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14
server/imserver_new/cache/cachemgr.go
vendored
14
server/imserver_new/cache/cachemgr.go
vendored
@ -5,33 +5,33 @@ import (
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"main/common"
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)
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type CacheMgr struct {
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type cacheMgr struct {
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lock sync.Mutex
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userHash map[string]*userProfile
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}
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func (this *CacheMgr) init() {
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func (this *cacheMgr) Init() {
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this.userHash = make(map[string]*userProfile)
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}
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func (this *CacheMgr) UnInit() {
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func (this *cacheMgr) UnInit() {
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}
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func (this *CacheMgr) AsyncGetUsers(accountIds []string, cb func(int32, string)) {
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func (this *cacheMgr) AsyncGetUsers(accountIds []string, cb func(int32, string)) {
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}
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func (this *CacheMgr) GetUserProfile(accountId string) common.UserProfile {
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func (this *cacheMgr) GetUserProfile(accountId string) common.UserProfile {
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if user, ok := this.userHash[accountId]; ok {
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return user
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}
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return nil
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}
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func (this *CacheMgr) PreLoad(accountIds []string) {
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func (this *cacheMgr) PreLoad(accountIds []string) {
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}
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func (this *CacheMgr) AsyncSearch(sinceId int64, q string,
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func (this *cacheMgr) AsyncSearch(sinceId int64, q string,
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cb func(int32, string, int64, []string)) {
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}
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12
server/imserver_new/cache/export.go
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12
server/imserver_new/cache/export.go
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@ -0,0 +1,12 @@
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package cache
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import (
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"main/constant"
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"main/global"
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)
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var _cacheMgr = new(cacheMgr)
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func init() {
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global.RegModule(constant.CACHE_MGR_MODULE_IDX, _cacheMgr)
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}
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@ -3,17 +3,17 @@ package chat
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import (
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)
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type ChatMgr struct {
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type chatMgr struct {
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}
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func NewChatMgr() *ChatMgr {
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return new(ChatMgr)
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func NewChatMgr() *chatMgr {
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return new(chatMgr)
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}
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func (this *ChatMgr) Init() {
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func (this *chatMgr) Init() {
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}
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func (this *ChatMgr) UnInit() {
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func (this *chatMgr) UnInit() {
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}
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12
server/imserver_new/chat/export.go
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12
server/imserver_new/chat/export.go
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@ -0,0 +1,12 @@
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package chat
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import (
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"main/constant"
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"main/global"
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)
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var _chatMgr = new(chatMgr)
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func init() {
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global.RegModule(constant.CHAT_MGR_MODULE_IDX, _chatMgr)
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}
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@ -9,6 +9,10 @@ const (
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WSPLISTENER_MODULE_IDX
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HANDLER_MGR_MODULE_IDX
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PLAYER_MGR_MODULE_IDX
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FRIEND_MGR_MODULE_IDX
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GUILD_MGR_MODULE_IDX
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CHAT_MGR_MODULE_IDX
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CACHE_MGR_MODULE_IDX
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MAX_MODULE_IDX
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)
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12
server/imserver_new/friend/export.go
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12
server/imserver_new/friend/export.go
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@ -0,0 +1,12 @@
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package friend
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import (
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"main/constant"
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"main/global"
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)
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var _friendMgr = new(friendMgr)
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func init() {
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global.RegModule(constant.FRIEND_MGR_MODULE_IDX, _friendMgr)
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}
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@ -4,27 +4,27 @@ import (
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"q5"
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)
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type FriendMgr struct {
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type friendMgr struct {
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friendHash map[string]*map[string]int32
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blackHash map[string]*map[string]int32
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byBlackHash map[string]*map[string]int32
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}
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func (this *FriendMgr) Init() {
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func (this *friendMgr) Init() {
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this.friendHash = make(map[string]*map[string]int32)
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this.blackHash = make(map[string]*map[string]int32)
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this.byBlackHash = make(map[string]*map[string]int32)
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}
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func (this *FriendMgr) UnInit() {
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func (this *friendMgr) UnInit() {
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}
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func (this *FriendMgr) loadFromDB() {
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func (this *friendMgr) loadFromDB() {
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//this.loadFriendships()
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//this.loadBlacklist()
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}
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func (this *FriendMgr) IsFriend(accountId1 string, accountId2 string) bool {
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func (this *friendMgr) IsFriend(accountId1 string, accountId2 string) bool {
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myFriends := this.getFriends(accountId1)
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if myFriends != nil {
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if _, ok := (*myFriends)[accountId2]; ok {
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@ -34,11 +34,11 @@ func (this *FriendMgr) IsFriend(accountId1 string, accountId2 string) bool {
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return false
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}
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func (this *FriendMgr) HasFriend(accountId string) bool {
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func (this *friendMgr) HasFriend(accountId string) bool {
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return this.GetFriendNum(accountId) > 0
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}
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func (this *FriendMgr) GetFriendNum(accountId string) int32 {
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func (this *friendMgr) GetFriendNum(accountId string) int32 {
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myFriends := this.getFriends(accountId)
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if myFriends != nil {
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return int32(len(*myFriends))
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@ -46,7 +46,7 @@ func (this *FriendMgr) GetFriendNum(accountId string) int32 {
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return 0
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}
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func (this *FriendMgr) TraverseFriend(accountId string, cb func(string, int32) bool) {
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func (this *friendMgr) TraverseFriend(accountId string, cb func(string, int32) bool) {
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myFriends := this.getFriends(accountId)
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if myFriends != nil {
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for a, t := range *myFriends {
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@ -57,7 +57,7 @@ func (this *FriendMgr) TraverseFriend(accountId string, cb func(string, int32) b
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}
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}
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func (this *FriendMgr) GetFriendList(accountId string) []string {
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func (this *friendMgr) GetFriendList(accountId string) []string {
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friendList := []string{}
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this.TraverseFriend(
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accountId,
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@ -69,7 +69,7 @@ func (this *FriendMgr) GetFriendList(accountId string) []string {
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return friendList
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}
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func (this *FriendMgr) GetBlackList(accountId string) []string {
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func (this *friendMgr) GetBlackList(accountId string) []string {
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blackList := []string{}
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/*
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this.TraverseFriend(
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@ -83,37 +83,37 @@ func (this *FriendMgr) GetBlackList(accountId string) []string {
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return blackList
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}
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func (this *FriendMgr) getFriends(accountId string) *map[string]int32 {
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func (this *friendMgr) getFriends(accountId string) *map[string]int32 {
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if friends, ok := this.friendHash[accountId]; ok {
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return friends
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}
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return nil
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}
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func (this *FriendMgr) AsyncGetApplyList(int64, string, func(int32, string, int64, []string)) {
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func (this *friendMgr) AsyncGetApplyList(int64, string, func(int32, string, int64, []string)) {
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}
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func (this *FriendMgr) AsyncAddFriend(senderId string, targetId string, cb func(int32, string)) {
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func (this *friendMgr) AsyncAddFriend(senderId string, targetId string, cb func(int32, string)) {
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}
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func (this *FriendMgr) AsyncAccpetApply(senderId string, targetId string, cb func(int32, string)) {
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func (this *friendMgr) AsyncAccpetApply(senderId string, targetId string, cb func(int32, string)) {
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}
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func (this *FriendMgr) AsyncRejectApply(senderId string, targetId string, cb func(int32, string)) {
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func (this *friendMgr) AsyncRejectApply(senderId string, targetId string, cb func(int32, string)) {
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}
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func (this *FriendMgr) AsynDeleteFriend(senderId string, targetId string, cb func(int32, string)) {
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func (this *friendMgr) AsynDeleteFriend(senderId string, targetId string, cb func(int32, string)) {
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}
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func (this *FriendMgr) AsyncAddBlack(senderId string, targetId string, cb func(int32, string)) {
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func (this *friendMgr) AsyncAddBlack(senderId string, targetId string, cb func(int32, string)) {
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}
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func (this *FriendMgr) AsyncRemoveBlack(senderId string, targetId string, cb func(int32, string)) {
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func (this *friendMgr) AsyncRemoveBlack(senderId string, targetId string, cb func(int32, string)) {
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}
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@ -70,6 +70,22 @@ func RegModule(idx int32, m q5.Module) {
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{
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playerMgr = m.(common.PlayerMgr)
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}
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case constant.FRIEND_MGR_MODULE_IDX:
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{
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friendMgr = m.(common.FriendMgr)
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}
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case constant.GUILD_MGR_MODULE_IDX:
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{
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guildMgr = m.(common.GuildMgr)
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}
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case constant.CHAT_MGR_MODULE_IDX:
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{
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chatMgr = m.(common.ChatMgr)
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}
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case constant.CACHE_MGR_MODULE_IDX:
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{
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cacheMgr = m.(common.CacheMgr)
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}
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default:
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{
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panic("unknow module")
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12
server/imserver_new/guild/export.go
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12
server/imserver_new/guild/export.go
Normal file
@ -0,0 +1,12 @@
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package guild
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import (
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"main/constant"
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"main/global"
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)
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var _guildMgr = new(guildMgr)
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func init() {
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global.RegModule(constant.GUILD_MGR_MODULE_IDX, _guildMgr)
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}
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LoadGuildLogFlag
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)
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type GuildMgr struct {
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type guildMgr struct {
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guilds map[int64]*Guild // 公会ID -> 公会
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guildLogs map[int64][]*GuildLog // 公会ID -> []公会日志列表
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userGuilds map[string]int64 // accountId -> 公会ID
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loadedFlags int64
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}
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func (this *GuildMgr) Init() {
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func (this *guildMgr) Init() {
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}
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func (this *GuildMgr) UnInit() {
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func (this *guildMgr) UnInit() {
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}
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func (this *GuildMgr) isNameTooLong(name string, maxNum int) bool {
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func (this *guildMgr) isNameTooLong(name string, maxNum int) bool {
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return len(name) > maxNum
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}
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func (this *GuildMgr) GetGuildByAccountId(string) common.Guild {
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func (this *guildMgr) GetGuildByAccountId(string) common.Guild {
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return nil
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}
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func (this *GuildMgr) GetRecommendGuilds(string) []Guild {
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func (this *guildMgr) GetRecommendGuilds(string) []Guild {
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guilds := []Guild{}
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return guilds
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}
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func (this *GuildMgr) GetGuildRank() []Guild {
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func (this *guildMgr) GetGuildRank() []Guild {
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guilds := []Guild{}
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return guilds
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}
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func (this *GuildMgr) AsyncCreateGuild(string, string, func(int32, string, int64)) {
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func (this *guildMgr) AsyncCreateGuild(string, string, func(int32, string, int64)) {
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}
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func (this *GuildMgr) AsyncGetApplyList(int64, string, func(int32, string, int64, []string)) {
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func (this *guildMgr) AsyncGetApplyList(int64, string, func(int32, string, int64, []string)) {
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}
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func (this *GuildMgr) AsyncApplyJoin(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncApplyJoin(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncAcceptApply(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncAcceptApply(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncRejectApply(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncRejectApply(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncLeave(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncLeave(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncKickout(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncKickout(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncDisband(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncDisband(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncSetNotice(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncSetNotice(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncSetAvatar(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncSetAvatar(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncSetName(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncSetName(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncSetJoinCond(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncSetJoinCond(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncSearch(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncSearch(string, string, func(int32, string)) {
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}
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func (this *GuildMgr) AsyncGetGuildLogs(string, string, func(int32, string)) {
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func (this *guildMgr) AsyncGetGuildLogs(string, string, func(int32, string)) {
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}
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