diff --git a/server/hallserver/player/player.go b/server/hallserver/player/player.go index 63afbe98..9ea66a22 100644 --- a/server/hallserver/player/player.go +++ b/server/hallserver/player/player.go @@ -14,6 +14,7 @@ type player struct { room common.Room accountId string sessionId string + teamUuid string zoneId int32 nodeId int32 name string @@ -44,6 +45,7 @@ func (this *player) init(req *pendingLoginRequest, name string, avatarUrl string this.socket = req.hdr.GetSocket() this.accountId = req.msg.GetAccountId() this.sessionId = req.msg.GetSessionId() + //this.teamUuid = req.msg.GetTeamUuid() this.zoneId = req.msg.GetZoneId() this.nodeId = req.msg.GetNodeId() this.name = name @@ -83,7 +85,7 @@ func (this *player) GetPing() int32 { } func (this *player) GetTeamUuid() string { - return "" + return this.teamUuid } func (this *player) GetZoneId() int32 { diff --git a/server/hallserver/proto/cs_proto.proto b/server/hallserver/proto/cs_proto.proto index d29b4af1..ac22051e 100644 --- a/server/hallserver/proto/cs_proto.proto +++ b/server/hallserver/proto/cs_proto.proto @@ -145,8 +145,8 @@ message MFCurrentRoom //登录 message CMLogin { - optional int32 server_id = 1; //保留 - optional string team_uuid = 2; //保留 + optional int32 reserverd0 = 1; //保留 + optional string reserved1 = 2; //保留 optional string account_id = 3; //账号id optional int32 proto_version = 5; //协议版本号Constant_e.ProtoVersion optional string session_id = 20; //账号id @@ -165,13 +165,12 @@ message SMLogin //断线重连 message CMReconnect { - optional int32 server_id = 1; //保留 - optional string team_uuid = 2; //保留 + optional int32 reserved0 = 1; //保留 + optional string reserved1 = 2; //保留 optional string account_id = 3; //账号id optional string session_id = 4; //session_id - optional string room_uuid = 5; //房间唯一id + optional string reserverd2 = 5; //保留 optional string server_info = 6; //服务器信息 - } //断线重连回复 @@ -188,6 +187,7 @@ message CMCreateRoom optional int32 zone_id = 2; //区id optional int32 node_id = 3; //节点id optional string passwd = 4; //密码,空:无密码 + optional string team_uuid = 5; //保留 } message SMCreateRoom