This commit is contained in:
aozhiwei 2023-09-08 13:16:32 +08:00
parent b4191a43eb
commit 50df272959
2 changed files with 107 additions and 31 deletions

View File

@ -8,7 +8,7 @@ import (
. "main/global"
)
type Player struct {
type player struct {
cs.MsgHandlerImpl
socket f5.WspCliConn
accountId string
@ -16,14 +16,14 @@ type Player struct {
room *common.Room
}
func (this *Player) GetAccountId() string {
func (this *player) GetAccountId() string {
return this.accountId
}
func (this *Player) SendMsg(rspMsg proto.Message) {
func (this *player) SendMsg(rspMsg proto.Message) {
GetWspListener().SendProxyMsg(this.socket.Conn, this.socket.SocketHandle, rspMsg)
}
func (this *Player) GetRoom() *common.Room {
func (this *player) GetRoom() *common.Room {
return this.room
}

View File

@ -9,17 +9,28 @@ import (
"q5"
"main/constant"
"github.com/golang/protobuf/proto"
. "main/global"
)
type pendingLoginRequest struct {
hdr *f5.MsgHdr
msg *cs.CMLogin
addTick int64
reqId int64
}
type playerMgr struct {
cs.MsgHandlerImpl
accountIdHash map[string]*Player
socketHash map[f5.WspCliConn]*Player
accountIdHash map[string]*player
socketHash map[f5.WspCliConn]*player
pendingLoginHash map[string]*pendingLoginRequest
currReqId int64
}
func (this *playerMgr) Init() {
this.accountIdHash = make(map[string]*Player)
this.socketHash = make(map[f5.WspCliConn]*Player)
this.accountIdHash = make(map[string]*player)
this.socketHash = make(map[f5.WspCliConn]*player)
this.pendingLoginHash = make(map[string]*pendingLoginRequest)
f5.GetTimer().SetInterval(
1000,
@ -38,13 +49,46 @@ func (this *playerMgr) UnInit() {
}
func (this *playerMgr) CMLogin(hdr *f5.MsgHdr, msg *cs.CMLogin) {
oldPlayer := this.getPlayerBySocket(hdr.GetSocket())
if oldPlayer != nil {
rspMsg := cs.SMLogin{}
rspMsg.Errcode = proto.Int32(0)
rspMsg.Errmsg = proto.String("")
oldPlayer.SendMsg(&rspMsg)
return;
{
oldplayer := this.getPlayerBySocket(hdr.GetSocket())
if oldplayer != nil {
rspMsg := cs.SMLogin{}
rspMsg.Errcode = proto.Int32(0)
rspMsg.Errmsg = proto.String("")
oldplayer.SendMsg(&rspMsg)
return;
}
}
{
oldplayer := this.getPlayerByAccountId(msg.GetAccountId())
if oldplayer != nil {
rspMsg := cs.SMLogin{}
rspMsg.Errcode = proto.Int32(0)
rspMsg.Errmsg = proto.String("")
oldplayer.SendMsg(&rspMsg)
return;
}
}
reqId := this.genSeqId()
pendingReq := this.getPendingRequest(msg.GetAccountId())
if pendingReq == nil {
this.pendingLoginHash[msg.GetAccountId()] = &pendingLoginRequest{
hdr: hdr,
msg: msg,
addTick: q5.GetTickCount(),
reqId: *reqId,
}
} else {
if pendingReq.msg.GetAccountId() == msg.GetAccountId() &&
pendingReq.msg.GetSessionId() == msg.GetSessionId() {
pendingReq.hdr = hdr
pendingReq.msg = msg
return
} else {
pendingReq.hdr = hdr
pendingReq.msg = msg
pendingReq.reqId = *reqId
}
}
params := map[string]string{
"c": "User",
@ -58,11 +102,22 @@ func (this *playerMgr) CMLogin(hdr *f5.MsgHdr, msg *cs.CMLogin) {
url,
params,
func(rsp f5.HttpCliResponse) {
this.CMLoginResult(hdr, msg, rsp)
this.apiAuthCb(hdr, msg, rsp, reqId)
})
}
func (this *playerMgr) CMLoginResult(hdr *f5.MsgHdr, msg *cs.CMLogin, rsp f5.HttpCliResponse) {
func (this *playerMgr) apiAuthCb(hdr *f5.MsgHdr, msg *cs.CMLogin, rsp f5.HttpCliResponse, reqId *int64) {
pendingReq := this.getPendingRequest(msg.GetAccountId())
if pendingReq == nil || pendingReq.reqId != *reqId {
return
}
rspMsg := cs.SMLogin{}
if rsp.GetErr() != nil {
rspMsg.Errcode = proto.Int32(2)
rspMsg.Errmsg = proto.String("server internal error")
GetWspListener().SendProxyMsg(pendingReq.hdr.Conn, pendingReq.hdr.SocketHandle, &rspMsg)
return
}
resObj := struct {
Errcode int `json:"errcode"`
Errmsg string `json:"errmsg"`
@ -73,29 +128,36 @@ func (this *playerMgr) CMLoginResult(hdr *f5.MsgHdr, msg *cs.CMLogin, rsp f5.Htt
Name string `json:"name"`
} `json:"info"`
}{}
err := json.Unmarshal([]byte(rsp.GetRawData()), &resObj)
if err != nil {
f5.GetSysLog().Info("Api服务器JSON 解析错误:%s\n", err)
return
{
err := json.Unmarshal([]byte(rsp.GetRawData()), &resObj)
if err != nil {
rspMsg.Errcode = proto.Int32(1)
rspMsg.Errmsg = proto.String("invalid session_id")
GetWspListener().SendProxyMsg(pendingReq.hdr.Conn, pendingReq.hdr.SocketHandle, &rspMsg)
f5.GetSysLog().Warning("game2006api parse error:%s", err)
return
}
}
if resObj.Errcode != 0 {
f5.GetSysLog().Error("Api服务器errcode:%d", resObj.Errcode)
rspMsg.Errcode = proto.Int32(1)
rspMsg.Errmsg = proto.String("invalid session_id")
GetWspListener().SendProxyMsg(pendingReq.hdr.Conn, pendingReq.hdr.SocketHandle, &rspMsg)
f5.GetSysLog().Warning("game2006api login auth errcode:%d", resObj.Errcode)
return
}
player := Player{
player := player{
socket: hdr.GetSocket(),
accountId: msg.GetAccountId(),
sessionId: msg.GetAccountId(),
}
// Add to online user
this.addPlayer(&player)
this.addplayer(&player)
this.addSocketHash(hdr.GetSocket(), &player)
serverInfo := "192.168.100.39:2000"
rspMsg := &cs.SMLogin{}
rspMsg.ServerInfo = &serverInfo
//wspListener.sendProxyMsg(hdr.Conn, hdr.SocketHandle, rspMsg)
GetWspListener().SendProxyMsg(hdr.Conn, hdr.SocketHandle, &rspMsg)
}
func (this *playerMgr) reportServerState(masterIp string, masterPort int32) {
@ -118,15 +180,15 @@ func (this *playerMgr) reportServerState(masterIp string, masterPort int32) {
})
}
func (this *playerMgr) GetPlayers() map[string]*Player {
func (this *playerMgr) GetPlayers() map[string]*player {
return this.accountIdHash
}
func (this *playerMgr) addPlayer(p *Player) {
func (this *playerMgr) addplayer(p *player) {
this.accountIdHash[p.accountId] = p
}
func (this *playerMgr) getPlayerByAccountId(accountId string) *Player {
func (this *playerMgr) getPlayerByAccountId(accountId string) *player {
player, ok := this.accountIdHash[accountId]
if ok {
return player
@ -134,7 +196,7 @@ func (this *playerMgr) getPlayerByAccountId(accountId string) *Player {
return nil
}
func (this *playerMgr) getPlayerBySocket(socket f5.WspCliConn) *Player {
func (this *playerMgr) getPlayerBySocket(socket f5.WspCliConn) *player {
player, ok := this.socketHash[socket]
if ok {
return player
@ -142,7 +204,7 @@ func (this *playerMgr) getPlayerBySocket(socket f5.WspCliConn) *Player {
return nil
}
func (this *playerMgr) addSocketHash(wsp f5.WspCliConn, p *Player) {
func (this *playerMgr) addSocketHash(wsp f5.WspCliConn, p *player) {
this.socketHash[wsp] = p
}
@ -157,3 +219,17 @@ func (this* playerMgr) ProcessCMMsg(handler *cs.CsNetMsgHandler, hdr *f5.MsgHdr)
}
}
}
func (this *playerMgr) getPendingRequest(accountId string)* pendingLoginRequest {
req, ok := this.pendingLoginHash[accountId]
if ok {
return req
}
return nil
}
func (this *playerMgr) genSeqId() *int64 {
this.currReqId++
reqId := this.currReqId
return &reqId
}