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@ -100,7 +100,7 @@ type Buff struct {
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type MapGrid struct {
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id int32
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reward int32
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reward string
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_flags1_ uint64
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_flags2_ uint64
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@ -449,7 +449,7 @@ func (this *MapGrid) HasId() bool {
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return (this._flags1_ & (uint64(1) << 1)) > 0
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}
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func (this *MapGrid) GetReward() int32 {
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func (this *MapGrid) GetReward() string {
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return this.reward
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}
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@ -81,7 +81,7 @@ message Buff
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message MapGrid
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{
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optional int32 id = 1;
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optional int32 reward = 2;
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optional string reward = 2;
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}
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message ShopGoods
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