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@ -373,8 +373,8 @@ func (this *playerMgr) GetRecommendPlayers(excludeHums map[string]int32, outHums
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return true
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return true
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})
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})
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}
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}
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randLen := 0
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randLen := 10
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if randLen < len(this.recommendHumans) {
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if randLen > len(this.recommendHumans) {
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randLen = len(this.recommendHumans)
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randLen = len(this.recommendHumans)
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}
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}
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rand.Shuffle(randLen, func (i int, j int) {
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rand.Shuffle(randLen, func (i int, j int) {
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