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@ -656,7 +656,8 @@ func (this *player) SetBattling(state bool) {
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}
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}
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func (this *player) isLuckySymbolMap() bool {
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func (this *player) isLuckySymbolMap() bool {
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return this.GetTeam().GetModeId() == 501
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return true
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// return this.GetTeam().GetModeId() == 501
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}
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}
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func newPlayer() *player {
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func newPlayer() *player {
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