diff --git a/server/imserver/cachemgr.go b/server/imserver/cachemgr.go index 2ae451bc..5dd4108a 100644 --- a/server/imserver/cachemgr.go +++ b/server/imserver/cachemgr.go @@ -123,10 +123,8 @@ func (cm *CacheMgr) LoadPlayerProfile(user *User, cb func(*PlayerProfile)) { } func (cm *CacheMgr) AddCacheProfile(version int, playerProfile *PlayerProfile) { - if _, exists := cm.cachePlayerProfiles[playerProfile.AccountId]; !exists { - cm.cachePlayerProfiles[playerProfile.AccountId] = &CachePlayerProfile{ - version: version, - data: playerProfile, - } + cm.cachePlayerProfiles[playerProfile.AccountId] = &CachePlayerProfile{ + version: version, + data: playerProfile, } } diff --git a/server/imserver/guildmgr.go b/server/imserver/guildmgr.go index 38c37399..64274910 100644 --- a/server/imserver/guildmgr.go +++ b/server/imserver/guildmgr.go @@ -766,9 +766,7 @@ func (gm *GuildMgr) SetNameConsume(player *Player, itemId, itemNum int32, cb fun "item_num": q5.ToString(itemNum), } url := fmt.Sprintf("%s/webapp/index.php", mt.Table.Config.GetById(0).GetGameapiUrl()) - f5.GetSysLog().Info("SetNameConsume url:%s, params:%+v\n", url, params) - f5.GetHttpCliMgr().SendJsStyleRequest( url, params,