game2006go/server/imserver/handlermgr.go
2023-09-21 17:09:52 +08:00

58 lines
2.8 KiB
Go

package main
import (
"cs"
"ss"
)
type HandlerMgr struct {
}
func (this *HandlerMgr) init() {
ss.RegHandlerId(int(ss.SSMessageIdE__SS_Ping), WSP_LISTENER_HANDLER_ID)
ss.RegHandlerId(int(ss.SSMessageIdE__SS_WSP_SocketDisconnect), WSP_LISTENER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMPing), PLAYER_MGR_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMLogin), PLAYER_MGR_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMReconnect), PLAYER_MGR_HANDLER_ID)
// 好友
cs.RegHandlerId(int(cs.CMMessageIdE__CMSearchUser), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSearchUserByAccountId), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMAddFriendRequest), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMAcceptFriendRequest), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMRejectFriendRequest), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMListPendingFriendRequest), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMListFriend), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMDeleteFriendShip), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMAddBlacklist), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMRemoveBlacklist), PLAYER_HANDLER_ID)
// 公会
cs.RegHandlerId(int(cs.CMMessageIdE__CMGuildInfo), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMRecommendGuildList), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMCreateGuild), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMApplyToGuild), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMApprove), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMReject), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMLeaveGuild), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMDismissMember), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMDisband), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSearchGuilds), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMApplyList), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMGuildMembersList), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetNotice), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetName), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetAvatar), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetJoinCond), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetMemberLevel), PLAYER_HANDLER_ID)
// 聊天
cs.RegHandlerId(int(cs.CMMessageIdE__CMSendChatMsg), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMReadMsgAndOpenChatNotify), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMSetCurrPrivateChatTarget), PLAYER_HANDLER_ID)
cs.RegHandlerId(int(cs.CMMessageIdE__CMCloseChatNotify), PLAYER_HANDLER_ID)
}
func (this *HandlerMgr) unInit() {
}