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@ -112,7 +112,7 @@ type GuildMgr interface {
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AsyncSetGuildJob(string, string, int32, func(int32, string, string, string))
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AsyncSearch(int64, string, func(int32, string, int64, []string))
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AsyncGetGuildLogs(string, string, func(int32, string))
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AsyncUpdateGuild(string, map[int32]string, func(int32, string))
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AsyncUpdateGuild(string, string, map[int32]string, func(int32, string))
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NotifyGuildMsg(string, proto.Message)
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}
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@ -674,7 +674,8 @@ func (this *guildMgr) AsyncGetGuildLogs(string, string, func(int32, string)) {
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}
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func (this *guildMgr) AsyncUpdateGuild(accountId string, kv map[int32]string, cb func(int32, string)) {
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func (this *guildMgr) AsyncUpdateGuild(accountId string, sessionId string, kv map[int32]string,
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cb func(int32, string)) {
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guild := this.internalGetGuildByAccountId(accountId)
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if guild == nil {
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cb(1, "You don't have a cube yet")
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@ -744,6 +745,26 @@ func (this *guildMgr) AsyncUpdateGuild(accountId string, kv map[int32]string, cb
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})
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}
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if _, ok := kv[constant.GUILD_UPDATE_FIELD_NAME]; ok {
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params := map[string]string{
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"c": "Bag",
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"a": "useItem",
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"account_id": accountId,
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"session_id": sessionId,
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}
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url := fmt.Sprintf("%s/webapp/index.php", mt.Table.Config.GetById(0).GetGameapiUrl())
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rspObj := new(common.LoginRsp)
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f5.GetHttpCliMgr().SendJsStyleJsonRspRequest(
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url,
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params,
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&rspObj,
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func(rsp f5.HttpCliResponse) {
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if rsp.GetErr() == nil && rsp.JsonParseOk() {
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doFunc()
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} else {
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cb(4, "cube rename card not enough")
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return
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}
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})
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} else {
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doFunc()
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}
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@ -741,6 +741,7 @@ func (this *player) CMSetNotice(hdr *f5.MsgHdr, msg *cs.CMSetNotice) {
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rspMsg := new(cs.SMSetNotice)
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GetGuildMgr().AsyncUpdateGuild(
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this.GetAccountId(),
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this.GetSessionId(),
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map[int32]string{
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constant.GUILD_UPDATE_FIELD_NOTICE: msg.GetContent(),
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},
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@ -757,6 +758,7 @@ func (this *player) CMSetAvatar(hdr *f5.MsgHdr, msg *cs.CMSetAvatar) {
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rspMsg := new(cs.SMSetAvatar)
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GetGuildMgr().AsyncUpdateGuild(
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this.GetAccountId(),
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this.GetSessionId(),
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map[int32]string{
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constant.GUILD_UPDATE_FIELD_AVATAR: q5.ToString(msg.GetAvatar()),
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},
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@ -773,6 +775,7 @@ func (this *player) CMSetName(hdr *f5.MsgHdr, msg *cs.CMSetName) {
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rspMsg := new(cs.SMSetName)
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GetGuildMgr().AsyncUpdateGuild(
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this.GetAccountId(),
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this.GetSessionId(),
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map[int32]string{
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constant.GUILD_UPDATE_FIELD_NAME: q5.ToString(msg.GetName()),
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},
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@ -789,6 +792,7 @@ func (this *player) CMSetJoinCond(hdr *f5.MsgHdr, msg *cs.CMSetJoinCond) {
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rspMsg := new(cs.SMSetJoinCond)
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GetGuildMgr().AsyncUpdateGuild(
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this.GetAccountId(),
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this.GetSessionId(),
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map[int32]string{
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constant.GUILD_UPDATE_FIELD_COND_TYPE: q5.ToString(msg.GetJoinCond()),
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constant.GUILD_UPDATE_FIELD_COND_VALUE: q5.ToString(msg.GetJoinCondValue()),
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