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17
server/marketserver/mt/GameDb.go
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17
server/marketserver/mt/GameDb.go
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@ -0,0 +1,17 @@
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package mt
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import (
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"f5"
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"mtb"
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)
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type GameDb struct {
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mtb.GameDb
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}
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type GameDbTable struct {
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f5.IdMetaTable[GameDb]
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}
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func (this *GameDb) Init1() {
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}
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17
server/marketserver/mt/NftEventDb.go
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17
server/marketserver/mt/NftEventDb.go
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@ -0,0 +1,17 @@
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package mt
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import (
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"f5"
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"mtb"
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)
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type NftEventDb struct {
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mtb.NftEventDb
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}
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type NftEventDbTable struct {
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f5.IdMetaTable[NftEventDb]
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}
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func (this *NftEventDb) Init1() {
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}
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@ -7,6 +7,8 @@ import (
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type table struct {
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MarketServerCluster *MarketServerClusterTable
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NftDb *NftDbTable
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NftEventDb *NftEventDbTable
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GameDb *GameDbTable
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Config *ConfigTable
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Item *ItemTable
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Contract *ContractTable
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@ -23,6 +25,16 @@ var Table = f5.New(func(this *table) {
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this.PrimKey = ""
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})
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this.NftEventDb = f5.New(func(this *NftEventDbTable) {
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this.FileName = "../config/bceventdb.mysql.json"
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this.PrimKey = ""
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})
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this.GameDb = f5.New(func(this *GameDbTable) {
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this.FileName = "../config/gamedb.mysql.json"
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this.PrimKey = ""
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})
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this.Config = f5.New(func(this *ConfigTable) {
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this.FileName = "../config/config.json"
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this.PrimKey = ""
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@ -24,6 +24,28 @@ type NftDb struct {
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_flags2_ uint64
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}
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type NftEventDb struct {
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host string
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port int32
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user string
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passwd string
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database string
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_flags1_ uint64
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_flags2_ uint64
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}
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type GameDb struct {
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host string
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port int32
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user string
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passwd string
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database string
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_flags1_ uint64
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_flags2_ uint64
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}
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type Config struct {
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gameapi_url string
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@ -41,7 +63,6 @@ type Item struct {
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type Contract struct {
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name string
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json string
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address string
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_flags1_ uint64
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@ -112,6 +133,86 @@ func (this *NftDb) HasDatabase() bool {
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return (this._flags1_ & (uint64(1) << 5)) > 0
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}
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func (this *NftEventDb) GetHost() string {
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return this.host
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}
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func (this *NftEventDb) HasHost() bool {
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return (this._flags1_ & (uint64(1) << 1)) > 0
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}
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func (this *NftEventDb) GetPort() int32 {
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return this.port
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}
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func (this *NftEventDb) HasPort() bool {
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return (this._flags1_ & (uint64(1) << 2)) > 0
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}
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func (this *NftEventDb) GetUser() string {
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return this.user
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}
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func (this *NftEventDb) HasUser() bool {
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return (this._flags1_ & (uint64(1) << 3)) > 0
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}
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func (this *NftEventDb) GetPasswd() string {
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return this.passwd
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}
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func (this *NftEventDb) HasPasswd() bool {
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return (this._flags1_ & (uint64(1) << 4)) > 0
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}
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func (this *NftEventDb) GetDatabase() string {
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return this.database
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}
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func (this *NftEventDb) HasDatabase() bool {
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return (this._flags1_ & (uint64(1) << 5)) > 0
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}
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func (this *GameDb) GetHost() string {
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return this.host
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}
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func (this *GameDb) HasHost() bool {
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return (this._flags1_ & (uint64(1) << 1)) > 0
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}
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func (this *GameDb) GetPort() int32 {
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return this.port
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}
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func (this *GameDb) HasPort() bool {
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return (this._flags1_ & (uint64(1) << 2)) > 0
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}
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func (this *GameDb) GetUser() string {
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return this.user
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}
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func (this *GameDb) HasUser() bool {
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return (this._flags1_ & (uint64(1) << 3)) > 0
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}
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func (this *GameDb) GetPasswd() string {
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return this.passwd
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}
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func (this *GameDb) HasPasswd() bool {
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return (this._flags1_ & (uint64(1) << 4)) > 0
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}
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func (this *GameDb) GetDatabase() string {
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return this.database
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}
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func (this *GameDb) HasDatabase() bool {
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return (this._flags1_ & (uint64(1) << 5)) > 0
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}
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func (this *Config) GetGameapiUrl() string {
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return this.gameapi_url
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}
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@ -144,14 +245,6 @@ func (this *Contract) HasName() bool {
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return (this._flags1_ & (uint64(1) << 1)) > 0
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}
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func (this *Contract) GetJson() string {
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return this.json
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}
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func (this *Contract) HasJson() bool {
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return (this._flags1_ & (uint64(1) << 3)) > 0
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}
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func (this *Contract) GetAddress() string {
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return this.address
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}
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@ -175,6 +268,22 @@ func (this *NftDb) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.database, "database", &this._flags1_, 5, kv)
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}
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func (this *NftEventDb) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.host, "host", &this._flags1_, 1, kv)
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f5.ReadMetaTableField(&this.port, "port", &this._flags1_, 2, kv)
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f5.ReadMetaTableField(&this.user, "user", &this._flags1_, 3, kv)
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f5.ReadMetaTableField(&this.passwd, "passwd", &this._flags1_, 4, kv)
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f5.ReadMetaTableField(&this.database, "database", &this._flags1_, 5, kv)
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}
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func (this *GameDb) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.host, "host", &this._flags1_, 1, kv)
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f5.ReadMetaTableField(&this.port, "port", &this._flags1_, 2, kv)
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f5.ReadMetaTableField(&this.user, "user", &this._flags1_, 3, kv)
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f5.ReadMetaTableField(&this.passwd, "passwd", &this._flags1_, 4, kv)
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f5.ReadMetaTableField(&this.database, "database", &this._flags1_, 5, kv)
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}
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func (this *Config) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.gameapi_url, "gameapi_url", &this._flags1_, 1, kv)
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}
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@ -186,6 +295,5 @@ func (this *Item) LoadFromKv(kv map[string]interface{}) {
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func (this *Contract) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.name, "name", &this._flags1_, 1, kv)
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f5.ReadMetaTableField(&this.json, "json", &this._flags1_, 3, kv)
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f5.ReadMetaTableField(&this.address, "address", &this._flags1_, 4, kv)
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}
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@ -18,6 +18,24 @@ message NftDb
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optional string database = 5;
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}
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message NftEventDb
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{
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optional string host = 1;
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optional int32 port = 2;
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optional string user = 3;
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optional string passwd = 4;
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optional string database = 5;
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}
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message GameDb
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{
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optional string host = 1;
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optional int32 port = 2;
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optional string user = 3;
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optional string passwd = 4;
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optional string database = 5;
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}
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message Config
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{
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optional string gameapi_url = 1;
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@ -32,6 +50,5 @@ message Item
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message Contract
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{
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optional string name = 1;
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optional string json = 3;
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optional string address = 4;
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}
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