This commit is contained in:
aozhiwei 2024-07-11 13:04:37 +08:00
parent 5cd05fa5c9
commit cd06f140bd
4 changed files with 15 additions and 2 deletions

View File

@ -93,6 +93,10 @@ const (
GAME_LOG_TYPE_BACKTASK_USER_ADD_GOLD_END = "backtask.user_add_gold.end" GAME_LOG_TYPE_BACKTASK_USER_ADD_GOLD_END = "backtask.user_add_gold.end"
) )
const (
MAP_MODE_BOUNTY = 301
)
const ( const (
BC_CURRENCY_NAME_ETHEREUM = "Ethereum" BC_CURRENCY_NAME_ETHEREUM = "Ethereum"
BC_CURRENCY_NAME_USDC = "USDC" BC_CURRENCY_NAME_USDC = "USDC"

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@ -39,7 +39,7 @@ func (this *MarketApi) LockList(c *gin.Context) {
pageSize := q5.AdjustRangeValue(q5.SafeToInt32(reqJson.PageSize), 1, 20) pageSize := q5.AdjustRangeValue(q5.SafeToInt32(reqJson.PageSize), 1, 20)
cursor := q5.SafeToInt64(reqJson.Cursor) cursor := q5.SafeToInt64(reqJson.Cursor)
sql := fmt.Sprintf(` sql := fmt.Sprintf(`
SELECT * FROM t_nft WHERE idx > %d AND net_id = %d AND owner_address = '%s' AND owner_address = last_lock_address SELECT * FROM t_nft WHERE idx > %d AND net_id = %d AND last_owner_address = '%s' AND last_owner_address = last_lock_address
`, `,
cursor, netId, owner) cursor, netId, owner)

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@ -6,6 +6,8 @@ require q5 v1.0.0
require f5 v1.0.0 require f5 v1.0.0
require jccommon v1.0.0
require mt v1.0.0 require mt v1.0.0
require mtb v1.0.0 // indirect require mtb v1.0.0 // indirect
@ -57,6 +59,8 @@ replace q5 => ../../third_party/q5
replace f5 => ../../third_party/f5 replace f5 => ../../third_party/f5
replace jccommon => ../jccommon
replace mt => ./mt replace mt => ./mt
replace mtb => ./mtb replace mtb => ./mtb

View File

@ -7,6 +7,7 @@ import (
"mt" "mt"
"main/common" "main/common"
"main/constant" "main/constant"
"jccommon"
"fmt" "fmt"
"sort" "sort"
@ -690,6 +691,10 @@ func (this *team) EnemyTeamMustHasRealPlayer() bool {
return false return false
} }
func (this *team) NeedMatchRealPlayer() bool {
return q5.ToInt32(this.getModeId()) == jccommon.MAP_MODE_BOUNTY
}
func newTeam() *team { func newTeam() *team {
t := new(team) t := new(team)
t.state = constant.TEAM_STATE_INIT t.state = constant.TEAM_STATE_INIT