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bin/marketserver/config/confdb.mysql.json
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9
bin/marketserver/config/confdb.mysql.json
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@ -0,0 +1,9 @@
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{
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"host": "mysql-test.kingsome.cn",
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"port": 3306,
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"user": "root",
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"passwd": "keji178",
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"database": "confdb_dev_1",
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"max_open_conns": 1,
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"max_idle_conns": 1
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}
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15
server/marketserver/mt/ConfDb.go
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15
server/marketserver/mt/ConfDb.go
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package mt
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import (
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"f5"
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"main/mtb"
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)
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type ConfDb struct {
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mtb.ConfDb
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}
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type ConfDbTable struct {
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f5.IdMetaTable[ConfDb]
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selfConf *ConfDb
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}
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@ -18,6 +18,7 @@ type table struct {
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Recharge *RechargeTable
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Currency *CurrencyTable
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AccountDb *AccountDbTable
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ConfDb *ConfDbTable
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}
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var Table = f5.New(func(this *table) {
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@ -46,6 +47,11 @@ var Table = f5.New(func(this *table) {
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this.PrimKey = ""
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})
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this.ConfDb = f5.New(func(this *ConfDbTable) {
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this.FileName = "../config/confdb.mysql.json"
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this.PrimKey = ""
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})
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this.Config = f5.New(func(this *ConfigTable) {
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this.FileName = "../config/config.json"
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this.PrimKey = ""
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@ -65,6 +65,19 @@ type GameDb struct {
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_flags2_ uint64
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}
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type ConfDb struct {
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host string
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port int32
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user string
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passwd string
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database string
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max_open_conns int32
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max_idle_conns int32
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_flags1_ uint64
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_flags2_ uint64
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}
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type Config struct {
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gameapi_url string
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jwks_uri string
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@ -374,6 +387,62 @@ func (this *GameDb) HasMaxIdleConns() bool {
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return (this._flags1_ & (uint64(1) << 7)) > 0
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}
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func (this *ConfDb) GetHost() string {
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return this.host
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}
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func (this *ConfDb) HasHost() bool {
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return (this._flags1_ & (uint64(1) << 1)) > 0
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}
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func (this *ConfDb) GetPort() int32 {
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return this.port
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}
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func (this *ConfDb) HasPort() bool {
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return (this._flags1_ & (uint64(1) << 2)) > 0
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}
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func (this *ConfDb) GetUser() string {
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return this.user
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}
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func (this *ConfDb) HasUser() bool {
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return (this._flags1_ & (uint64(1) << 3)) > 0
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}
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func (this *ConfDb) GetPasswd() string {
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return this.passwd
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}
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func (this *ConfDb) HasPasswd() bool {
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return (this._flags1_ & (uint64(1) << 4)) > 0
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}
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func (this *ConfDb) GetDatabase() string {
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return this.database
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}
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func (this *ConfDb) HasDatabase() bool {
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return (this._flags1_ & (uint64(1) << 5)) > 0
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}
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func (this *ConfDb) GetMaxOpenConns() int32 {
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return this.max_open_conns
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}
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func (this *ConfDb) HasMaxOpenConns() bool {
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return (this._flags1_ & (uint64(1) << 6)) > 0
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}
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func (this *ConfDb) GetMaxIdleConns() int32 {
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return this.max_idle_conns
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}
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func (this *ConfDb) HasMaxIdleConns() bool {
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return (this._flags1_ & (uint64(1) << 7)) > 0
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}
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func (this *Config) GetGameapiUrl() string {
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return this.gameapi_url
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}
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@ -573,6 +642,16 @@ func (this *GameDb) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.max_idle_conns, "max_idle_conns", &this._flags1_, 7, kv)
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}
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func (this *ConfDb) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.host, "host", &this._flags1_, 1, kv)
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f5.ReadMetaTableField(&this.port, "port", &this._flags1_, 2, kv)
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f5.ReadMetaTableField(&this.user, "user", &this._flags1_, 3, kv)
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f5.ReadMetaTableField(&this.passwd, "passwd", &this._flags1_, 4, kv)
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f5.ReadMetaTableField(&this.database, "database", &this._flags1_, 5, kv)
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f5.ReadMetaTableField(&this.max_open_conns, "max_open_conns", &this._flags1_, 6, kv)
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f5.ReadMetaTableField(&this.max_idle_conns, "max_idle_conns", &this._flags1_, 7, kv)
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}
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func (this *Config) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.gameapi_url, "gameapi_url", &this._flags1_, 1, kv)
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f5.ReadMetaTableField(&this.jwks_uri, "jwks_uri", &this._flags1_, 2, kv)
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@ -53,6 +53,17 @@ message GameDb
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optional int32 max_idle_conns = 7;
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}
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message ConfDb
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{
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optional string host = 1;
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optional int32 port = 2;
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optional string user = 3;
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optional string passwd = 4;
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optional string database = 5;
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optional int32 max_open_conns = 6;
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optional int32 max_idle_conns = 7;
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}
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message Config
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{
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optional string gameapi_url = 1;
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