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@ -31,6 +31,7 @@ type UserInfo struct {
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VipLv interface{} `json:"vip_lv"`
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VipLv interface{} `json:"vip_lv"`
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VipExp interface{} `json:"vip_exp"`
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VipExp interface{} `json:"vip_exp"`
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HasVipLucky interface{} `json:"has_vip_lucky"`
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HasVipLucky interface{} `json:"has_vip_lucky"`
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HasLuckySymbol interface{} `json:"has_lucky_symbol"`
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}
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}
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type HeroInfo struct {
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type HeroInfo struct {
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@ -47,6 +47,7 @@ type player struct {
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vipLv int32
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vipLv int32
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vipExp int64
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vipExp int64
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hasVipLucky int32
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hasVipLucky int32
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hasLuckySymbol int32
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battleItems []*common.BattleItem
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battleItems []*common.BattleItem
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}
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}
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@ -66,6 +67,7 @@ func (this *player) parseUserInfo(userInfo *common.UserInfo){
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q5.DuckToSimple(userInfo.VipLv, &this.vipLv)
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q5.DuckToSimple(userInfo.VipLv, &this.vipLv)
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q5.DuckToSimple(userInfo.VipExp, &this.vipExp)
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q5.DuckToSimple(userInfo.VipExp, &this.vipExp)
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q5.DuckToSimple(userInfo.HasVipLucky, &this.hasVipLucky)
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q5.DuckToSimple(userInfo.HasVipLucky, &this.hasVipLucky)
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q5.DuckToSimple(userInfo.HasLuckySymbol, &this.hasLuckySymbol)
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}
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}
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func (this *player) parseHeroInfo(heroInfo *common.HeroInfo){
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func (this *player) parseHeroInfo(heroInfo *common.HeroInfo){
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