This commit is contained in:
aozhiwei 2023-09-22 19:47:55 +08:00
parent cd2bd5da77
commit afe2c8d890
6 changed files with 0 additions and 196 deletions

View File

@ -81,20 +81,4 @@ func (this *app) AddNetMsg(hdr *f5.MsgHdr) {
}
func (this *app) registerDataSources() {
f5.GetJsStyleDb().RegisterDataSource(
constant.GAME_DB,
mt.Table.GameDb.GetById(0).GetHost(),
mt.Table.GameDb.GetById(0).GetPort(),
mt.Table.GameDb.GetById(0).GetUser(),
mt.Table.GameDb.GetById(0).GetPasswd(),
mt.Table.GameDb.GetById(0).GetDatabase(),
30)
f5.GetJsStyleDb().RegisterDataSource(
constant.FRIEND_DB,
mt.Table.FriendDb.GetById(0).GetHost(),
mt.Table.FriendDb.GetById(0).GetPort(),
mt.Table.FriendDb.GetById(0).GetUser(),
mt.Table.FriendDb.GetById(0).GetPasswd(),
mt.Table.FriendDb.GetById(0).GetDatabase(),
30)
}

View File

@ -1,15 +0,0 @@
package mt
import (
"f5"
"mtb"
)
type FriendDb struct {
mtb.FriendDb
}
type FriendDbTable struct {
f5.IdMetaTable[FriendDb]
selfConf *FriendDb
}

View File

@ -1,17 +0,0 @@
package mt
import (
"f5"
"mtb"
)
type GameDb struct {
mtb.GameDb
}
type GameDbTable struct {
f5.IdMetaTable[GameDb]
}
func (this *GameDb) Init1() {
}

View File

@ -7,8 +7,6 @@ import (
type table struct {
HallCluster *HallClusterTable
MasterCluster *MasterClusterTable
GameDb *GameDbTable
FriendDb *FriendDbTable
Config *ConfigTable
}
@ -23,16 +21,6 @@ var Table = f5.New(func (this* table) {
this.PrimKey = "instance_id"
});
this.GameDb = f5.New(func (this *GameDbTable) {
this.FileName = "../config/gamedb.mysql.json"
this.PrimKey = ""
});
this.FriendDb = f5.New(func (this *FriendDbTable) {
this.FileName = "../config/frienddb.mysql.json"
this.PrimKey = ""
});
this.Config = f5.New(func (this *ConfigTable) {
this.FileName = "../config/config.json"
this.PrimKey = ""

View File

@ -22,28 +22,6 @@ type MasterCluster struct {
_flags2_ uint64
}
type GameDb struct {
host string
port int32
user string
passwd string
database string
_flags1_ uint64
_flags2_ uint64
}
type FriendDb struct {
host string
port int32
user string
passwd string
database string
_flags1_ uint64
_flags2_ uint64
}
type Config struct {
gameapi_url string
auto_start_time int32
@ -102,86 +80,6 @@ func (this *MasterCluster) HasListenPort() bool {
return (this._flags1_ & (uint64(1) << 3)) > 0
}
func (this *GameDb) GetHost() string {
return this.host
}
func (this *GameDb) HasHost() bool {
return (this._flags1_ & (uint64(1) << 1)) > 0
}
func (this *GameDb) GetPort() int32 {
return this.port
}
func (this *GameDb) HasPort() bool {
return (this._flags1_ & (uint64(1) << 2)) > 0
}
func (this *GameDb) GetUser() string {
return this.user
}
func (this *GameDb) HasUser() bool {
return (this._flags1_ & (uint64(1) << 3)) > 0
}
func (this *GameDb) GetPasswd() string {
return this.passwd
}
func (this *GameDb) HasPasswd() bool {
return (this._flags1_ & (uint64(1) << 4)) > 0
}
func (this *GameDb) GetDatabase() string {
return this.database
}
func (this *GameDb) HasDatabase() bool {
return (this._flags1_ & (uint64(1) << 5)) > 0
}
func (this *FriendDb) GetHost() string {
return this.host
}
func (this *FriendDb) HasHost() bool {
return (this._flags1_ & (uint64(1) << 1)) > 0
}
func (this *FriendDb) GetPort() int32 {
return this.port
}
func (this *FriendDb) HasPort() bool {
return (this._flags1_ & (uint64(1) << 2)) > 0
}
func (this *FriendDb) GetUser() string {
return this.user
}
func (this *FriendDb) HasUser() bool {
return (this._flags1_ & (uint64(1) << 3)) > 0
}
func (this *FriendDb) GetPasswd() string {
return this.passwd
}
func (this *FriendDb) HasPasswd() bool {
return (this._flags1_ & (uint64(1) << 4)) > 0
}
func (this *FriendDb) GetDatabase() string {
return this.database
}
func (this *FriendDb) HasDatabase() bool {
return (this._flags1_ & (uint64(1) << 5)) > 0
}
func (this *Config) GetGameapiUrl() string {
return this.gameapi_url
}
@ -227,22 +125,6 @@ func (this *MasterCluster) LoadFromKv(kv map[string]interface{}) {
f5.ReadMetaTableField(&this.listen_port, "listen_port", &this._flags1_, 3, kv)
}
func (this *GameDb) LoadFromKv(kv map[string]interface{}) {
f5.ReadMetaTableField(&this.host, "host", &this._flags1_, 1, kv)
f5.ReadMetaTableField(&this.port, "port", &this._flags1_, 2, kv)
f5.ReadMetaTableField(&this.user, "user", &this._flags1_, 3, kv)
f5.ReadMetaTableField(&this.passwd, "passwd", &this._flags1_, 4, kv)
f5.ReadMetaTableField(&this.database, "database", &this._flags1_, 5, kv)
}
func (this *FriendDb) LoadFromKv(kv map[string]interface{}) {
f5.ReadMetaTableField(&this.host, "host", &this._flags1_, 1, kv)
f5.ReadMetaTableField(&this.port, "port", &this._flags1_, 2, kv)
f5.ReadMetaTableField(&this.user, "user", &this._flags1_, 3, kv)
f5.ReadMetaTableField(&this.passwd, "passwd", &this._flags1_, 4, kv)
f5.ReadMetaTableField(&this.database, "database", &this._flags1_, 5, kv)
}
func (this *Config) LoadFromKv(kv map[string]interface{}) {
f5.ReadMetaTableField(&this.gameapi_url, "gameapi_url", &this._flags1_, 1, kv)
f5.ReadMetaTableField(&this.auto_start_time, "auto_start_time", &this._flags1_, 2, kv)

View File

@ -16,24 +16,6 @@ message MasterCluster
optional int32 listen_port = 3;
}
message GameDb
{
optional string host = 1;
optional int32 port = 2;
optional string user = 3;
optional string passwd = 4;
optional string database = 5;
}
message FriendDb
{
optional string host = 1;
optional int32 port = 2;
optional string user = 3;
optional string passwd = 4;
optional string database = 5;
}
message Config
{
optional string gameapi_url = 1;