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@ -18,6 +18,7 @@ type Team interface {
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type TeamMgr interface {
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ProcessCMMsg(*cs.CsNetMsgHandler, *f5.MsgHdr)
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GetTeamByUuid(string) Team
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}
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type Player interface {
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@ -170,12 +170,25 @@ func (this *playerMgr) apiAuthCb(hdr *f5.MsgHdr, msg *cs.CMLogin, rsp f5.HttpCli
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return
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}
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hum := new(player)
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hum.init(pendingReq, rspObj.Info.Name, rspObj.Info.HeadId, rspObj.Info.HeroId, rspObj.Info.HeadFrame)
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this.socketHash[pendingReq.hdr.GetSocket()] = hum
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if msg.GetCreateTeamParam() != nil {
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hum := new(player)
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hum.init(pendingReq, rspObj.Info.Name, rspObj.Info.HeadId, rspObj.Info.HeroId, rspObj.Info.HeadFrame)
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this.socketHash[pendingReq.hdr.GetSocket()] = hum
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rspMsg.ServerInfo = proto.String(mt.Table.MatchCluster.GetServerInfo())
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GetWspListener().SendProxyMsg(hdr.Conn, hdr.SocketHandle, &rspMsg)
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rspMsg.ServerInfo = proto.String(mt.Table.MatchCluster.GetServerInfo())
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GetWspListener().SendProxyMsg(hdr.Conn, hdr.SocketHandle, &rspMsg)
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} else if msg.GetJoinTeamParam() != nil {
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team := GetTeamMgr().GetTeamByUuid(msg.GetJoinTeamParam().GetTeamUuid())
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if team == nil {
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rspMsg.Errcode = proto.Int32(101)
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rspMsg.Errmsg = proto.String("join team error team not found")
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GetWspListener().SendProxyMsg(pendingReq.hdr.Conn, pendingReq.hdr.SocketHandle, &rspMsg)
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f5.GetSysLog().Warning("game2006api login auth errcode:%d", rspObj.Errcode)
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return
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}
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} else {
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panic("CMLogin Param error")
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}
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}
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func (this *playerMgr) reportServerState(masterIp string, masterPort int32) {
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