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@ -12,11 +12,11 @@ type app struct {
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}
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func (this *app) GetPkgName() string {
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return "gameservice"
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return "backtask"
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}
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func (this *app) GetHttpListenPort() int32 {
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return mt.Table.GameServiceCluster.GetHttpListenPort()
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return mt.Table.BackTaskCluster.GetHttpListenPort()
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}
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func (this *app) Run(initCb func(), unInitCb func()) {
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34
server/backtask/mt/BackTaskCluster.go
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34
server/backtask/mt/BackTaskCluster.go
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@ -0,0 +1,34 @@
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package mt
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import (
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"f5"
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"mtb"
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)
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type BackTaskCluster struct {
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mtb.BackTaskCluster
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}
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type BackTaskClusterTable struct {
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f5.IdMetaTable[BackTaskCluster]
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selfConf *BackTaskCluster
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}
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func (this *BackTaskCluster) Init1() {
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}
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func (this *BackTaskClusterTable) GetListenPort() int32 {
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return this.selfConf.GetListenPort()
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}
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func (this *BackTaskClusterTable) GetHttpListenPort() int32 {
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return this.selfConf.GetHttpListenPort()
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}
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func (this *BackTaskClusterTable) PostInit1() {
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this.selfConf = this.GetById(int64(f5.GetApp().GetInstanceId()))
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if this.selfConf == nil {
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panic("backtask集群无法读取本服配置")
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}
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}
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@ -1,34 +0,0 @@
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package mt
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import (
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"f5"
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"mtb"
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)
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type GameServiceCluster struct {
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mtb.GameServiceCluster
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}
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type GameServiceClusterTable struct {
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f5.IdMetaTable[GameServiceCluster]
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selfConf *GameServiceCluster
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}
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func (this *GameServiceCluster) Init1() {
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}
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func (this *GameServiceClusterTable) GetListenPort() int32 {
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return this.selfConf.GetListenPort()
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}
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func (this *GameServiceClusterTable) GetHttpListenPort() int32 {
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return this.selfConf.GetHttpListenPort()
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}
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func (this *GameServiceClusterTable) PostInit1() {
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this.selfConf = this.GetById(int64(f5.GetApp().GetInstanceId()))
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if this.selfConf == nil {
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panic("gameservice集群无法读取本服配置")
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}
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}
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@ -5,7 +5,7 @@ import (
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)
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type table struct {
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GameServiceCluster *GameServiceClusterTable
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BackTaskCluster *BackTaskClusterTable
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GameDb *GameDbTable
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BcEventDb *BcEventDbTable
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BcNftDb *BcNftDbTable
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@ -15,7 +15,7 @@ type table struct {
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}
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var Table = f5.New(func(this *table) {
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this.GameServiceCluster = f5.New(func(this *GameServiceClusterTable) {
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this.BackTaskCluster = f5.New(func(this *BackTaskClusterTable) {
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this.FileName = "../config/adminserver.cluster.json"
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this.PrimKey = "instance_id"
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})
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@ -4,7 +4,7 @@ import (
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"f5"
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)
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type GameServiceCluster struct {
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type BackTaskCluster struct {
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instance_id int32
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listen_port int32
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http_listen_port int32
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@ -73,27 +73,27 @@ type HashRateCommon struct {
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_flags2_ uint64
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}
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func (this *GameServiceCluster) GetInstanceId() int32 {
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func (this *BackTaskCluster) GetInstanceId() int32 {
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return this.instance_id
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}
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func (this *GameServiceCluster) HasInstanceId() bool {
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func (this *BackTaskCluster) HasInstanceId() bool {
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return (this._flags1_ & (uint64(1) << 1)) > 0
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}
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func (this *GameServiceCluster) GetListenPort() int32 {
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func (this *BackTaskCluster) GetListenPort() int32 {
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return this.listen_port
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}
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func (this *GameServiceCluster) HasListenPort() bool {
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func (this *BackTaskCluster) HasListenPort() bool {
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return (this._flags1_ & (uint64(1) << 2)) > 0
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}
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func (this *GameServiceCluster) GetHttpListenPort() int32 {
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func (this *BackTaskCluster) GetHttpListenPort() int32 {
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return this.http_listen_port
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}
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func (this *GameServiceCluster) HasHttpListenPort() bool {
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func (this *BackTaskCluster) HasHttpListenPort() bool {
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return (this._flags1_ & (uint64(1) << 3)) > 0
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}
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@ -290,7 +290,7 @@ func (this *HashRateCommon) HasCecPool() bool {
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}
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func (this *GameServiceCluster) LoadFromKv(kv map[string]interface{}) {
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func (this *BackTaskCluster) LoadFromKv(kv map[string]interface{}) {
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f5.ReadMetaTableField(&this.instance_id, "instance_id", &this._flags1_, 1, kv)
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f5.ReadMetaTableField(&this.listen_port, "listen_port", &this._flags1_, 2, kv)
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f5.ReadMetaTableField(&this.http_listen_port, "http_listen_port", &this._flags1_, 3, kv)
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@ -2,7 +2,7 @@ package mt;
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option go_package = ".;mt";
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message GameServiceCluster
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message BackTaskCluster
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{
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optional int32 instance_id = 1;
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optional int32 listen_port = 2;
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