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87f00fba17
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@ -33,7 +33,7 @@ type LoginRsp struct {
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Wealth interface{} `json:"wealth"`
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ValidLefttime interface{} `json:"valid_lefttime"`
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} `json:"hero_info"`
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MapInfo MapInfoRsp `json:"map_info"`
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MapInfo *MapInfoRsp `json:"map_info"`
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} `json:"info"`
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}
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@ -392,7 +392,36 @@ func (this *player) CMChooseMap(hdr *f5.MsgHdr, msg *cs.CMChooseMap) {
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func (this *player) CMRefreshUser(hdr *f5.MsgHdr, msg *cs.CMRefreshUser) {
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rspMsg := new(cs.SMRefreshUser)
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this.SendMsg(rspMsg)
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params := map[string]string{
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"c": "User",
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"a": "getBattleUser",
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"account_id": this.GetAccountId(),
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"session_id": this.GetSessionId(),
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}
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rspObj := common.LoginRsp{}
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url := fmt.Sprintf("%s/webapp/index.php", mt.Table.Config.GetById(0).GetGameapiUrl())
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f5.GetHttpCliMgr().SendJsStyleJsonRspRequest(
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url,
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params,
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rspObj,
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func(rsp f5.HttpCliResponse) {
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this.SendMsg(rspMsg)
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if rsp.GetErr() == nil && rsp.JsonParseOk() {
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this.name = rspObj.Info.UserInfo.Name
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this.avatarUrl = rspObj.Info.UserInfo.HeadId
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this.headFrame = rspObj.Info.UserInfo.HeadFrame
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q5.DuckToSimple(rspObj.Info.UserInfo.AdmissionItemNum, &this.admissionItemNum)
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q5.DuckToSimple(rspObj.Info.UserInfo.TotalLucky, &this.totalLucky)
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{
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this.hero.heroUniId = rspObj.Info.HeroInfo.HeroUniId
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this.hero.heroId = q5.ToInt32(rspObj.Info.HeroInfo.HeroId)
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this.hero.quality = q5.ToInt32(rspObj.Info.HeroInfo.Quality)
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this.hero.specSkill = q5.ToInt32(rspObj.Info.HeroInfo.SpecSkill)
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q5.DuckToSimple(rspObj.Info.HeroInfo.Wealth, &this.hero.wealth)
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q5.DuckToSimple(rspObj.Info.HeroInfo.ValidLefttime, &this.hero.validLeftTime)
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}
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}
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})
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}
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func (this *player) updateChoose(skillId int32, heroUniId string,
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@ -181,7 +181,7 @@ func (this *playerMgr) apiAuthCb(hdr *f5.MsgHdr, msg *cs.CMLogin, rsp f5.HttpCli
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hum := newPlayer()
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hum.init(pendingReq, &rspObj)
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this.socketHash[pendingReq.hdr.GetSocket()] = hum
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team := GetTeamMgr().CreateTeam(hum, msg, &rspObj.Info.MapInfo)
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team := GetTeamMgr().CreateTeam(hum, msg, rspObj.Info.MapInfo)
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if team == nil {
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rspMsg.Errcode = proto.Int32(102)
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rspMsg.Errmsg = proto.String("create team error")
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