查询玩家的英雄、背包
This commit is contained in:
parent
284bad91b8
commit
177a6d35c9
@ -97,6 +97,7 @@ exports.Player = class {
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constructor()
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{
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this.fields = [
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['idx',0,''],
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['account_id', '', '用户id'],
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['channel', '', '渠道id'],
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['name', '', '用户名'],
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@ -122,8 +123,8 @@ exports.Player = class {
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['already_guide', 0, '已引导'],
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['pve_instance_id', 0, '已过pve副本id'],
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['like_count', 0, '被点赞次数'],
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['head_list', '', '拥有的头像列表'],
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['head_frame_list', '', '拥有的头像框列表'],
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['head_list', [], '拥有的头像列表'],
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['head_frame_list', [], '拥有的头像框列表'],
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['consume_gold', 0, '消费金币数'],
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['score_modifytime', 0, '积分修改时间'],
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['best_rank_modifytime', 0, 'bestrank修改时间'],
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@ -140,3 +141,66 @@ exports.Player = class {
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]
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}
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}
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exports.BagItem = class {
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constructor()
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{
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this.fields = [
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['idx', 0, ''],
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['token_id', '', 'token_id'],
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['account_id', '', '用户id'],
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['item_id', 0, '物品id'],
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['item_num', 0, '物品数量'],
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['rand_attr', '', '随机属性'],
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['today_get_gold', 0, '今日获得金币'],
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['last_get_gold_time', 0, '最后获得金币时间'],
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['createtime', 0, '创建时间'],
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['modifiedtime', 0, '修改时间'],
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['is_old', 0, '0:展示红点 1:不用展示'],
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]
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}
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}
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exports.Hero = class {
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constructor()
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{
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this.fields = [
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['idx', 0, ''],
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['token_id', '', 'token_id'],
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['account_id', '', '用户id'],
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['hero_id', 0, '英雄id'],
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['hero_tili', '', '英雄体力'],
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['state', 0, '0:已购买 1:体验中'],
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['skin_id', 0, '皮肤id'],
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['hero_lv', 0, '英雄等级'],
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['quality', 0, '品阶'],
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['skill_lv1', 0, '必杀技等级'],
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['skill_lv2', 0, '躲避技能等级'],
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['try_count', 0, '剩余体验次数 当state=1时才有意义'],
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['advanced_count', 0, '进阶次数'],
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['lock_type', 0, '0:无锁 1:升级 2:升阶 3:悬赏'],
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['unlock_time', 0, '解锁时间'],
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['unlock_trade_time', 0, '出售解锁时间'],
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['rand_attr', '', '随机属性'],
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['today_pve_get_ceg', 0, '今日获得金币'],
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['last_pve_get_ceg_time', 0, '最后获得金币时间'],
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['today_mission_get_ceg', 0, '悬赏任务获得金币'],
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['last_mission_get_ceg_time', 0, '最后获得悬赏任务金币时间'],
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['createtime', 0, '创建时间'],
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['modifytime', 0, '修改时间'],
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['chip_ids', '', '已镶嵌的芯片idx组'],
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['skill_common', '', '通用技能'],
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['skill_points', 0, '技能点'],
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['labour', 0, '劳力值'],
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['active_token_id', '', 'active_token_id'],
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['active_count', 0, 'active_count'],
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['active', 0, '是否激活 1:已初始激活'],
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['wealth_attr', 0, '财富值属性'],
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['active_time', 0, '激活时间'],
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['seal_type', 0, '0:未封存 1:已封存'],
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['unseal_time', 0, '解封时间'],
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['is_old', 0, '0:展示红点 1:不用展示'],
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['on_chain_time', 0, '上链时间'],
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]
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}
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}
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@ -27,6 +27,48 @@ module.exports = class {
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new common.RspHead(),
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['!data', common.Player()]
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]
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},
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{
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'method': 'POST',
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'name': 'bagquery',
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'desc': '获取玩家背包信息',
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'group': 'player',
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'url': 'api/v1/player/bagquery',
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'header': [
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],
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'is_json_params': true,
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'params': [
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['account_id', '', '账号id'],
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],
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'uri_params': [
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['cursor', '', '游标'],
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['page_size', '', '每页数量'],
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],
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'response': [
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new common.RspHead(),
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['!data', common.BagItem()]
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]
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},
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{
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'method': 'POST',
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'name': 'heroesquery',
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'desc': '获取玩家英雄信息',
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'group': 'player',
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'url': 'api/v1/player/heroesquery',
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'header': [
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],
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'is_json_params': true,
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'params': [
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['account_id', '', '账号id'],
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],
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'uri_params': [
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['cursor', '', '游标'],
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['page_size', '', '每页数量'],
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],
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'response': [
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new common.RspHead(),
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['!data', common.he()]
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]
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}
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];
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}
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@ -25,11 +25,7 @@ func (this *PlayerApi) Info(c *gin.Context) {
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}
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reqJson := InfoForm{}
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if err := c.ShouldBindJSON(&reqJson); err != nil {
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c.JSON(http.StatusOK, gin.H{
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"code": 1,
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"message": err.Error(),
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})
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if !this.checkparam(&reqJson, c) {
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return
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}
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@ -56,13 +52,75 @@ func (this *PlayerApi) Info(c *gin.Context) {
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}
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sql := fmt.Sprintf(`SELECT * FROM t_user WHERE idx > %d AND %s `, cursor, filterstr)
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this.query(cursor, sql, c, func(ds *f5.DataSet) interface{} {
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var p system.Player
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p.LoadFromDs(ds)
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return p
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})
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}
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func (this *PlayerApi) BagQuery(c *gin.Context) {
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type BagQueryForm struct {
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Account_id string `binding:"required" json:"account_id"`
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}
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reqJson := BagQueryForm{}
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if !this.checkparam(&reqJson, c) {
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return
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}
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cursor := q5.ToInt64(c.DefaultQuery("cursor", ""))
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filterstr := " account_id = '" + reqJson.Account_id + "' "
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sql := fmt.Sprintf(`SELECT * FROM t_bag WHERE idx > %d AND %s `, cursor, filterstr)
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this.query(cursor, sql, c, func(ds *f5.DataSet) interface{} {
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var p system.BagItem
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p.LoadFromDs(ds)
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return p
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})
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}
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func (this *PlayerApi) HeroesQuery(c *gin.Context) {
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type HeroesQueryForm struct {
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Account_id string `binding:"required" json:"account_id"`
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}
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reqJson := HeroesQueryForm{}
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if !this.checkparam(&reqJson, c) {
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return
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}
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cursor := q5.ToInt64(c.DefaultQuery("cursor", ""))
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filterstr := " account_id = '" + reqJson.Account_id + "' "
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sql := fmt.Sprintf(`SELECT * FROM t_hero WHERE idx > %d AND %s `, cursor, filterstr)
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this.query(cursor, sql, c, func(ds *f5.DataSet) interface{} {
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var p system.Hero
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p.LoadFromDs(ds)
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return p
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})
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}
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func (this *PlayerApi) checkparam(obj any, c *gin.Context) bool {
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if err := c.ShouldBindJSON(obj); err != nil {
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c.JSON(http.StatusOK, gin.H{
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"code": 1,
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"message": err.Error(),
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})
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return false
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}
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return true
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}
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func (this *PlayerApi) query(cursor int64, sql string, c *gin.Context, loadcall func(ds *f5.DataSet) interface{}) {
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rspObj := struct {
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ErrCode int32 `json:"errcode"`
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ErrMsg string `json:"errmsg"`
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Page common.StreamPagination `json:"page"`
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Rows []system.Player `json:"rows"`
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Rows []interface{} `json:"rows"`
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}{
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Rows: []system.Player{},
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Rows: []interface{}{},
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}
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pageSize := q5.AdjustRangeValue(q5.ToInt32(c.DefaultQuery("page_size", "")), 1, 20)
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@ -84,9 +142,7 @@ func (this *PlayerApi) Info(c *gin.Context) {
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rspObj.Page.FillPage(pagination)
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},
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func(ds *f5.DataSet) {
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p := new(system.Player)
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p.LoadFromDs(ds)
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rspObj.Rows = append(rspObj.Rows, *p)
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rspObj.Rows = append(rspObj.Rows, loadcall(ds))
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})
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c.JSON(200, rspObj)
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39
server/adminserver/model/system/bagitem.go
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39
server/adminserver/model/system/bagitem.go
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package system
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import (
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"f5"
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"q5"
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)
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// 背包物品
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type BagItem struct {
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Idx int64 `json:"idx"`
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Token_id string `gorm:"uniqueIndex;comment:token_id" json:"token_id"`
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Account_id string `gorm:"uniqueIndex;comment:用户id" json:"account_id"`
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Item_id int `gorm:"comment:物品id" json:"item_id"`
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Item_num int `gorm:"comment:物品数量" json:"item_num"`
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Rand_attr string `gorm:"comment:随机属性" json:"rand_attr"`
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Today_get_gold int64 `gorm:"comment:今日获得金币" json:"today_get_gold"`
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Last_get_gold_time int `gorm:"comment:最后获得金币时间" json:"last_get_gold_time"`
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Createtime int `gorm:"comment:创建时间" json:"createtime"`
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Modifiedtime int `gorm:"comment:修改时间" json:"modifiedtime"`
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Is_old int `gorm:"comment:0:展示红点 1:不用展示" json:"is_old"`
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}
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func (this *BagItem) TableName() string {
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return "t_bag"
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}
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func (this *BagItem) LoadFromDs(ds *f5.DataSet) {
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this.Idx = q5.ToInt64(ds.GetByName("idx"))
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this.Token_id = ds.GetByName("token_id")
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this.Account_id = ds.GetByName("account_id")
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this.Item_id = q5.ToInt(ds.GetByName("item_id"))
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this.Item_num = q5.ToInt(ds.GetByName("item_num"))
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this.Rand_attr = ds.GetByName("rand_attr")
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this.Today_get_gold = q5.ToInt64(ds.GetByName("today_get_gold"))
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this.Last_get_gold_time = q5.ToInt(ds.GetByName("last_get_gold_time"))
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this.Createtime = q5.ToInt(ds.GetByName("createtime"))
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this.Modifiedtime = q5.ToInt(ds.GetByName("modifiedtime"))
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this.Is_old = q5.ToInt(ds.GetByName("is_old"))
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}
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92
server/adminserver/model/system/hero.go
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92
server/adminserver/model/system/hero.go
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package system
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import (
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"f5"
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"q5"
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)
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type Hero struct {
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Idx int64 `json:"idx"`
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Token_id string `gorm:"uniqueIndex;comment:token_id" json:"token_id"`
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Account_id string `gorm:"uniqueIndex;comment:用户id" json:"account_id"`
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Hero_id int `gorm:"comment:英雄id" json:"hero_id"`
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Hero_tili string `gorm:"comment:英雄体力" json:"hero_tili"`
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State int `gorm:"comment:0:已购买 1:体验中" json:"state"`
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Skin_id int `gorm:"comment:皮肤id" json:"skin_id"`
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Hero_lv int `gorm:"comment:英雄等级" json:"hero_lv"`
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Quality int `gorm:"comment:品阶" json:"quality"`
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Skill_lv1 int `gorm:"comment:必杀技等级" json:"skill_lv1"`
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Skill_lv2 int `gorm:"comment:躲避技能等级" json:"skill_lv2"`
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Try_count int `gorm:"comment:剩余体验次数 当state=1时才有意义" json:"try_count"`
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Advanced_count int `gorm:"comment:进阶次数" json:"advanced_count"`
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Lock_type int `gorm:"comment:0:无锁 1:升级 2:升阶 3:悬赏" json:"lock_type"`
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Unlock_time int `gorm:"comment:解锁时间" json:"unlock_time"`
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Unlock_trade_time int `gorm:"comment:出售解锁时间" json:"unlock_trade_time"`
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Rand_attr string `gorm:"comment:随机属性" json:"rand_attr"`
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Today_get_gold int64 `gorm:"comment:今日获得金币" json:"today_get_gold"`
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Last_get_gold_time int `gorm:"comment:最后获得金币时间" json:"last_get_gold_time"`
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Today_pve_get_ceg int64 `gorm:"comment:pve金币" json:"today_pve_get_ceg"`
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Last_pve_get_ceg_time int `gorm:"comment:最后获得pve金币时间" json:"last_pve_get_ceg_time"`
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Today_mission_get_ceg int `gorm:"comment:悬赏任务获得金币" json:"today_mission_get_ceg"`
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Last_mission_get_ceg_time int `gorm:"comment:最后获得悬赏任务金币时间" json:"last_mission_get_ceg_time"`
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Createtime int `gorm:"comment:创建时间" json:"createtime"`
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Modifytime int `gorm:"comment:修改时间" json:"modifytime"`
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Chip_ids string `gorm:"comment:已镶嵌的芯片idx组" json:"chip_ids"`
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Skill_common string `gorm:"comment:通用技能" json:"Skill_common"`
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Skill_points int `gorm:"comment:技能点" json:"skill_points"`
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Labour int `gorm:"comment:劳力值" json:"labour"`
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Active_token_id string `gorm:"comment:active_token_id" json:"active_token_id"`
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Active_count int `gorm:"comment:active_count" json:"active_count"`
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Active int `gorm:"comment:是否激活 1:已初始激活" json:"active"`
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Wealth_attr string `gorm:"comment:财富值属性" json:"wealth_attr"`
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Activate_time int `gorm:"comment:激活时间" json:"activate_time"`
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Seal_type int `gorm:"comment:0:未封存 1:已封存" json:"seal_type"`
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Unseal_time int `gorm:"comment:解封时间" json:"unseal_time"`
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Is_old int `gorm:"comment:0:展示红点 1:不用展示" json:"is_old"`
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On_chain_time int `gorm:"comment:上链时间" json:"on_chain_time"`
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}
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func (this *Hero) TableName() string {
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return "t_hero"
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}
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func (this *Hero) LoadFromDs(ds *f5.DataSet) {
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this.Idx = q5.ToInt64(ds.GetByName("idx"))
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this.Token_id = ds.GetByName("token_id")
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this.Account_id = ds.GetByName("account_id")
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this.Hero_id = q5.ToInt(ds.GetByName("hero_id"))
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this.Hero_tili = ds.GetByName("hero_tili")
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this.State = q5.ToInt(ds.GetByName("state"))
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this.Skin_id = q5.ToInt(ds.GetByName("skin_id"))
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this.Hero_lv = q5.ToInt(ds.GetByName("hero_lv"))
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this.Quality = q5.ToInt(ds.GetByName("quality"))
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this.Skill_lv1 = q5.ToInt(ds.GetByName("skill_lv1"))
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this.Skill_lv2 = q5.ToInt(ds.GetByName("skill_lv2"))
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this.Try_count = q5.ToInt(ds.GetByName("try_count"))
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this.Advanced_count = q5.ToInt(ds.GetByName("advanced_count"))
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this.Lock_type = q5.ToInt(ds.GetByName("lock_type"))
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this.Unlock_time = q5.ToInt(ds.GetByName("unlock_time"))
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this.Unlock_trade_time = q5.ToInt(ds.GetByName("unlock_trade_time"))
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this.Rand_attr = ds.GetByName("rand_attr")
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this.Today_get_gold = q5.ToInt64(ds.GetByName("today_get_gold"))
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this.Last_get_gold_time = q5.ToInt(ds.GetByName("last_get_gold_time"))
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this.Today_pve_get_ceg = q5.ToInt64(ds.GetByName("today_pve_get_ceg"))
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this.Last_pve_get_ceg_time = q5.ToInt(ds.GetByName("last_pve_get_ceg_time"))
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this.Today_mission_get_ceg = q5.ToInt(ds.GetByName("today_mission_get_ceg"))
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this.Last_mission_get_ceg_time = q5.ToInt(ds.GetByName("last_mission_get_ceg_time"))
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this.Createtime = q5.ToInt(ds.GetByName("createtime"))
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this.Modifytime = q5.ToInt(ds.GetByName("modifytime"))
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this.Chip_ids = ds.GetByName("chip_ids")
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this.Skill_common = ds.GetByName("skill_common")
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this.Skill_points = q5.ToInt(ds.GetByName("skill_points"))
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this.Labour = q5.ToInt(ds.GetByName("labour"))
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this.Active_token_id = ds.GetByName("active_token_id")
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this.Active_count = q5.ToInt(ds.GetByName("active_count"))
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this.Active = q5.ToInt(ds.GetByName("active"))
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this.Wealth_attr = ds.GetByName("wealth_attr")
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this.Activate_time = q5.ToInt(ds.GetByName("activate_time"))
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this.Seal_type = q5.ToInt(ds.GetByName("seal_type"))
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this.Unseal_time = q5.ToInt(ds.GetByName("unseal_time"))
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this.Is_old = q5.ToInt(ds.GetByName("is_old"))
|
||||
this.On_chain_time = q5.ToInt(ds.GetByName("on_chain_time"))
|
||||
}
|
@ -13,5 +13,7 @@ func (this *PlayerRouter) InitPlayerRouter(priRouter *gin.RouterGroup) {
|
||||
api := v1.ApiGroupApp.SystemApiGroup.PlayerApi
|
||||
{
|
||||
group.POST("info", api.Info)
|
||||
group.POST("bagquery", api.BagQuery)
|
||||
group.POST("heroesquery", api.HeroesQuery)
|
||||
}
|
||||
}
|
||||
|
Loading…
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Reference in New Issue
Block a user