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872fba5414
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@ -1,9 +1,11 @@
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package service
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import (
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"q5"
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"f5"
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"main/constant"
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"fmt"
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"jccommon"
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)
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func GetAccountIdByAddress(accountAddress string) string {
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@ -45,6 +47,26 @@ func AccountIdExistsAndIgnoreError(accountId string) bool {
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}
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func UserAddGold(accountId string, goldNum int32, netId int32, tokenId string, reason int32) bool {
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var oldGold float64
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{
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f5.GetGoStyleDb().OrmSelectOne(
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constant.GAME_DB,
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"t_user",
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[][]string {
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{"account_id", accountId},
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},
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func (err error, ds *f5.DataSet) {
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if err != nil {
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return
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}
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if ds.Next() {
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oldGold = q5.ToFloat64(ds.GetByName("gold"))
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AddGameLog(accountId, jccommon.GAME_LOG_TYPE_BACKTASK_USER_ADD_GOLD_START,
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q5.ToString(reason),
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q5.ToString(netId), tokenId, q5.ToString(oldGold), q5.ToString(goldNum))
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}
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})
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}
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result := false
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f5.GetGoStyleDb().Update(
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constant.GAME_DB,
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@ -63,5 +85,45 @@ func UserAddGold(accountId string, goldNum int32, netId int32, tokenId string, r
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return
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}
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})
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{
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f5.GetGoStyleDb().OrmSelectOne(
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constant.GAME_DB,
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"t_user",
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[][]string {
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{"account_id", accountId},
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},
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func (err error, ds *f5.DataSet) {
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if err != nil {
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return
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}
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if ds.Next() {
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newGold := q5.ToFloat64(ds.GetByName("gold"))
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AddGameLog(accountId, jccommon.GAME_LOG_TYPE_BACKTASK_USER_ADD_GOLD_END,
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q5.ToString(reason),
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q5.ToString(netId), tokenId, q5.ToString(oldGold), q5.ToString(newGold))
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}
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})
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}
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return result
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}
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func AddGameLog(accountId string, logType string, subType string,
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param1 string, param2 string, param3 string, param4 string) {
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nowTime := f5.GetApp().GetRealSeconds()
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f5.GetGoStyleDb().Insert(
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constant.GAME_DB,
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"t_game_log",
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[][]string {
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{"account_id", accountId},
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{"type", logType},
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{"subtype", subType},
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{"param1", param1},
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{"param2", param2},
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{"param3", param3},
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{"param4", param4},
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{"createtime", q5.ToString(nowTime)},
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{"modifytime", q5.ToString(nowTime)},
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},
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func (err error, lastInsertId int64, rowsAffected int64) {
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})
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}
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@ -88,6 +88,11 @@ const (
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BC_POLY_POLY_METAKASK = 13
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)
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const (
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GAME_LOG_TYPE_BACKTASK_USER_ADD_GOLD_START = "backtask.user_add_gold.begin"
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GAME_LOG_TYPE_BACKTASK_USER_ADD_GOLD_END = "backtask.user_add_gold.end"
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)
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const (
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BC_CURRENCY_NAME_ETHEREUM = "Ethereum"
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BC_CURRENCY_NAME_USDC = "USDC"
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