game2006api/webapp/services/RoomBattleDataService.php
hujiabin ae5310f154 1
2024-10-28 15:48:08 +08:00

711 lines
34 KiB
PHP

<?php
namespace services;
require_once('models/BattleSettlement.php');
require_once('models/Hero.php');
require_once('models/HashRate.php');
require_once('models/Season.php');
require_once('models/TicketConsumeRecord.php');
require_once('models/Circuit.php');
require_once('mt/MapMode.php');
require_once('mt/Rank.php');
require_once('mt/RankSeason.php');
require_once('mt/EconomyAttribute.php');
require_once('mt/CircuitTime.php');
require_once('mt/StakingVip.php');
require_once('mt/BattlePotion.php');
require_once('mt/Item.php');
require_once('services/AwardService.php');
require_once('services/PropertyChgService.php');
require_once('services/LogService.php');
require_once('services/BattleBoxService.php');
require_once('phpcommon/tglog.php');
use models\Circuit;
use models\TicketConsumeRecord;
use mt;
use services;
use phpcommon;
use phpcommon\SqlHelper;
use models\BattleSettlement;
use models\Hero;
use models\HashRate;
use models\Season;
use phpcommon\TGLog;
use services\LogService;
class RoomBattleDataService extends BaseService {
const ROOM_MODE_PVP = 0;
const ROOM_MODE_PVE = 1;
const ROOM_MODE_MOBA = 2;
public $teamExpScoreSort = array();
public $mapMode = 0;
public $inputData = array();
public $teamData = array();
public $battleSettlementDb = array();
public $maxKill = 0;
public $maxAssist = 0;
public $maxDamage = 0;
public $maxRecover= 0;
public $maxLevel= 0;
public $maxAlive= 0;
public $realUserCount= 0;
public $matchRoomUuid= 0;
public $logData = array();
public function settlementReward(){
error_log('settlementReward');
$realUserNum = 0;
$myTeamScore = 0;
foreach ($this->teamData['members'] as $member){
if(!myself()->_isAndroidAccountId(getXVal($member,'account_id', 0))){
$realUserNum += 1;
$myTeamScore += $this->_calBattleScore($member);
}
}
$myTeamScoreAvg = $realUserNum > 0 ? $myTeamScore / $realUserNum : 0;
$battleData = emptyReplace(json_decode($this->battleSettlementDb['data'], true), array());
if ($battleData['settlement_status'] == 1){
error_log('Cannot be resettled');
return;
}
$propertyChgService = new services\PropertyChgService();
$awardService = new services\AwardService();
foreach ($battleData['members'] as &$member){
$battleScore = $this->_calBattleScore($member);
$member['battle_score'] = round($battleScore,4);
// //验证非机器人
$this->matchRoomUuid = getXVal($member,'match_room_uuid', 0);
$teamRanked = getXVal($member,'pvp_team_rank', 0);
$winningPro = getXVal($member,'winningPro', 0);
$account = getXVal($member,'account_id', 0);
if(!myself()->_isAndroidAccountId($account)){
error_log('Real Account:'.$account);
myself()->switchAccount($account);
$userDb = myself()->_getOrmUserInfo();
$heroDb = Hero::find(getXVal($member,'hero_uniid', 0));
if ($userDb && $heroDb){
//排位模式排位分计算
if ($this->mapMode == mt\MapMode::RANKING_MODE){
$newRank=$userDb['rank'];
$ranked = $this->getMyRanked($account);
$newScore = FormulaService::calcBattleAfterRankScoreNew($userDb,$ranked,$teamRanked,$winningPro);
$newElo = FormulaService::calcUserEloValueNew($userDb,$ranked,$winningPro);
if ($newScore < $userDb['score'] && $userDb['score']< 1300){
$newScore = $userDb['score'];
}
mt\Rank::calcNewRankAndScore( $newRank, $newScore);
myself()->_updateUserInfo(array(
'rank' => $newRank,
'score' => $newScore,
'elo' => $newElo,
'history_best_rank' => max($userDb['history_best_rank'], $newRank),
'history_best_score' => max($userDb['history_best_score'], $newScore),
'score_modifytime' => myself()->_getNowTime(),
'best_rank_modifytime' => $newRank > $userDb['rank'] ?
myself()->_getNowTime() : $userDb['best_rank_modifytime'],
));
$currSeasonMeta = mt\RankSeason::getCurrentSeason();
if($currSeasonMeta){
Season::upsert($currSeasonMeta['id'], array(
'rank' => $newRank,
'score' => $newScore,
'elo' => $newElo,
'history_best_rank' => max($userDb['history_best_rank'], $newRank),
'score_modifytime' => myself()->_getNowTime(),
'best_rank_modifytime' => $newRank > $userDb['rank'] ?
myself()->_getNowTime() : $userDb['best_rank_modifytime'],
));
}
$member['new_rank'] = $newRank;
$member['new_score'] = $newScore;
$member['new_elo'] = $newElo;
}
//巡回模式排位分计算
if ($this->mapMode == mt\MapMode::CIRCUIT_MODE){
$circuitMeta = mt\CircuitTime::getCurrentCircuit();
$circuitStageMeta = mt\CircuitTime::getCurrentStage();
if ($circuitMeta && $circuitStageMeta){
$minScore = mt\Parameter::getVal('circuit_rank_score_min',0);
$multConstant = mt\Parameter::getVal('circuit_score_mult_constant',1);
$shiftConstant = mt\Parameter::getVal('circuit_score_shift_constant',1);
$circuitScore = $battleScore * $multConstant + $shiftConstant;
$myScore = Circuit::getMyScore($circuitMeta['circuit_season']);
$myPhaseScore = Circuit::getMyPhaseScore($circuitStageMeta['circuit_season'],$circuitStageMeta['circuit_phase']);
$finalScore = floor(max($minScore, $myScore+$circuitScore)) ;
$finalPhaseScore = floor(max($minScore, $myPhaseScore+$circuitScore));
Circuit::updateScore($circuitMeta['circuit_season'],$finalScore);
Circuit::updatePhaseScore($circuitStageMeta['circuit_season'],$circuitStageMeta['circuit_phase'],$finalPhaseScore);
$member['new_circuit_score'] = $finalScore;
}
}
$battleSingleDb = BattleSettlement::findSingle($this->battleSettlementDb['battle_uuid']);
if ($this->mapMode == mt\MapMode::TREASURE_BOX_MODE && $member['move_distance'] <= 2000 ){
error_log("宝箱模式:消极战斗");
}else{
$this->_getBattleRewards($battleSingleDb, $userDb,$heroDb,$battleScore,$myTeamScoreAvg,$myTeamScore,$member['reward'], $member);
myself()->_addItems($member['reward'], $awardService,$propertyChgService);
if ($this->mapMode == mt\MapMode::GOLD_MODE){
$member['today_hero_battles'] = $heroDb['idx'] . '|' .myself()->_getDailyV(TN_DAILY_GOLD_MODE_BATTLE_TIMES,$heroDb['idx']);
}
}
if ($battleSingleDb){
$battleSingleData = emptyReplace(json_decode($battleSingleDb['data'], true), array());
$battleSingleData['reward'] = $member['reward'];
$battleSingleData['new_rank'] = $member['new_rank'];
$battleSingleData['new_score'] = $member['new_score'];
$battleSingleData['new_elo'] = $member['new_elo'];
$battleSingleData['new_circuit_score'] = $member['new_circuit_score'];
BattleSettlement::addSingle($battleSingleDb['battle_uuid'],$battleSingleDb['room_uuid'],$battleSingleData);
}
}else{
error_log('User :'.$account .' Error Or Hero Error');
}
}
}
$battleData['settlement_status'] = 1;
BattleSettlement::addTeam(
$this->battleSettlementDb['battle_uuid'],
$this->battleSettlementDb['room_uuid'],
$battleData
);
}
public function _getBattleRewards($battleSingleDb, $userDb,$heroDb,$battleScore,$teamScoreAvg,$teamScore,&$reward, $member){
error_log('settlementReward -> _getBattleRewards');
$mapModeMeta = mt\MapMode::findByMapMode($this->mapMode);
$teamRank = getXVal($this->teamData,'pvp_team_rank', 0);
if ($mapModeMeta){
$accountLucky = Hero::getAccountLuckyTemp();
$battleItems = getXVal($member,'battle_items', 0);
if (count($battleItems) > 0){
foreach ($battleItems as $item){
$itemMeta = mt\Item::get($item['item_id']);
if ($itemMeta['type'] == mt\Item::FUNC_TYPE && $itemMeta['sub_type'] == mt\Item::LUCKY_SYMBOL_SUBTYPE){
$potionMeta = mt\BattlePotion::find($item['item_id']);
if ($potionMeta){
$effect = explode(':',$potionMeta['effect']);
$accountLucky += $effect[1];
}
}
}
}
$rewardMeta = mt\BattleReward::find($mapModeMeta['rewardMode'],$accountLucky);
if (!$rewardMeta){
error_log('ERROR:'.$this->mapMode.' settlementReward,user have lucky '.$accountLucky);
return ;
}
$hashRateValue = 0;
$rightVal = 0;
if ($this->mapMode == mt\MapMode::GOLD_MODE){
$gold = $this->_goldMapModeBaseGold($heroDb,$battleScore,$teamScoreAvg,$mapModeMeta,$rewardMeta,$teamRank,$reward);
$baseGold = $gold;
$gold = $this->_hashRateBoost($userDb,$gold,$hashRateValue);
//Vip加成金币获得
$rightVal = myself()->_getVipRightsVal(mt\StakingVip::GAIN_GOLD);
if ($gold > 0 && $rightVal > 0){
$gold += $rightVal;
}
}else{
$gold = $this->_otherMapModeBaseGold($rewardMeta,$teamRank,$battleScore,$teamScore,$reward);
$baseGold = $gold;
}
if ($gold > 0){
if ($heroDb['quality'] > 1){
array_push($reward,array(
"item_id" => V_ITEM_GOLD,
"item_num" => floor($gold),
"details" => array(
'baseValue' => floor($baseGold),
'hashRateValue' => $hashRateValue,
'vipValue' => $rightVal,
)
));
myself()->_incDailyV(TN_DAILY_GATHER_GOLD,0,floor($gold));
}else{
array_push($reward,array(
"item_id" => V_ITEM_BIND_GOLD,
"item_num" => floor($gold),
"details" => array(
'baseValue' => floor($baseGold),
'hashRateValue' => $hashRateValue,
'vipValue' => $rightVal,
)
));
}
}
//宝箱掉落
$this->_dropBox($battleSingleDb, $rewardMeta,$teamRank,$reward,$member);
}
}
private function _hashRateBoost($userDb,$gold,&$hashRateValue){
$currentPeriod= \mt\AchievementsCycle::getCurrentPeriod();
if ($currentPeriod && myself()->_getNowTime() >= strtotime($currentPeriod['income_start_time'])){
$currentCompute = HashRate::getTotalByAccount($userDb['account_id'], $currentPeriod['id']);
error_log("金币模式-算力加成:".$currentCompute);
$computeR = explode("|",mt\Parameter::getVal('economy_account_compute_R',0));
$k = 0;
for ($i=0;$i<count($computeR);$i++){
if ($currentCompute >= $computeR[$i]){
$k = $i;
}
}
$computeE = explode("|",mt\Parameter::getVal('economy_account_compute_E',0));
$powerRate = $computeE[$k];
$gold = $gold * ($powerRate + 1);
$hashRateValue = round($powerRate,4);
}
return $gold;
}
private function _otherMapModeBaseGold($rewardMeta,$teamRank,$battleScore,$teamScore,&$reward){
$gold = 0;
if (!empty($rewardMeta['goldLoot'])){
$items = LootService::dropOutItem($rewardMeta['goldLoot']);
foreach ($items as $item){
if ($item['item_id'] = V_ITEM_GOLD){
$gold += $item['item_num'];
}else{
array_push($reward,$item);
}
}
$coefficientArr = explode(";",$rewardMeta['goldParam']);
$coefficient = isset($coefficientArr[$teamRank-1]) ? $coefficientArr[$teamRank-1] : 0;
if ($this->mapMode == mt\MapMode::BET_MODE){
$ticketMeta = \mt\Item::get(900006);
$ticketNum = TicketConsumeRecord::getRecord($this->matchRoomUuid);
$gold = $ticketMeta['gold'] * $ticketNum * $coefficient * ($battleScore / $teamScore);
}
}
return $gold;
}
private function _goldMapModeBaseGold($heroDb,$battleScore,$teamScoreAvg,$mapModeMeta,$rewardMeta,$teamRank,&$reward){
$heroTimes = Hero::getDailyV($heroDb['idx']);
$goldModeTimes = myself()->_getDailyV(TN_DAILY_GOLD_MODE_BATTLE_TIMES,0);
$heroMeta = \mt\Item::get($heroDb['hero_id']);
$heroAtteMeta = mt\EconomyAttribute::findByGrade($heroMeta['relationship'],$heroDb['quality']);
$heroTimesMax = $heroAtteMeta['roundPerDay'];
//金币模式检验
//Vip加成打金次数
$rewardsMaxTimes = $mapModeMeta['rewards_max_time'];
$rightVal = myself()->_getVipRightsVal(mt\StakingVip::ACCOUNT_TIMES);
if ($rightVal > 0){
$rewardsMaxTimes += $rightVal;
}
$gold = 0;
if ($heroDb['quality'] > 1){
if (Hero::verifyValid($heroDb) && $heroTimes < $heroTimesMax && $goldModeTimes < $rewardsMaxTimes){
$items = LootService::dropOutItem($rewardMeta['goldLoot']);
foreach ($items as $item){
if ($item['item_id'] = V_ITEM_GOLD){
$gold += $item['item_num'];
}else{
array_push($reward,$item);
}
}
}
}else{
if ($heroTimes < $heroTimesMax && $goldModeTimes < $rewardsMaxTimes){
$items = LootService::dropOutItem($rewardMeta['boundGoldLoot']);
foreach ($items as $item){
if ($item['item_id'] = V_ITEM_BIND_GOLD){
$gold += $item['item_num'];
}else{
array_push($reward,$item);
}
}
}
}
if ($gold > 0){
Hero::incDailyV($heroDb['idx'],1);
if ($heroDb['quality'] > 1){
myself()->_incDailyV(TN_DAILY_GOLD_MODE_BATTLE_TIMES,0,1);
}
$coefficientArr = explode(";",$rewardMeta['goldParam']);
$coefficient = isset($coefficientArr[$teamRank-1]) ? $coefficientArr[$teamRank-1] : 0;
$gold = $gold * $coefficient * ($battleScore / $teamScoreAvg);
//财富值加成
$wealthK = mt\Parameter::getVal('economy_hero_wealth_K',0);
$wealthE = mt\Parameter::getVal('economy_hero_wealth_E',0);
$wealthRate = $wealthE * (Hero::getHeroWealth($heroDb) / (Hero::getHeroWealth($heroDb) + $wealthK));
$gold = $gold * (1 + $wealthRate);
}
return $gold;
}
private function _dropBox($battleSingleDb, $rewardMeta,$teamRank,&$reward,$member){
//宝箱掉落
$chestLootProbArr = explode(";",$rewardMeta['chestLootProb']);
$rate = isset($chestLootProbArr[$teamRank-1]) ? $chestLootProbArr[$teamRank-1] : 0;
if ($member['account_id'] == "2_2006_QmoeZ5t2ecIq6dVNyi9jQj5CzTUB0bGC"){
error_log("BoxMap:".json_encode(
array(
'rate' => $rate,
'box_num' => $member['box_num'],
'switch' => myself()->_switchIsOpen('bigEventBoxDrop'),
)
));
}
if ($rate > 0 && !empty($member['box_num']) && myself()->_switchIsOpen('bigEventBoxDrop')){
$rewardBox = array();
$realBoxNum = 0;
for ($i = 0; $i < $member['box_num']; ++$i) {
$rand = $rate * 100;
$rnd = rand(1,100);
++$realBoxNum;
if ($rnd <= $rand){
$chestItems = LootService::dropOutItem($rewardMeta['chestLoot']);
if (count($chestItems)>0){
$event = array(
'ID' => 'Box',
'SUB_ID' => 'drop',
'SUB_KEY' => 'drop_box',
'before' =>array(
'rnd' => $rnd,
'rate' => $rate,
'rewardMeta' => $rewardMeta,
),
'result' => $chestItems,
);
LogService::burialPointEvent($event);
}
foreach ($chestItems as $item){
array_push($rewardBox,$item);
}
}
}
if (count($rewardBox) > 0){
if ($battleSingleDb) {
$row = SqlHelper::ormSelectOne(
myself()->_getSelfMysql(),
't_box_alloc',
array(
'room_uuid' => $battleSingleDb['room_uuid'],
)
);
if ($row) {
services\BattleBoxService::incDropTotalNum($row['phase'],
$row['createtime'],
$realBoxNum);
}
}
$rewardBoxResult = myself()->_mergeAlikeItemKey($rewardBox);
foreach ($rewardBoxResult as $item){
array_push($reward,$item);
}
}
}
}
public function _getBattleRewardsOld($userDb,$heroDb,$battleScore,$teamScoreAvg,$teamScore,&$reward, $member){
error_log('settlementReward -> _getBattleRewards');
$mapModeMeta = mt\MapMode::findByMapMode($this->mapMode);
$teamRank = getXVal($this->teamData,'pvp_team_rank', 0);
if ($mapModeMeta){
$baseGold = 0;
$gold = 0;
// $accountLucky = Hero::getAccountLucky($userDb['address']);
$accountLucky = Hero::getAccountLuckyTemp();
$rewardMeta = mt\BattleReward::find($mapModeMeta['rewardMode'],$accountLucky);
if (!$rewardMeta){
return ;
}
$heroTimes = myself()->_getDailyV(TN_DAILY_GOLD_MODE_BATTLE_TIMES,$heroDb['idx']);
$goldModeTimes = myself()->_getDailyV(TN_DAILY_GOLD_MODE_BATTLE_TIMES,0);
$heroMeta = \mt\Item::get($heroDb['hero_id']);
$heroAtteMeta = mt\EconomyAttribute::findByGrade($heroMeta['relationship'],$heroDb['quality']);
$heroTimesMax = $heroAtteMeta['roundPerDay'];
error_log("Condition:".json_encode(array(
'account' => $userDb['account_id'],
'heroBattleTimes' => $heroTimes,
'goldModeTimes' => $goldModeTimes,
'validTimeBool' => Hero::verifyValid($heroDb) ? 1:0,
'heroInfo'=> $heroDb
)));
//金币模式检验
//Vip加成打金次数
$rewardsMaxTimes = $mapModeMeta['rewards_max_time'];
$rightVal = myself()->_getVipRightsVal(mt\StakingVip::ACCOUNT_TIMES);
if ($rightVal > 0){
$rewardsMaxTimes += $rightVal;
}
if ($this->mapMode == mt\MapMode::GOLD_MODE &&
// ($goldModeTimes >= $mapModeMeta['rewards_max_time'] )){
(!Hero::verifyValid($heroDb) || $heroTimes >= $heroTimesMax || $goldModeTimes >= $rewardsMaxTimes)){
error_log("金币模式:出战英雄没有打金时间或每日打金场次上限");
}else{
if (!empty($rewardMeta['goldLoot'])){
$items = LootService::dropOutItem($rewardMeta['goldLoot']);
foreach ($items as $item){
if ($item['item_id'] = V_ITEM_GOLD){
$gold += $item['item_num'];
$baseGold += $item['item_num'];
}else{
array_push($reward,$item);
}
}
}
$coefficientArr = explode(";",$rewardMeta['goldParam']);
$coefficient = isset($coefficientArr[$teamRank-1]) ? $coefficientArr[$teamRank-1] : 0;
if ($this->mapMode == mt\MapMode::GOLD_MODE){
$gold = $gold * $coefficient * ($battleScore / $teamScoreAvg);
}
if ($this->mapMode == mt\MapMode::BET_MODE){
$ticketMeta = \mt\Item::get(900006);
$baseGold = $ticketMeta['gold'];
$ticketNum = TicketConsumeRecord::getRecord($this->matchRoomUuid);
$gold = $ticketMeta['gold'] * $ticketNum * $coefficient * ($battleScore / $teamScore);
}
$baseValue = $gold;
if ($this->mapMode == mt\MapMode::GOLD_MODE){
myself()->_incDailyV(TN_DAILY_GOLD_MODE_BATTLE_TIMES,(int)$heroDb['idx'],1);
myself()->_incDailyV(TN_DAILY_GOLD_MODE_BATTLE_TIMES,0,1);
//财富值加成
$wealthK = mt\Parameter::getVal('economy_hero_wealth_K',0);
$wealthE = mt\Parameter::getVal('economy_hero_wealth_E',0);
$wealthRate = $wealthE * (Hero::getHeroWealth($heroDb) / (Hero::getHeroWealth($heroDb) + $wealthK));
$gold = $gold * (1 + $wealthRate);
// $wealthValue = round($wealthRate,4);
//基础金币获得
$baseValue = $gold;
//算力加成
$currentPeriod= \mt\AchievementsCycle::getCurrentPeriod();
if ($currentPeriod && myself()->_getNowTime() >= strtotime($currentPeriod['income_start_time'])){
$currentCompute = HashRate::getTotalByAccount($userDb['account_id'], $currentPeriod['id']);
error_log("金币模式-算力加成:".$currentCompute);
$computeR = explode("|",mt\Parameter::getVal('economy_account_compute_R',0));
$k = 0;
for ($i=0;$i<count($computeR);$i++){
if ($currentCompute >= $computeR[$i]){
$k = $i;
}
}
$computeE = explode("|",mt\Parameter::getVal('economy_account_compute_E',0));
$powerRate = $computeE[$k];
$gold = $gold * ($powerRate + 1);
$hashRateValue = round($powerRate,4);
}
//Vip加成金币获得
$rightVal = myself()->_getVipRightsVal(mt\StakingVip::GAIN_GOLD);
if ($rightVal > 0){
$gold += $rightVal;
}
}
if ($gold > 0){
array_push($reward,array(
"item_id" => V_ITEM_GOLD,
"item_num" => floor($gold),
"details" => array(
'baseValue' => floor($baseValue),
'vipValue' => isset($rightVal) ? $rightVal : 0,
'hashRateValue' => isset($hashRateValue) ? $hashRateValue : 0,
)
));
myself()->_incDailyV(TN_DAILY_GATHER_GOLD,0,floor($gold));
}
}
//宝箱掉落
$chestLootProbArr = explode(";",$rewardMeta['chestLootProb']);
$rate = isset($chestLootProbArr[$teamRank-1]) ? $chestLootProbArr[$teamRank-1] : 0;
//error_log(json_encode($member));
if ($rate > 0 && !empty($member['box_num']) && myself()->_switchIsOpen('bigEventBoxDrop')){
$rewardBox = array();
for ($i = 0; $i < $member['box_num']; ++$i) {
$rand = $rate * 100;
$rnd = rand(1,100);
if ($rnd <= $rand){
$chestItems = LootService::dropOutItem($rewardMeta['chestLoot']);
if (count($chestItems)>0){
$event = array(
'ID' => 'Box',
'SUB_ID' => 'drop',
'SUB_KEY' => 'drop_box',
'before' =>array(
'rnd' => $rnd,
'rate' => $rate,
'rewardMeta' => $rewardMeta,
),
'result' => $chestItems,
);
LogService::burialPointEvent($event);
}
foreach ($chestItems as $item){
array_push($rewardBox,$item);
}
}
}
if (count($rewardBox) > 0){
$rewardBoxResult = myself()->_mergeAlikeItemKey($rewardBox);
foreach ($rewardBoxResult as $item){
array_push($reward,$item);
}
}
}
TGLog::writeToLog("game_2006_api","battleReport",array(
'account_id' => $userDb['account_id'],
'map_mode' => $this->mapMode,
'baseGold' => $baseGold,
'gold' => isset($baseValue) ? $baseValue : $gold,
'box_rate' => $rate,
'rewards' => $reward,
'goldInfo' => array(
'heroBattleTimes' => $heroDb['idx'] .'|' .$heroTimes,
'goldModeTimes' => $goldModeTimes,
),
'betInfo' => array(
'realUser' => $this->realUserCount,
'ticketNum' => isset($ticketNum) ? $ticketNum : 0,
'coefficient' => isset($coefficient) ? $coefficient : 0,
'battleScore' => round($battleScore,9),
'teamScore' => round($teamScore,9),
'teamScoreAvg' => round($teamScoreAvg,9),
'wealthRate' => isset($wealthRate) ? $wealthRate : 0,
)
));
}
}
public function _calBattleScore($battleInfo){
$paramMeta = mt\Parameter::getVal('performance_score_range',0);
$paramMetaMoba = mt\Parameter::getVal('performance_score_weight_4V4',0);
$paramMetaPvp = mt\Parameter::getVal('performance_score_weight_BR',0);
$paramMetaCircuit = mt\Parameter::getVal('performance_score_weight_circuit',0);
$weightMoba = explode("|",$paramMetaMoba);
$weightPvp = explode("|",$paramMetaPvp);
$weightCircuit = explode("|",$paramMetaCircuit);
$scoreParam = explode("|",$paramMeta);
if (count($scoreParam) < 2){
error_log('Parameter table error');
return 0;
}
$room_mode = getXVal($this->inputData,'room_mode', 0);
if ($this->maxKill == 0) {
$killSco = $scoreParam[0];
} else {
$kill = getXVal($battleInfo, 'pvp_kill', 0);
$killSco = ($scoreParam[1] - $scoreParam[0]) / ($this->maxKill - 0) * ($kill - 0) + $scoreParam[0];
}
if ($this->maxAssist == 0) {
$assistSco = $scoreParam[0];
} else {
$assist = getXVal($battleInfo, 'pvp_assist', 0);
$assistSco = ($scoreParam[1] - $scoreParam[0]) / ($this->maxAssist - 0) * ($assist - 0) + $scoreParam[0];
}
if ($this->maxDamage == 0) {
$damageSco = $scoreParam[0];
} else {
$damage = getXVal($battleInfo, 'pvp_damage', 0);
$damageSco = ($scoreParam[1] - $scoreParam[0]) / ($this->maxDamage - 0) * ($damage - 0) + $scoreParam[0];
}
if ($this->maxRecover == 0) {
$recoverSco = $scoreParam[0];
} else {
$recover = getXVal($battleInfo, 'pvp_recover', 0);
$recoverSco = ($scoreParam[1] - $scoreParam[0]) / ($this->maxRecover - 0) * ($recover - 0) + $scoreParam[0];
}
if ($this->maxLevel == 1) {
$levelSco = $scoreParam[0];
} else {
$level = getXVal($battleInfo, 'hero_lv', 0);
$levelSco = ($scoreParam[1] - $scoreParam[0]) / ($this->maxLevel - 0) * ($level - 0) + $scoreParam[0];
}
if ($this->maxAlive == 0) {
$aliveSco = $scoreParam[0];
} else {
$alive = getXVal($battleInfo, 'pvp_survia_time', 0) / 1000;
$aliveSco = ($scoreParam[1] - $scoreParam[0]) / ($this->maxAlive - 0) * ($alive - 0) + $scoreParam[0];
}
error_log(json_encode(array(
'account_id' => myself()->_getAccountId(),
'kill_sco' => $killSco,
'assist_sco' => $assistSco,
'damage_sco' => $damageSco,
'recover_sco' => $recoverSco,
'alive_sco' => $aliveSco,
'level_sco' => $levelSco,
'assist' => getXVal($battleInfo, 'pvp_assist', 0),
'max_assist' => $this->maxAssist,
'damage' => getXVal($battleInfo, 'pvp_damage', 0),
'max_damage' => $this->maxDamage,
'recover' => getXVal($battleInfo, 'pvp_recover', 0),
'max_recover' => $this->maxRecover,
'level' => getXVal($battleInfo, 'hero_lv', 0),
'max_level' => $this->maxLevel
)));
switch ($room_mode){
case self::ROOM_MODE_PVP: {
if (getXVal($this->inputData,'map_mode', 0) == mt\MapMode::CIRCUIT_MODE){
if (count($weightCircuit) == 5){
$killSco *= $weightCircuit[0];
$assistSco *= $weightCircuit[1];
$damageSco *= $weightCircuit[2];
$recoverSco *= $weightCircuit[3];
$aliveSco *= $weightCircuit[4];
}
}else{
if (count($weightPvp) == 5){
$killSco *= $weightPvp[0];
$assistSco *= $weightPvp[1];
$damageSco *= $weightPvp[2];
$recoverSco *= $weightPvp[3];
$aliveSco *= $weightPvp[4];
}
}
$battleScore = ($killSco + $assistSco + $damageSco + $recoverSco + $aliveSco);
}
break;
case self::ROOM_MODE_MOBA :{
if (count($weightMoba) == 5){
$killSco *= $weightMoba[0];
$assistSco *= $weightMoba[1];
$damageSco *= $weightMoba[2];
$recoverSco *= $weightMoba[3];
$levelSco *= $weightMoba[4];
}
$battleScore = ($killSco + $assistSco + $damageSco + $recoverSco + $levelSco);
}
break;
default : {
$battleScore = 0;
}
}
return $battleScore;
}
private function getMyRanked($account){
foreach ($this->teamExpScoreSort as $k=>$value){
if ($value['account_id'] == $account){
return $k+1;
}
}
return 8;
}
}