateByTokenId($tokenId, $fieldsKv)
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{
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if (self::findByTokenId($tokenId)) {
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SqlHelper::update
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(myself()->_getSelfMysql(),
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't_hero',
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array(
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'token_id' => $tokenId,
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),
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$fieldsKv
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);
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}
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}
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public static function randHero(&$heroUniId, &$heroId)
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{
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$heroUniId = 0;
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$heroId = 0;
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$heroList = array();
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Hero::getHeroList(function ($row) use($heroId, &$heroList) {
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// if ($row['state'] == self::GETED_STATE) {
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array_push($heroList, Hero::toDto($row));
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// }
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});
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$key = null;
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if (count($heroList)>0){
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$key = array_rand($heroList, 1);
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}
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if (!is_null($key)) {
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$heroUniId = $heroList[$key]['idx'];
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$heroId = $heroList[$key]['hero_id'];
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}
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}
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public static function addTili($heroUniId, $tili)
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{
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self::update($heroUniId,
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array(
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'hero_tili' => function () use($tili) {
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return "hero_tili + ${tili}";
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},
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));
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}
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public static function gainGoldPvp($heroDto, $addGold)
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{
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$newGold = min($heroDto['gold_uplimit'],
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$heroDto['current_get_gold'] + $addGold);
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$finalyAddGold = max(0, $newGold - $heroDto['current_get_gold']);
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// if ($finalyAddGold > 0) {
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// self::update($heroDto['hero_uniid'],
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// array(
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// 'today_get_gold' => $newGold * 100,
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// 'last_get_gold_time' => myself()->_getNowTime()
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// ));
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// }
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return $finalyAddGold;
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}
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public static function gainGoldPve($heroDto, $addGold)
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{
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$newGold = min($heroDto['pve_ceg_uplimit'],
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$heroDto['current_pve_get_ceg'] + $addGold);
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$finalyAddGold = max(0, $newGold - $heroDto['current_pve_get_ceg']);
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if ($finalyAddGold > 0) {
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self::update($heroDto['hero_uniid'],
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array(
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'today_pve_get_ceg' => $newGold * 100,
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'last_pve_get_ceg_time' => myself()->_getNowTime()
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));
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}
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return $finalyAddGold;
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}
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public static function gainGoldMission($heroDto, $addGold)
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{
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$newGold = min($heroDto['mission_ceg_uplimit'],
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$heroDto['current_mission_get_ceg'] + $addGold);
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$finalyAddGold = max(0, $newGold - $heroDto['current_mission_get_ceg']);
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if ($finalyAddGold > 0) {
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self::update($heroDto['hero_uniid'],
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array(
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'today_mission_get_ceg' => $newGold * 100,
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'last_mission_get_ceg_time' => myself()->_getNowTime()
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));
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}
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return $finalyAddGold;
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}
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public static function calcMissionGainGold($heroDto, $count)
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{
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if ($count <= 0) {
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return 0;
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}
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$newGold = min($heroDto['mission_ceg_uplimit'],
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$heroDto['current_mission_get_ceg'] +
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$heroDto['mission_ceg_uplimit'] / $count);
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$finalyAddGold = max(0, $newGold - $heroDto['current_mission_get_ceg']);
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return $finalyAddGold;
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}
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public static function heroIsLocking($heroDto)
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{
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if ($heroDto['lock_type']) {
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return true;
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}
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$locking = false;
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$heroUniId = !empty($heroDto['hero_uniid']) ? $heroDto['hero_uniid'] : $heroDto['idx'];
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{
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$idx = 0;
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for ($i = 0; $i < kMaxHeroUpQualityNum; ++$i) {
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$upHeroUniId = myself()->_getV(TN_HERO_QUALITY_UP, $i);
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if ($upHeroUniId == $heroUniId) {
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$idx = $i;
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$locking = true;
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break;
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}
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}
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}
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if (!$locking) {
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$idx = 0;
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for ($i = 0; $i < kMaxHeroUpLevelNum; ++$i) {
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$upHeroUniId = myself()->_getV(TN_HERO_LEVEL_UP, $i);
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if ($upHeroUniId == $heroUniId) {
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$idx = $i;
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$locking = true;
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break;
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}
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}
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}
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return $locking;
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}
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public static function getFreeHero(){
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$hero = array();
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Hero::getHeroList(function ($row) use (&$hero) {
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if (!$row['token_id']) {
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$hero = $row;
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}
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});
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return $hero;
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}
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public static function toDtoInfo($row){
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$heroMeta = mt\Hero::get($row['hero_id']);
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$attr = emptyReplace(json_decode($row['rand_attr'], true), array());
|
|
if ($attr){
|
|
foreach ($attr as &$value){
|
|
$value['val'] = floor($value['val']);
|
|
}
|
|
}else{
|
|
$attr = mt\Hero::getHeroAttr($heroMeta);
|
|
}
|
|
$todayGetGold = $row['today_get_gold'];
|
|
$lastGetGoldTime = $row['last_get_gold_time'];
|
|
if (myself()->_getDaySeconds($lastGetGoldTime) <
|
|
myself()->_getNowDaySeconds()) {
|
|
$todayGetGold = 0;
|
|
}
|
|
$todayPveGetCeg = $row['today_pve_get_ceg'];
|
|
$lastPveGetCegTime = $row['last_pve_get_ceg_time'];
|
|
if (myself()->_getDaySeconds($lastPveGetCegTime) <
|
|
myself()->_getNowDaySeconds()) {
|
|
$todayPveGetCeg = 0;
|
|
}
|
|
|
|
$heroLucky = \services\FormulaService::Hero_Advanced_Lucky_Value($row['quality']);
|
|
$info = array(
|
|
'idx' => $row['idx'],
|
|
'token_id' => $row['token_id'],
|
|
'hero_uniid' => $row['idx'],
|
|
'hero_name' => $heroMeta['name'],
|
|
'hero_id' => $row['hero_id'],
|
|
'hero_lv' => $row['hero_lv'],
|
|
'hero_tili' => $row['hero_tili'],
|
|
'quality' => $row['quality'],
|
|
'rand_attr' => $attr,
|
|
'current_pvp_get_ceg' => $todayGetGold / 100,
|
|
'current_pve_get_ceg' => $todayPveGetCeg / 100,
|
|
'advanced_count' => $row['advanced_count'],
|
|
'lucky' => strval($heroLucky),
|
|
'chip_ids' => $row['chip_ids'],
|
|
'chip_strength_sum' => strval(Chip::getChipMaxStrength($row['chip_ids'],1)), //计算ceg上限所需参数
|
|
'skill_points' => $row['skill_points'],
|
|
'labour' => $row['labour'],
|
|
);
|
|
$info['hero_tili_max'] = strval(round(FormulaService::Hero_NFT_Maximum_Physical_Strength($info['quality'],$info['lucky']),3));
|
|
$info['pvp_ceg_uplimit'] =strval( round(FormulaService::getHeroPvpDailyCegUpLimit($info),2) );
|
|
$info['pve_ceg_uplimit'] = strval( round(FormulaService::getHeroPveDailyCegUpLimit($info),2) );
|
|
return $info;
|
|
}
|
|
|
|
|
|
|
|
public static function getHeroByItemId($itemId){
|
|
$hero = array();
|
|
self::getHeroList(function ($row) use (&$hero,$itemId) {
|
|
if ($row['hero_id'] == $itemId) {
|
|
array_push($hero,$row);
|
|
}
|
|
});
|
|
return $hero;
|
|
}
|
|
|
|
public static function LvUpAddAttr($heroDb,$type){
|
|
if ($heroDb['hero_lv'] == 1){
|
|
$heroMeta = mt\Hero::get($heroDb['hero_id']);
|
|
$baseAttr = mt\Hero::getHeroAttr($heroMeta);
|
|
}else{
|
|
$baseAttr = emptyReplace(json_decode($heroDb['rand_attr'], true), array());
|
|
}
|
|
$heroLevelMeta = \mt\HeroLevel::getByLevel($heroDb['hero_lv']+1);
|
|
$levelAttrMeta= \mt\HeroLevelAttr::find($heroDb['hero_id']);
|
|
$attr= \mt\HeroLevelAttr::addRandAttr($levelAttrMeta,$type);
|
|
$randAttr = array();
|
|
foreach ($baseAttr as $val){
|
|
foreach ($attr as $v){
|
|
if ($val['attr_id'] == $v['attr_id'] && $val['attr_id'] == kHAT_Def){
|
|
//随机权重值*((防御力基础值+200)*pow((提升幅度+1),防御力系数)-200)+(1-随机权重值)*防御力基础值
|
|
$temp = $v['val']*(($val['val']+200)*pow(($heroLevelMeta['promote']+1),$levelAttrMeta['def_rate'])-200)+(1-$v['val'])*$val['val'];
|
|
array_push($randAttr,array(
|
|
'attr_id' => $v['attr_id'],
|
|
'val' => sprintf("%.2f",substr(sprintf("%.3f", $temp), 0, -1)),
|
|
// 'val' => $temp,
|
|
|
|
));
|
|
}else if($val['attr_id'] == $v['attr_id'] && $val['attr_id'] == kHAT_Hp){
|
|
//生命基础值 * ((pow((提升幅度+1),生命值系数)-1)*随机权重值+1)
|
|
$temp = $val['val'] * ((pow(($heroLevelMeta['promote']+1),$levelAttrMeta['hp_rate'])-1)*$v['val']+1);
|
|
array_push($randAttr,array(
|
|
'attr_id' => $v['attr_id'],
|
|
'val' => sprintf("%.2f",substr(sprintf("%.3f", $temp), 0, -1)),
|
|
// 'val' => $temp,
|
|
));
|
|
}else if($val['attr_id'] == $v['attr_id'] && $val['attr_id'] == kHAT_Atk){
|
|
//攻击力基础值 * ((pow((提升幅度+1),攻击力系数)-1)*随机权重值+1)
|
|
$temp = $val['val'] * ((pow(($heroLevelMeta['promote']+1),$levelAttrMeta['atk_rate'])-1)*$v['val']+1);
|
|
array_push($randAttr,array(
|
|
'attr_id' => $v['attr_id'],
|
|
'val' => sprintf("%.2f",substr(sprintf("%.3f", $temp), 0, -1)),
|
|
// 'val' => $temp,
|
|
));
|
|
}
|
|
}
|
|
if (!in_array($val['attr_id'],array(kHAT_Hp,kHAT_Atk,kHAT_Def))){
|
|
array_push($randAttr,$val);
|
|
}
|
|
}
|
|
return $randAttr;
|
|
}
|
|
|
|
}
|