214 lines
7.5 KiB
PHP
214 lines
7.5 KiB
PHP
<?php
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require_once('models/Hero.php');
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require_once('models/Gun.php');
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require_once('models/Chip.php');
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require_once('services/BattleDataService.php');
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use phpcommon\SqlHelper;
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use models\Hero;
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use models\Gun;
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use models\Chip;
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class BattleController extends BaseAuthedController {
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public function preBattleCheck()
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{
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$this->_rspData(array(
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'pre_battle_payload' => ''
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));
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}
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public function battleReport()
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{
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$userInfo = $this->_getOrmUserInfo();
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if (!$userInfo) {
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$this->_rspErr(1, 'Without this player1');
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return;
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}
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$battleDataService = new services\BattleDataService();
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$battleDataService->updateBattleData();
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SqlHelper::insert(
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$this->_getSelfMysql(),
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't_battle_record',
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array(
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'account_id' => $this->_getAccountId(),
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'request' => json_encode($_REQUEST),
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'createtime' => $this->_getNowTime(),
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'modifytime' => $this->_getNowTime(),
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)
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);
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$this->_rspOk();
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}
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public function battleReportNew()
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{
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return;
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/*
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*/
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$battleReward = array(
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'hero' => array(),
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'weapon1' => array(),
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'weapon2' => array(),
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'items' => array()
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);
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$onlineNum = 0;
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{
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//pve
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$instanceLevel = 0;
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$heroQuality = 0;
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$instanceRank = 0;
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$bossReward = 0;
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$todayPveBattleTimes = 0;
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$todayPveGetFragmentNum = 0;
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$heroFragment = array(
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0 => array(
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1001 => 10 + 1, //当前时间段 + 上一时间段剩余
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1002 => 10 + 1, //当前时间段 + 上一时间段剩余
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9999 => 3 + 1, //当前时间段 + 上一时间段剩余, 特殊碎片,指定合成
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),
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1 => array(
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),
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);
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$gunFragment = array(
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0 => array(
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2001 => 10 + 1, //当前时间段 + 上一时间段剩余
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2002 => 10 + 1, //当前时间段 + 上一时间段剩余
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9998 => 3 + 1, //当前时间段 + 上一时间段剩余, 特殊碎片,指定合成
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),
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1 => array(
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),
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);
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$dropRate = max(1.15 - ($heroQuality - $instanceLevel) * 0.25, 0);
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$dropMul = 0.8 - ($instancRank - 1) * 0.25 + $bossReward * 0.2;
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$instackRankRate = 0.8; //0.8 0.55 0.3;
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$heroProbability = min($heroFragment[$now].total / $onlineNum * $dropRate * ($instanceRankRate + $bossReward*0.2) * pow(2, $todayPveBattleTimes - $todayPveGetFragmentNum -1), 1);
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$gunProbability = min($gunFragment[$now].total / $onlineNum * $dropRate * ($instanceRankRate + $bossReward*0.2) * pow(2, $todayPveBattleTimes - $todayPveGetFragmentNum -1), 1);
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$emptyProbability = max(1 - $heroProbability - $gunProbability, 0);
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//对3者取权重
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//对堕落的碎片做随机
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}
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{
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//pvp
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}
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$this->_rspData($battleReward);
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}
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public function getBattleData()
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{
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$mode = getReqVal('mode', '');
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$members = json_decode(getReqVal('members', ''), true);
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$data = array(
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'members' => array()
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);
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error_log(json_encode($_REQUEST));
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error_log(json_encode($members));
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foreach ($members as $member) {
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$info = array(
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'account_id' => $member['account_id'],
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'session_id' => $member['session_id'],
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'hero_uniid' => $member['hero_uniid'],
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'weapon_uuid1' => $member['weapon_uuid1'],
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'weapon_uuid2' => $member['weapon_uuid2'],
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'battle_uuid' => $member['battle_uuid'],
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'hero_dto' => '',
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'weapon_dto1' => '',
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'weapon_dto2' => '',
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'is_valid_battle' => 0,
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'payload' => json_encode($member['cmjoin']),
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'errcode' => 0,
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'errmsg' => '',
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);
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if (!phpcommon\isValidSessionId($member['account_id'], $member['session_id'])) {
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$info['errcode'] = 50;
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$info['errmsg'] = 'invalid session_id';
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} else {
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{
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$heroDb = Hero::findByAccountId($member['account_id'],
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$member['hero_uniid']);
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if ($heroDb) {
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$info['is_valid_battle'] = 1;
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$info['hero_dto'] = Hero::toDto($heroDb);
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} else {
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$info['errcode'] = 51;
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$info['errmsg'] = 'paramater error';
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}
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}
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{
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for ($i = 1; $i <= 2; ++$i) {
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$gunDb = Gun::findByAccountId($member['account_id'],
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$member['weapon_uuid' . $i]);
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if ($gunDb) {
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$info['weapon_dto' . $i] = Gun::toDto($gunDb);
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}
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}
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}
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}
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array_push($data['members'], $info);
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}
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error_log(json_encode($data));
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myself()->_rspData($data);
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}
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public function getBattleDataNew()
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{
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$members = json_decode(getReqVal('members', ''), true);
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$data = array(
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'members' => array()
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);
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foreach ($members as $member) {
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$info = array(
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'account_id' => $member['account_id'],
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'session_id' => $member['session_id'],
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'hero_uniid' => $member['hero_uniid'],
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'weapon_uniid1' => $member['weapon_uniid1'],
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'weapon_uniid2' => $member['weapon_uniid2'],
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'battle_uuid' => $member['battle_uuid'],
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'hero_dto' => '',
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'weapon_dto1' => '',
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'weapon_dto2' => '',
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'is_valid_battle' => 0,
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'payload' => json_encode($member['cmjoin']),
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'errcode' => 0,
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'errmsg' => '',
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);
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if (!phpcommon\isValidSessionId($member['account_id'], $member['session_id'])) {
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$info['errcode'] = 50;
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$info['errmsg'] = 'invalid session_id';
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}else{
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{
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$heroDb = Hero::findByAccountId($member['account_id'],
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$member['hero_uniid']);
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if ($heroDb) {
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$info['is_valid_battle'] = 1;
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$info['hero_dto'] = Hero::toDto($heroDb);
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} else {
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$info['errcode'] = 51;
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$info['errmsg'] = 'paramater error';
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}
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}
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{
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for ($i = 1; $i <= 2; ++$i) {
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$gunDb = Gun::findByAccountId($member['account_id'],
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$member['weapon_uniid' . $i]);
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if ($gunDb) {
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$info['weapon_dto' . $i] = Gun::toDto($gunDb);
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}
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}
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}
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}
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array_push($data['members'], $info);
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}
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// $attr = Hero::getChipAttr($info['hero_dto']['chip_ids']);
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myself()->_rspData($data);
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}
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}
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