game2006go/server/imserver/proto/cs_msgid.proto
2023-08-24 13:42:38 +08:00

71 lines
1.5 KiB
Protocol Buffer

syntax = "proto2";
package cs;
option go_package = ".;cs";
//消息id定义
enum CMMessageId_e
{
_CMPing = 101;
_CMLogin = 103;
_CMReconnect = 104;
// 好友相关
_CMSearchUserByAccountId = 105;
_CMSearchUser = 106;
_CMAddFriendRequest = 107;
_CMAcceptFriendRequest = 108;
_CMRejectFriendRequest = 109;
_CMListPendingFriendRequest = 110;
_CMListFriend = 111;
_CMDeleteFriendShip = 112;
_CMAddBlacklist = 113;
_CMRemoveBlacklist = 114;
_CMFriendInfo = 115;
// 公会相关
_CMGuildInfo = 120;
_CMCreateGuild = 121;
_CMApplyToGuild = 122;
_CMApprove = 123;
_CMReject = 124;
_CMLeaveGuild = 125;
_CMDismissMember = 126;
_CMPromoteMember = 127;
_CMDemoteMember = 128;
_CMDisband = 129;
_CMSearchGuilds = 130;
}
enum SMMessageId_e
{
_SMPing = 101;
_SMRpcError = 102;
_SMLogin = 103;
_SMReconnect = 104;
_SMSearchUserByAccountId = 105;
_SMSearchUser = 106;
_SMAddFriendRequest = 107;
_SMAcceptFriendRequest = 108;
_SMRejectFriendRequest = 109;
_SMListPendingFriendRequest = 110;
_SMListFriend = 111;
_SMDeleteFriendShip = 112;
_SMAddBlacklist = 113;
_SMRemoveBlacklist = 114;
_SMFriendInfo = 115;
// 公会相关
_SMGuildInfo = 120;
_SMCreateGuild = 121;
_SMApplyToGuild = 122;
_SMApprove = 123;
_SMReject = 124;
_SMLeaveGuild = 125;
_SMDismissMember = 126;
_SMPromoteMember = 127;
_SMDemoteMember = 128;
_SMDisband = 129;
_SMSearchGuilds = 130;
}