aozhiwei 83dd3eb5f7 1
2024-02-17 19:19:57 +08:00

61 lines
3.3 KiB
Go

package main
import (
"cs"
"ss"
"main/constant"
)
type HandlerMgr struct {
}
func (this *HandlerMgr) init() {
ss.RegHandlerId(int(ss.SSMessageIdE__SS_Ping), constant.WSP_LISTENER_HANDLER_ID)
ss.RegHandlerId(int(ss.SSMessageIdE__SS_WSP_SocketDisconnect), constant.WSP_LISTENER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMPing), constant.PLAYER_MGR_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMLogin), constant.PLAYER_MGR_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMReconnect), constant.PLAYER_MGR_HANDLER_ID)
// 好友
cs.RegHandlerId(int(cs.CMMessageIdE__CMSearchUser), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSearchUserByAccountId), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMAddFriendRequest), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMAcceptFriendRequest), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMRejectFriendRequest), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMListPendingFriendRequest), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMListFriend), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMDeleteFriendShip), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMAddBlacklist), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMRemoveBlacklist), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMInviteFriendMsg), constant.PLAYER_HANDLER_ID)
// 公会
cs.RegHandlerId(int(cs.CMMessageIdE__CMGuildInfo), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMRecommendGuildList), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMCreateGuild), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMApplyToGuild), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMApprove), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMReject), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMLeaveGuild), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMDismissMember), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMDisband), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSearchGuilds), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMApplyList), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMGuildMembersList), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetNotice), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetName), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetAvatar), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetJoinCond), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetMemberLevel), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMGetTopGuildsByTotalStars), constant.PLAYER_HANDLER_ID)
// 聊天
cs.RegHandlerId(int(cs.CMMessageIdE__CMSendChatMsg), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMReadMsgAndOpenChatNotify), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetCurrPrivateChatTarget), constant.PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMCloseChatNotify), constant.PLAYER_HANDLER_ID)
}
func (this *HandlerMgr) unInit() {
}