优化随机公会
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@ -22,7 +22,6 @@ type GuildMgr struct {
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Logs map[int64][]*GuildLog // 公会ID -> 公会日志
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Logs map[int64][]*GuildLog // 公会ID -> 公会日志
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loadedFlags int64
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loadedFlags int64
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guildIds []int64 // 公会ids
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guildIds []int64 // 公会ids
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//RandGuildIds []int64 // 随机公会ids
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}
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}
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func NewGuildMgr() *GuildMgr {
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func NewGuildMgr() *GuildMgr {
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