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8b5932e123
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@ -4,7 +4,10 @@ import (
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"f5"
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"q5"
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"mt"
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"cs"
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"ss"
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. "main/common"
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. "main/global"
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)
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type app struct {
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@ -35,7 +38,6 @@ func (this *app) UnInit() {
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func (this *app) Update() {
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this.netMsgQueue.Fetch()
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/*
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for !this.netMsgQueue.WorkList.Empty() {
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next := this.netMsgQueue.WorkList.Next()
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hdr, ok := next.GetData().(*f5.MsgHdr)
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@ -45,7 +47,7 @@ func (this *app) Update() {
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if handler != nil {
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switch handler.HandlerId {
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case WSP_LISTENER_HANDLER_ID:
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ss.DispatchMsg(handler, hdr, wspListener)
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GetWspListener().ProcessSSMMsg(handler, hdr)
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}
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}
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} else {
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@ -53,18 +55,14 @@ func (this *app) Update() {
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if handler != nil {
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switch handler.HandlerId {
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case PLAYER_MGR_HANDLER_ID:
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cs.DispatchMsg(handler, hdr, playerMgr)
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case PLAYER_HANDLER_ID:
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player := playerMgr.getPlayerBySocket(hdr.GetSocket())
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if player != nil {
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cs.DispatchMsg(handler, hdr, player)
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}
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GetPlayerMgr().ProcessCMMsg(handler, hdr)
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}
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}
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}
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}
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next.Del()
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}*/
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}
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}
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func (this *app) addNetMsg(hdr *f5.MsgHdr) {
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@ -3,6 +3,10 @@ package common
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import (
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"net"
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"cs"
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"ss"
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"f5"
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proto "github.com/golang/protobuf/proto"
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)
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@ -19,11 +23,16 @@ type RoomMgr interface {
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}
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type PlayerMgr interface {
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type Player interface {
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}
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type PlayerMgr interface {
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ProcessCMMsg(*cs.CsNetMsgHandler, *f5.MsgHdr)
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}
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type WspListener interface {
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ss.MsgHandler
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ProcessSSMMsg(*ss.SsNetMsgHandler, *f5.MsgHdr)
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SendProxyMsg(net.Conn, uint16, proto.Message);
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}
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@ -169,3 +169,7 @@ func (this *WSPListener) SendProxyMsg(conn net.Conn, socketHandle uint16, msg pr
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copy(buff[f5.WSPROXYPACKHEAD_S_SIZE:], msgData[:])
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conn.Write(buff)
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}
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func (this* WSPListener) ProcessSSMMsg(handler *ss.SsNetMsgHandler, hdr *f5.MsgHdr) {
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ss.DispatchMsg(handler, hdr, this)
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}
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@ -4,7 +4,7 @@ import (
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"cs"
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"f5"
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"github.com/golang/protobuf/proto"
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. "main/common"
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"main/common"
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)
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type Player struct {
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@ -12,7 +12,7 @@ type Player struct {
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socket f5.WspCliConn
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accountId string
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sessionId string
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room *Room
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room *common.Room
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}
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func (this *Player) GetAccountId() string {
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@ -23,6 +23,6 @@ func (this *Player) SendMsg(rspMsg proto.Message) {
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//wspListener.sendProxyMsg(this.socket.Conn, this.socket.SocketHandle, rspMsg)
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}
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func (this *Player) GetRoom() *Room {
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func (this *Player) GetRoom() *common.Room {
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return this.room
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}
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@ -7,6 +7,7 @@ import (
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"fmt"
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"mt"
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"q5"
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"main/common"
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)
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type playerMgr struct {
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@ -136,3 +137,15 @@ func (this *playerMgr) getPlayerBySocket(socket f5.WspCliConn) *Player {
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func (this *playerMgr) addSocketHash(wsp f5.WspCliConn, p *Player) {
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this.socketHash[wsp] = p
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}
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func (this* playerMgr) ProcessCMMsg(handler *cs.CsNetMsgHandler, hdr *f5.MsgHdr) {
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switch handler.HandlerId {
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case common.PLAYER_MGR_HANDLER_ID:
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cs.DispatchMsg(handler, hdr, this)
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case common.PLAYER_HANDLER_ID:
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player := this.getPlayerBySocket(hdr.GetSocket())
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if player != nil {
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cs.DispatchMsg(handler, hdr, player)
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}
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}
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}
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