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2daa458610
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@ -23,17 +23,18 @@ func (this *teamMgr) UnInit() {
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}
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func (this *teamMgr) CreateTeam(hum common.Player, msg *cs.CMLogin, mapInfo* common.MapInfoRsp) common.Team {
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teamUuid := this.genTeamUuid(hum.GetZoneId(), hum.GetNodeId())
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var copyIdx int32 = 0
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teamUuid := this.genTeamUuid(copyIdx, hum.GetZoneId(), hum.GetNodeId())
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team := newTeam()
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team.init(0, teamUuid, hum, msg, mapInfo)
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team.init(copyIdx, teamUuid, hum, msg, mapInfo)
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this.teamUuidHash[team.teamUuid] = team
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return team
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}
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func (this *teamMgr) genTeamUuid(zoneId int32, nodeId int32) string {
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func (this *teamMgr) genTeamUuid(zoneId int32, nodeId int32, copyIdx int32) string {
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teamUuid := ""
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for true {
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teamUuid = this.internalGenTeamUuid(zoneId, nodeId)
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teamUuid = this.internalGenTeamUuid(zoneId, nodeId, copyIdx)
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if this.GetTeamByUuid(teamUuid) == nil {
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return teamUuid
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}
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@ -41,9 +42,9 @@ func (this *teamMgr) genTeamUuid(zoneId int32, nodeId int32) string {
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panic("genTeamUuid error")
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}
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func (this *teamMgr) internalGenTeamUuid(zoneId int32, nodeId int32) string {
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func (this *teamMgr) internalGenTeamUuid(zoneId int32, nodeId int32, copyIdx int32) string {
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this.curIdx++
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teamUuid := q5.ToString(zoneId) + "_" + q5.ToString(nodeId) + "_" +
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teamUuid := q5.ToString(zoneId) + "_" + q5.ToString(nodeId) + "_" + q5.ToString(copyIdx) + "_" +
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q5.Md5Str(q5.ToString(f5.GetApp().NewUuid()) + q5.ToString(f5.GetApp().GetPid()) +
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q5.ToString(this.curIdx) +
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mt.Table.MatchCluster.GetIp() + "520d8eAbB(8cf1^#$^&!@d833a42c820432PDAFE^^)")
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