183 lines
5.6 KiB
PHP
183 lines
5.6 KiB
PHP
<?php
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define('TEAMID_KEY', 'team_uuid:');
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define('RANKING_KEY', 'game2006api:');
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define('DAILY_SELECTION_KEY', 'game2006api:daily_selection:');
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define('PLANET_BUY_KEY', 'game2006api:planet_buy:');
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define('LAST_SESSION_KEY', 'last_session:');
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define('MATCH_CURRENT_TEAM_KEY', 'match:current_team:');
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define('MATCH_OK_KEY', 'match:ok:');
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define('DEC_BATTLE_TICKET', 'battle_ticket:');
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define('V_ITEM_GOLD', 10001); //金币
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define('V_ITEM_GOLDS', 10017); //金堆
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define('V_ITEM_GOLDBRICK', 10018); //金砖
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define('V_ITEM_DIAMOND', 10014); //钻石
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define('V_ITEM_EXP', 10003); //经验
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define('V_ITEM_ACTIVE', 10004); //活跃度
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define('V_ITEM_BCEG', 10010); //BCEG
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define('V_ITEM_STAR', 10011); //星星
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define('V_ITEM_PASS', 10012); //通行证
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define('V_ITEM_RESET_CARD', 10013); //重置卡
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define('V_ITEM_REVIVE_COIN', 140001); //复活币
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define('V_ITEM_HERO_META', 100005); //英雄升级材料
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define('V_ITEM_GUN_META', 100006); //枪械升级材料
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define('V_ITEM_CHIP_META', 100007); //芯片升级材料
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define('TN_BEGIN', 8001);
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define('TN_ACTIVE', 8002);
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define('TN_SHOP', 8003);
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define('TN_RECHARGE_UPGRADE_TIMES', 8004);
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define('TN_SHARE_GAMES', 8005);
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define('TN_HERO_LEVEL_UP', 8006);
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define('TN_END', 8007);
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define('TN_HERO_MAX_LEVEL', 8008);
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define('TN_LAST_RANKING_TIME', 8009);
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define('TN_MISSION_STAR_SEASON', 8010);
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define('TN_RANK_STATUS', 8011);
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define('TN_FIRST_TUPOP_STATUS', 8012);
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define('TN_TOTAL_KILLS_NUM', 8013);
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define('TN_TOTAL_STAR_NUM', 8014);
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define('TN_TOTAL_RANK_NUM', 8015);
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define('TN_TOTAL_DIAMOND_CONSUME', 8016);//钻石消耗
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define('TN_TOTAL_CEG_CONSUME', 8017);//ceg消耗
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define('TN_TOTAL_GATHER_GOLD', 8018);//收集金币
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define('TN_TOTAL_LOOT_TIMES', 8019);//掉落包操作计数 0总计数 1循环计数
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define('TN_DAILY_BEGIN', 9001);
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define('TN_DAILY_LOGINS', 9001);
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define('TN_DAILY_ACTIVE', 9002);
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define('TN_DAILY_SHOP', 9003);
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define('TN_DAILY_RECHARGE_UPGRADE_TIMES', 9004);
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define('TN_DAILY_SHARE_GAMES', 9005);
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define('TN_DAILY_PVE_BATTLE_TIMES', 9006);
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define('TN_DAILY_PVE_GET_FRAGMENT_NUM', 9007);
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define('TN_DAILY_PVP_BATTLE_TIMES', 9008);
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define('TN_DAILY_PVP_GET_FRAGMENT_NUM', 9009);
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define('TN_DAILY_PVE_LAST_GET_FRAGMENT_BATTLE', 9010);
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define('TN_DAILY_RANK_BATTLE_TIMES', 9011);
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define('TN_DAILY_END', 9011);
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define('TN_DAILY_PVE_GET_HERO_FRAGMENT_NUM', 9012);
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define('TN_DAILY_PVE_GET_GUN_FRAGMENT_NUM', 9013);
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define('TN_DAILY_COMPLETE_TASK_NUM', 9014);
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define('TN_DAILY_USED_GOLD_NUM', 9015);
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define('TN_DAILY_GET_STAR_NUM', 9016);
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define('TN_DAILY_BUY_PASS_STATE', 9017);
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define('TN_DAILY_BUY_LEVEL_STATE', 9018);
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define('TN_DAILY_RESET_HERO_LEVEL_STATE', 9019);
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define('TN_DAILY_REFRESH_MISSION_TIMES', 9020);
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define('TN_DAILY_GOLD_MODE_BATTLE_TIMES', 9021);
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define('TN_WEEKLY_BEGIN', 10001);
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define('TN_WEEKLY_ACTIVE', 10002);
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define('TN_WEEKLY_SHOP', 10003);
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define('TN_WEEKLY_RECHARGE_UPGRADE_TIMES', 10004);
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define('TN_WEEKLY_SHARE_GAMES', 10005);
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define('TN_WEEKLY_END', 10005);
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define('SHOP_BUY_MODE_NORMAL', 0);
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define('SHOP_BUY_MODE_DAILY_SELECTION', 1);
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define('MARKET_BUY_MODE_NORMAL', 2);
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const kHAT_Hp = 1;
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const kHAT_HPRecover = 2;
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const kHAT_Atk = 3;
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const kHAT_Def = 4;
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const kHAT_Speed = 5;
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const kHAT_ShotRange = 6;
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const kHAT_ShotSpeed = 7;
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const kHAT_ReloadSpeed = 8;
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const kHAT_FireRate = 9;
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const kHAT_Volume = 10;
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const kHAT_MaxHp = 11;
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const kHAT_ShotView = 12;
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const kHAT_View = 13;
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const kHAT_ReloadTime = 14;
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const kHAT_WeaponDmg = 20;
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const kHAT_WeaponShotSpeed = 21;
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const kHAT_WeaponReloadTime = 22;
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const kHAT_WeaponExplosionRange = 23;
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const kHAT_WeaponExplosionContinueTime = 24;
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const kHAT_PoisoningReduction = 25;
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const kHAT_RescueTime = 26;
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const kHAT_DrugTime = 27;
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const kHAT_DrugEfficacy = 28;
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const kHAT_CarOil = 29;
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const kHAT_WeaponExplosionDealyTime = 30;
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const kHAT_RecoverHpAdd = 31;
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const kHAT_SkillTime = 32;
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const kHAT_WeaponThrowRange = 33;
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const kHAT_LUCKY = 34;
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const kHAT_Critical = 42;
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const kHAT_CriDamage = 43;
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const kHAT_Dodge = 44;
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const kHAT_Ruduce = 45;
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const kHAT_BrainLifePct = 47;
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const kHAT_BulletSpeed = 49;
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const kHAT_BulletSpeedPct = 50;
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const kHAT_Begin = 0;
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const kHAT_vCurrnetHealth = 1;
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const kHAT_vHealth = 2;
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const kHAT_pHealth = 3;
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const kHAT_pHealthAm = 4;
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const kHAT_pHealthRateSe = 5;
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const kHAT_pHealthRateIn = 6;
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const kHAT_vHealthAm = 7;
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const kHAT_vHealthRateSe = 8;
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const kHAT_vHealthRateIn = 9;
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const kHAT_vAttack = 10;
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const kHAT_pAttack = 11;
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const kHAT_pAttackAm = 12;
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const kHAT_pAttackRateSe = 13;
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const kHAT_pAttackRateIn = 14;
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const kHAT_vAttackAm = 15;
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const kHAT_vAttackRateSe = 16;
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const kHAT_vAttackRateIn = 17;
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const kHAT_vDefend = 18;
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const kHAT_pDefend = 19;
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const kHAT_pDefendAm = 20;
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const kHAT_pDefendRateSe = 21;
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const kHAT_pDefendRateIn = 22;
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const kHAT_vBlock = 23;
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const kHAT_pBlock = 24;
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const kHAT_pBlockAm = 25;
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const kHAT_pBlockRateSe = 26;
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const kHAT_pBlockRateIn = 27;
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const kHAT_vBloPro = 28;
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const kHAT_vBloDef = 29;
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const kHAT_vCrit = 30;
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const kHAT_pCrit = 31;
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const kHAT_pCritAm = 32;
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const kHAT_pCritRateSe = 33;
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const kHAT_pCritRateIn = 34;
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const kHAT_vCriPro = 35;
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const kHAT_vCriBon = 36;
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const kHAT_vSpeed = 37;
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const kHAT_vSpeedRateIn = 38;
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const kHAT_vHaste = 39;
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const kHAT_vDrain = 40;
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const kHAT_vTenacity = 41;
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const kHAT_vDamageTakenRateIn = 42;
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const kHAT_vDamageDealtRateIn = 43;
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const kHAT_vNormalDamageTakenRateIn = 44;
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const kHAT_vNormalDamageDealtRateIn = 45;
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const kHAT_vSkillDamageTakenRateIn = 46;
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const kHAT_vSkillDamageDealtRateIn = 47;
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const kHAT_vHealthGainRateIn = 48;
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const kHAT_vHealDealtRateIn = 49;
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const kHAT_Hold = 55;
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const kHAT_End = 56;
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const kHAT_ABS_VAL = 1;
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const kHAT_RATE_VAL = 2;
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const kWantedLockType = 3;
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const kMaxHeroUpLevelNum = 2;
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const kMaxHeroUpQualityNum = 2;
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const kMaxEmojiNum = 6;
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