game2006api/webapp/controller/PassController.class.php
hujiabin b9e8097a22 1
2023-06-16 15:03:20 +08:00

239 lines
8.2 KiB
PHP

<?php
require_once('services/AwardService.php');
require_once('services/PropertyChgService.php');
require_once('mt/BattlePass.php');
require_once('mt/StarLevel.php');
require_once('models/Pass.php');
require_once('models/RealtimeData.php');
use phpcommon\SqlHelper;
use models\Pass;
use models\RealtimeData;
class PassController extends BaseAuthedController {
private $awardService = null;
private $propertyChgService = null;
private $userInfo = null;
private $currSeasonMeta = null;
public function _handlePre()
{
// if(getReqVal('a', '') != 'resetStar'){
parent::_handlePre();
// }
$this->currSeasonMeta = \mt\BattlePass::getCurrentSeason();
if (!$this->currSeasonMeta) {
$this->_rspErr(10, 'season server internal error');
die();
}
$this->propertyChgService = new services\PropertyChgService();
$this->awardService = new services\AwardService();
$this->userInfo = $this->_getOrmUserInfo();
}
public function getPassList(){
$row = Pass::find($this->currSeasonMeta['id']);
if (!$row){
$this->_initPassList($this->currSeasonMeta['id']);
$row = Pass::find($this->currSeasonMeta['id']);
}
$data = emptyReplace(json_decode($row['data'], true), array());
$this->_rspData(array(
'time_info' => array(
'name'=>strtotime($this->currSeasonMeta['battlepass_name']),
'sub_name'=>strtotime($this->currSeasonMeta['battlepass_sub_name']),
'begin_time'=>strtotime($this->currSeasonMeta['begin_time']),
'end_time'=>strtotime($this->currSeasonMeta['end_time'])
),
'reward_info' => $data,
));
}
public function commit(){
$level = getReqVal('level', 0);
$type= getReqVal('type', 0);
$passMeta = \mt\BattlePass::find($level);
if (!$passMeta){
$this->_rspErr(1, 'param error or null');
return;
}
if ($this->userInfo['level'] < $level){
$this->_rspErr(1, 'objectives not achieved');
return;
}
$passDb = Pass::find($this->currSeasonMeta['id']);
$rewards = emptyReplace(json_decode($passDb['data'], true), array());
$data = $this->_rewardHash($rewards);
$items = array();
switch ($type){
case 0 : {
if ($data['basic'][$level]['state'] != 0){
$this->_rspErr(1, "basic Can't get it again");
return;
}else{
array_push($items,array(
'item_id'=>$passMeta['basic_item_id'],
'item_num'=>$passMeta['basic_item_num'],
));
}
}
break;
case 1 : {
if ($this->userInfo['activated'] != 1){
$this->_rspErr(1, "don't is platinum pass ");
return;
}
if ($data['platinum'][$level]['state'] != 0){
$this->_rspErr(1, "platinum Can't get it again");
return;
}else{
array_push($items,array(
'item_id'=>$passMeta['platinum_item_id1'],
'item_num'=>$passMeta['platinum_item_num1'],
));
array_push($items,array(
'item_id'=>$passMeta['platinum_item_id2'],
'item_num'=>$passMeta['platinum_item_num2'],
));
}
}
break;
default : {
$this->_rspErr(1, "param type is error");
return;
}
}
$this->_addItems($items,$this->awardService, $this->propertyChgService);
switch ($type){
case 0 : {
$data['basic'][$level]['state'] = 1;
}
break;
case 1 : {
$data['platinum'][$level]['state'] = 1;
}
}
Pass::upsert($this->currSeasonMeta['id'],json_encode($data));
$this->_rspData(array(
'award' => $this->awardService->toDto(),
'property_chg' => $this->propertyChgService->toDto(),
));
}
public function commitAll(){
$passDb = Pass::find($this->currSeasonMeta['id']);
$rewards = emptyReplace(json_decode($passDb['data'], true), array());
foreach ($rewards['basic'] as &$reward){
if ($this->userInfo['level'] >= $reward['level'] && $reward['state']==0){
$passMeta = \mt\BattlePass::find($reward['level']);
$items = array(
array(
'item_id'=>$passMeta['basic_item_id'],
'item_num'=>$passMeta['basic_item_num'],
)
);
$this->_addItems($items,$this->awardService, $this->propertyChgService);
$reward['state'] = 1;
}
}
if ($this->userInfo['activated']){
foreach ($rewards['platinum'] as &$reward){
if ($this->userInfo['level'] >= $reward['level'] && $reward['state']==0){
$passMeta = \mt\BattlePass::find($reward['level']);
$items = array(
array(
'item_id'=>$passMeta['platinum_item_id1'],
'item_num'=>$passMeta['platinum_item_num1'],
),
array(
'item_id'=>$passMeta['platinum_item_id2'],
'item_num'=>$passMeta['platinum_item_num2'],
)
);
$this->_addItems($items,$this->awardService, $this->propertyChgService);
$reward['state'] = 1;
}
}
}
Pass::upsert($this->currSeasonMeta['id'],json_encode($rewards));
$this->_rspData(array(
'award' => $this->awardService->toDto(),
'property_chg' => $this->propertyChgService->toDto(),
));
}
public function activePlatinumPass(){
}
public function buyPassLevel(){
}
public function resetPassLevel(){
}
private function _rewardHash($reward){
if (!$reward){
return array();
}
$data = array();
foreach ($reward['basic'] as $value){
$data['basic'][$value['level']] = $value;
}
foreach ($reward['platinum'] as $value){
$data['platinum'][$value['level']] = $value;
}
return $data;
}
private function _initPassList($season){
$passList = \mt\BattlePass::all();
if (!$passList){
return;
}
$data = array(
'basic' => array(),
'platinum' => array()
);
foreach ($passList as $pass){
$basic_state = -1;
$platinum_state = -1;
if ($this->userInfo['level'] >= $pass['id']){
$basic_state = 0;
if ($this->userInfo['activated']){
$platinum_state = 0;
}
}
array_push($data['basic'],array(
'level' => $pass['id'],
'state' => $basic_state,
// 'reward' => array(
// 'item_id' => $pass['basic_item_id'],
// 'item_num' => $pass['basic_item_num'],
// ),
));
array_push($data['platinum'],array(
'level' => $pass['id'],
'state' => $platinum_state,
// 'reward' => array(
// array(
// 'item_id' => $pass['platinum_item_id1'],
// 'item_num' => $pass['platinum_item_num1'],
// ),
// array(
// 'item_id' => $pass['platinum_item_id2'],
// 'item_num' => $pass['platinum_item_num2'],
// ),
// )
));
}
Pass::upsert($season,json_encode($data));
}
}