diff --git a/server/matchserver/player/player.go b/server/matchserver/player/player.go index c85ea7b1..cd061127 100644 --- a/server/matchserver/player/player.go +++ b/server/matchserver/player/player.go @@ -124,3 +124,27 @@ func (this *player) internalSetPing(ping int32) { func (this *player) GetTeam() common.Team { return this.team } + +func (this *player) CMLeaveTeam(hdr *f5.MsgHdr, msg *cs.CMLeaveTeam) { +} + +func (this *player) CMDisbandTeam(hdr *f5.MsgHdr, msg *cs.CMDisbandTeam) { +} + +func (this *player) CMKickOut(hdr *f5.MsgHdr, msg *cs.CMKickOut) { +} + +func (this *player) CMHandoverLeader(hdr *f5.MsgHdr, msg *cs.CMHandoverLeader) { +} + +func (this *player) CMStartGame(hdr *f5.MsgHdr, msg *cs.CMStartGame) { +} + +func (this *player) CMCancel(hdr *f5.MsgHdr, msg *cs.CMCancel) { +} + +func (this *player) CMSetReady(hdr *f5.MsgHdr, msg *cs.CMSetReady) { +} + +func (this *player) CMGrantInvitePermission(hdr *f5.MsgHdr, msg *cs.CMGrantInvitePermission) { +} diff --git a/server/matchserver/player/playermgr.go b/server/matchserver/player/playermgr.go index c5ab58a9..aea7c29a 100644 --- a/server/matchserver/player/playermgr.go +++ b/server/matchserver/player/playermgr.go @@ -272,9 +272,9 @@ func (this *playerMgr) ProcessCMMsg(handler *cs.CsNetMsgHandler, hdr *f5.MsgHdr) case constant.PLAYER_MGR_HANDLER_ID: cs.DispatchMsg(handler, hdr, this) case constant.PLAYER_HANDLER_ID: - player := this.internalGetPlayerBySocket(hdr.GetSocket()) - if player != nil { - cs.DispatchMsg(handler, hdr, player) + hum := this.internalGetPlayerBySocket(hdr.GetSocket()) + if hum != nil { + cs.DispatchMsg(handler, hdr, hum) } } }